Player Matchup

Sun Wukong
Sun Wukong
Convong
Sun Wukong
Level 21
God Stats
2W - 4L
1,501 SR
Queue Stats
3W - 6L
1,567 Elo+
Party 1
Izanami
Izanami
KairoKain
Izanami
Level 28
God Stats
5W - 6L
1,523 SR
Queue Stats
30W - 52L
1,394 Elo+
Party 1
Fenrir
Fenrir
Kannen2711
Fenrir
Level 108
God Stats
5W - 1L
1,608 SR
Queue Stats
125W - 134L
1,461 Elo+
Party 1
Vulcan
Vulcan
MechaManiacal
Vulcan
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
8W - 19L
1,541 Elo+
Party 1
Terra
Terra
TaySwayZonDay
Terra
Level 48
God Stats
14W - 18L
1,540 SR
Queue Stats
36W - 48L
1,411 Elo+
Party 1
Team Averages
Level 46
1,535 SR
1,475 Elo+

VS

Team Averages
Level 57
1,471 SR
1,476 Elo+
Izanami
Izanami
Gs_puner1
Izanami
Level 89
God Stats
24W - 35L
1,208 SR
Queue Stats
24W - 35L
1,256 Elo+
Solo
Bacchus
Bacchus
RallyeRabbitz
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo
Anubis
Anubis
TheAubreezie
Anubis
Level 30
God Stats
5W - 0L
1,500 SR
Queue Stats
21W - 17L
1,715 Elo+
Solo
Chaac
Chaac
Tiodiaz
Chaac
Level 16
God Stats
18W - 14L
1,551 SR
Queue Stats
21W - 19L
1,468 Elo+
Party 2
Chronos
Chronos
phatUwU
Chronos
Level 104
God Stats
14W - 11L
1,598 SR
Queue Stats
103W - 90L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Convong
Sun Wukong
10
0 / 1 / 0
5,463
546
3,420
7,424
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KairoKain
Izanami
8
0 / 1 / 0
4,455
446
2,148
6,847
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Kannen2711
Fenrir
10
1 / 0 / 1
5,425
543
2,407
8,407
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
4,787
479
2,136
5,542
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,986
499
1,848
9,643
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gs_puner1
Izanami
11
3 / 1 / 1
6,275
628
5,078
5,978
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
0 / 1 / 4
6,118
612
6,029
6,118
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
4 / 1 / 0
7,149
715
5,846
5,756
2,217
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tiodiaz
Chaac
11
0 / 0 / 1
6,811
681
3,744
7,436
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
phatUwU
Chronos
11
2 / 0 / 0
6,683
668
3,220
5,650
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Convong
Sun Wukong
0
1
0
0
W
Izanami
Gs_puner1
Izanami
3
1
1
3.5
L
Izanami
KairoKain
Izanami
0
1
0
0
L
Fenrir
Kannen2711
Fenrir
1
0
1
1.5
L
0
4
0
0
W
Bacchus
0
1
4
2
L
1
3
1
0.5
W
Anubis
4
1
0
4
W
Chaac
Tiodiaz
Chaac
0
0
1
0.5
W
Chronos
phatUwU
Chronos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,959
Damage
23,917
37,863
Taken
30,938
16,256
Mitigated
18,020
7,335
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Convong
Sun Wukong
3,420
849
0
555
7,424
4,644
0
442
6,982
0
33,317
W
Izanami
Gs_puner1
Izanami
5,078
3,472
0
2,944
5,978
1,848
324
385
5,593
0
52,102
L
Izanami
KairoKain
Izanami
2,148
1,189
0
1,487
6,847
2,141
0
3,304
3,543
0
22,873
L
Fenrir
Kannen2711
Fenrir
2,407
883
0
3,499
8,407
2,878
0
3,283
5,124
0
28,570
L
2,136
403
0
250
5,542
1,322
0
4,381
1,161
28,301
0
W
Bacchus
6,029
1,475
334
1,947
6,118
5,748
67
1,139
4,931
17,217
0
L
1,848
448
140
1,404
9,643
5,271
0
3,896
5,747
9,251
0
W
Anubis
5,846
0
0
3,256
5,756
2,217
267
2,136
3,620
57,166
0
W
Chaac
Tiodiaz
Chaac
3,744
448
0
1,651
7,436
6,254
210
0
7,436
0
49,097
W
Chronos
phatUwU
Chronos
3,220
770
0
4,085
5,650
1,953
911
338
5,312
51,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
33,036
227
Minions Killed
380
0
Camps Cleared
0
1,101,054
Distance Traveled
981,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,463
546
70
7
0
246,463
0
W
Izanami
6,275
628
83
8
0
188,123
0
L
Izanami
4,455
446
55
6
0
193,977
2
L
Fenrir
5,425
543
52
5
0
254,749
0
L
Vulcan
4,787
479
39
4
0
195,700
0
W
Bacchus
6,118
612
16
2
0
231,344
4
L
Terra
4,986
499
11
1
0
210,165
0
W
Anubis
7,149
715
100
10
0
167,835
0
W
Chaac
6,811
681
90
9
0
199,786
0
W
Chronos
6,683
668
91
9
0
194,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role