Player Matchup

Fenrir
Fenrir
BigBoyPacky
Fenrir
Level 122
God Stats
17W - 17L
1,445 SR
Queue Stats
35W - 37L
1,442 Elo+
Party 2
Artio
Artio
Dreadedsolja
Artio
Level 122
God Stats
2W - 0L
1,327 SR
Queue Stats
40W - 48L
1,450 Elo+
Party 2
Charon
Charon
KyA4
Charon
Level 140
God Stats
4W - 3L
1,608 SR
Queue Stats
309W - 291L
1,492 Elo+
Solo
Merlin
Merlin
Miragev2
Merlin
Level 142
God Stats
1W - 0L
1,395 SR
Queue Stats
17W - 8L
1,562 Elo+
Solo
Apollo
Apollo
quakins
Apollo
Level 106
God Stats
1W - 0L
1,773 SR
Queue Stats
2W - 2L
1,433 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,476 Elo+

VS

Team Averages
Level 131
1,417 SR
1,463 Elo+
Ah Puch
Ah Puch
DeathCough
Ah Puch
Level 112
God Stats
0W - 2L
1,142 SR
Queue Stats
104W - 80L
1,582 Elo+
Solo
Ullr
Ullr
G0RPNight
Ullr
Level 87
God Stats
1W - 3L
1,420 SR
Queue Stats
372W - 441L
1,430 Elo+
Party 1
Charon
Charon
LEGEND_DBOYZ420
Charon
Level 190
God Stats
1W - 2L
1,575 SR
Queue Stats
15W - 23L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
MR MESEEKS8332
Sun Wukong
Level 159
God Stats
14W - 24L
1,502 SR
Queue Stats
767W - 819L
1,435 Elo+
Party 1
Osiris
Osiris
Neonwolf8796
Osiris
Level 105
God Stats
5W - 6L
1,447 SR
Queue Stats
347W - 399L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 0 / 2
9,393
553
8,449
12,691
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 3
7,521
442
3,512
9,944
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
KyA4
Charon
14
2 / 1 / 9
9,445
556
2,988
11,856
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Miragev2
Merlin
14
1 / 1 / 4
8,372
492
5,738
6,793
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
quakins
Apollo
15
8 / 0 / 3
9,838
579
13,373
9,134
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathCough
Ah Puch
13
0 / 2 / 1
7,856
462
6,134
7,817
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
12
0 / 4 / 0
7,835
461
4,063
11,396
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 1
8,098
476
2,627
11,496
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MR MESEEKS8332
Sun Wukong
15
4 / 3 / 0
9,826
578
9,040
13,507
10,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
13
0 / 4 / 0
7,763
457
2,475
12,566
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
5
5
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
2
6
L
Ah Puch
DeathCough
Ah Puch
0
2
1
0.25
W
0
3
3
0.5
L
Ullr
0
4
0
0
W
Charon
KyA4
Charon
2
1
9
6.5
L
1
3
1
0.5
L
Sun Wukong
MR MESEEKS8332
Sun Wukong
4
3
0
1.33
W
Merlin
Miragev2
Merlin
1
1
4
3
L
Osiris
0
4
0
0
W
Apollo
quakins
Apollo
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
24,339
50,418
Taken
56,782
33,371
Mitigated
34,399
13,267
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,449
2,190
0
1,102
12,691
6,166
1,322
3,044
9,647
0
73,960
L
Ah Puch
DeathCough
Ah Puch
6,134
290
0
2,224
7,817
2,740
122
1,987
5,830
70,747
0
W
3,512
578
0
2,132
9,944
9,251
193
370
9,574
35,974
0
L
Ullr
4,063
466
0
1,653
11,396
4,014
575
2,423
8,892
0
53,480
W
Charon
KyA4
Charon
2,988
682
0
3,362
11,856
11,277
318
2,336
9,472
35,503
0
L
2,627
337
145
2,680
11,496
10,751
112
2,052
9,444
32,509
0
L
Sun Wukong
MR MESEEKS8332
Sun Wukong
9,040
2,222
0
3,059
13,507
10,047
0
3,952
8,414
0
70,857
W
Merlin
Miragev2
Merlin
5,738
343
0
1,080
6,793
2,823
207
2,333
4,460
67,490
0
L
Osiris
2,475
983
0
1,088
12,566
6,847
0
898
11,668
0
69,466
W
Apollo
quakins
Apollo
13,373
8,623
0
5,591
9,134
3,854
1,249
1,404
7,606
0
73,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
41,378
452
Minions Killed
473
0
Camps Cleared
0
1,774,975
Distance Traveled
1,604,561
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,393
553
109
6
0
405,470
3
L
Ah Puch
7,856
462
128
8
0
315,915
5
W
Artio
7,521
442
50
3
0
357,125
2
L
Ullr
7,835
461
92
5
0
291,870
0
W
Charon
9,445
556
33
2
0
321,365
2
L
Charon
8,098
476
38
2
0
304,321
2
L
Sun Wukong
9,826
578
123
7
0
343,778
0
W
Merlin
8,372
492
137
8
0
344,234
3
L
Osiris
7,763
457
92
5
0
348,677
0
W
Apollo
9,838
579
123
7
0
346,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role