Player Matchup

Ix Chel
Ix Chel
IIzNightzII
Ix Chel
Level 69
God Stats
7W - 9L
1,471 SR
Queue Stats
158W - 192L
1,403 Elo+
Party 2
Hades
Hades
MargaAfro
Hades
Level 124
God Stats
20W - 18L
1,465 SR
Queue Stats
364W - 414L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
MonstrosityX420
Amaterasu
Level 127
God Stats
12W - 14L
1,477 SR
Queue Stats
231W - 199L
1,552 Elo+
Solo
Neith
Neith
Undead951
Neith
Level 95
God Stats
2W - 2L
1,499 SR
Queue Stats
32W - 52L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
VolatileSmasher
Sylvanus
Level 125
God Stats
25W - 26L
1,518 SR
Queue Stats
241W - 283L
1,482 Elo+
Party 2
Team Averages
Level 108
1,486 SR
1,463 Elo+

VS

Team Averages
Level 94
1,532 SR
1,511 Elo+
Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
AppealingGoldz
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 91L
1,550 Elo+
Party 3
Danzaburou
Danzaburou
Randomname160
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 51L
1,473 Elo+
Party 1
Chang'e
Chang'e
YourOnlyDesire
Chang'e
Level 153
God Stats
5W - 7L
1,464 SR
Queue Stats
86W - 91L
1,525 Elo+
Party 3
Horus
Horus
lebongjohnson
Horus
Level 69
God Stats
26W - 20L
1,697 SR
Queue Stats
43W - 37L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IIzNightzII
Ix Chel
14
4 / 5 / 1
8,624
539
6,635
11,749
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
MargaAfro
Hades
12
2 / 8 / 3
7,925
495
9,821
20,440
9,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
MonstrosityX420
Amaterasu
14
1 / 2 / 1
8,299
519
6,825
22,619
17,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Undead951
Neith
12
2 / 3 / 3
7,243
453
14,958
12,817
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
12
3 / 2 / 2
8,200
513
5,404
14,508
13,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
4 / 1 / 3
8,576
536
14,957
13,499
12,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
9 / 6 / 4
9,558
597
14,619
17,851
8,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Randomname160
Danzaburou
12
1 / 2 / 2
7,032
440
10,309
11,375
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 2 / 5
9,818
614
16,236
16,717
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 3
7,398
462
3,873
14,814
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
20
20
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
3
5.5
W
9
6
4
1.83
L
Ix Chel
IIzNightzII
Ix Chel
4
5
1
0.9
L
Hades
MargaAfro
Hades
2
8
3
0.44
L
Amaterasu
MonstrosityX420
Amaterasu
1
2
1
0.75
W
Danzaburou
Randomname160
Danzaburou
1
2
2
1
L
Neith
Undead951
Neith
2
3
3
1.17
L
Sylvanus
3
2
2
2
W
6
2
5
4.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
59,994
82,133
Taken
74,256
50,061
Mitigated
45,748
32,610
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,957
2,653
226
1,042
13,499
12,505
245
2,121
11,378
49,408
1,088
W
14,619
4,456
0
1,149
17,851
8,285
861
4,685
13,166
0
67,257
L
Ix Chel
IIzNightzII
Ix Chel
6,635
1,029
634
3,292
11,749
4,370
0
4,364
7,260
66,317
0
L
Hades
MargaAfro
Hades
9,821
1,560
175
6,887
20,440
9,633
0
14,079
6,297
52,063
0
L
Amaterasu
MonstrosityX420
Amaterasu
6,825
3,845
0
11,807
22,619
17,189
0
9,887
11,725
0
64,613
W
Danzaburou
Randomname160
Danzaburou
10,309
4,344
0
1,907
11,375
5,123
0
1,700
9,675
0
57,427
L
Neith
Undead951
Neith
14,958
4,308
0
2,283
12,817
5,709
0
0
12,817
0
61,088
L
Sylvanus
5,404
1,147
2,412
5,120
14,508
13,160
0
557
13,909
28,794
0
W
16,236
1,033
1,120
10,065
16,717
6,702
1,823
10,265
6,440
83,085
0
W
3,873
2,332
2,195
6,825
14,814
13,133
0
3,207
11,607
0
14,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
42,382
439
Minions Killed
392
0
Camps Cleared
0
1,314,640
Distance Traveled
1,609,063
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,576
536
78
5
0
328,309
0
W
Fenrir
9,558
597
76
5
0
344,199
0
L
Ix Chel
8,624
539
88
6
0
322,712
0
L
Hades
7,925
495
93
6
0
242,938
0
L
Amaterasu
8,299
519
112
7
0
259,817
2
W
Danzaburou
7,032
440
85
5
0
295,554
0
L
Neith
7,243
453
90
6
0
239,527
0
L
Sylvanus
8,200
513
56
4
0
249,646
4
W
Chang'e
9,818
614
130
8
0
311,004
0
W
Horus
7,398
462
23
1
0
329,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role