Player Matchup

Bakasura
Bakasura
AcThePlayer
Bakasura
Level 59
God Stats
2W - 1L
1,784 SR
Queue Stats
66W - 77L
1,406 Elo+
Party 1
Ravana
Ravana
CHONGO2336
Ravana
Level 58
God Stats
3W - 5L
1,284 SR
Queue Stats
190W - 202L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
DaddyJayrude
Kuzenbo
Level 67
God Stats
13W - 12L
1,648 SR
Queue Stats
240W - 270L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Paragon679
Nu Wa
Level 85
God Stats
2W - 0L
1,639 SR
Queue Stats
97W - 109L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
ShlabDadddy1346
Hou Yi
Level 29
God Stats
2W - 8L
1,151 SR
Queue Stats
88W - 134L
1,280 Elo+
Party 1
Team Averages
Level 60
1,501 SR
1,402 Elo+

VS

Team Averages
Level 68
1,554 SR
1,459 Elo+
Ullr
Ullr
ElpirataNYC
Ullr
Level 68
God Stats
1W - 1L
1,418 SR
Queue Stats
24W - 41L
1,406 Elo+
Solo
Charon
Charon
Jupiter7e7
Charon
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
103W - 84L
1,524 Elo+
Party 2
Kali
Kali
MaxyPoo69
Kali
Level 118
God Stats
1W - 1L
1,753 SR
Queue Stats
93W - 83L
1,565 Elo+
Party 2
Surtr
Surtr
Mythzor7
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,352 Elo+
Solo
Scylla
Scylla
RBA0921
Scylla
Level 16
God Stats
2W - 2L
1,804 SR
Queue Stats
14W - 18L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcThePlayer
Bakasura
13
4 / 2 / 6
8,160
510
6,067
16,304
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
CHONGO2336
Ravana
15
6 / 3 / 3
9,489
593
10,653
8,245
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
DaddyJayrude
Kuzenbo
12
1 / 1 / 7
7,937
496
6,101
13,182
14,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
13
3 / 1 / 8
8,203
513
11,316
7,544
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 4
6,978
436
7,671
11,749
4,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,315
395
5,291
13,623
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Jupiter7e7
Charon
10
0 / 2 / 1
6,867
429
5,331
11,902
8,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
12
2 / 2 / 2
7,573
473
6,189
11,820
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Mythzor7
Surtr
11
2 / 5 / 2
6,864
429
5,196
14,682
8,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
RBA0921
Scylla
14
2 / 2 / 2
7,995
500
5,687
9,182
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
7
9
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AcThePlayer
Bakasura
4
2
6
3.5
W
Ravana
CHONGO2336
Ravana
6
3
3
2.5
W
Kuzenbo
DaddyJayrude
Kuzenbo
1
1
7
4.5
L
1
4
0
0.25
L
Charon
Jupiter7e7
Charon
0
2
1
0.25
L
Kali
2
2
2
1.5
L
Surtr
Mythzor7
Surtr
2
5
2
0.6
W
Nu Wa
3
1
8
7
L
Scylla
RBA0921
Scylla
2
2
2
1.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
27,694
57,024
Taken
61,209
37,178
Mitigated
30,646
15,161
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AcThePlayer
Bakasura
6,067
4,416
0
3,989
16,304
7,776
521
2,538
13,766
0
54,309
W
Ravana
CHONGO2336
Ravana
10,653
2,221
0
1,538
8,245
7,290
281
940
7,305
200
66,501
W
Kuzenbo
DaddyJayrude
Kuzenbo
6,101
3,104
2,064
2,873
13,182
14,971
0
3,173
10,009
28,257
0
L
5,291
1,511
125
1,819
13,623
4,730
669
3,348
10,065
0
34,230
L
Charon
Jupiter7e7
Charon
5,331
745
2,044
2,478
11,902
8,552
0
2,633
8,881
33,973
0
L
Kali
6,189
1,620
0
3,479
11,820
5,608
0
3,956
7,598
0
59,770
L
Surtr
Mythzor7
Surtr
5,196
2,252
78
5,079
14,682
8,786
81
2,901
11,379
599
35,271
W
Nu Wa
11,316
3,761
0
1,502
7,544
2,614
69
1,632
5,912
51,518
0
L
Scylla
RBA0921
Scylla
5,687
374
0
2,160
9,182
2,970
0
4,691
4,421
53,063
0
W
7,671
2,924
0
3,195
11,749
4,527
751
2,917
8,832
0
41,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
35,614
391
Minions Killed
332
0
Camps Cleared
0
1,564,024
Distance Traveled
1,410,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,160
510
108
7
0
386,855
0
W
Ravana
9,489
593
113
7
0
284,596
0
W
Kuzenbo
7,937
496
29
2
0
344,108
0
L
Ullr
6,315
395
49
3
0
233,343
0
L
Charon
6,867
429
41
3
0
288,034
0
L
Kali
7,573
473
88
6
0
305,323
0
L
Surtr
6,864
429
56
4
0
302,808
0
W
Nu Wa
8,203
513
76
5
0
283,809
0
L
Scylla
7,995
500
98
6
0
280,767
0
W
Hou Yi
6,978
436
65
4
0
264,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role