Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bitzuy
Poseidon
Level 104
God Stats
1W - 1L
1,275 SR
Queue Stats
90W - 97L
1,416 Elo+
Solo
Thanatos
Thanatos
DraconianPlays
Thanatos
Level 135
God Stats
29W - 35L
1,621 SR
Queue Stats
149W - 166L
1,496 Elo+
Party 3
Chronos
Chronos
Dylon31
Chronos
Level 28
God Stats
2W - 1L
1,330 SR
Queue Stats
66W - 79L
1,487 Elo+
Party 3
Neith
Neith
XSourXCandyX
Neith
Level 125
God Stats
2W - 1L
1,502 SR
Queue Stats
41W - 38L
1,473 Elo+
Party 1
Team Averages
Level 103
1,446 SR
1,474 Elo+

VS

Team Averages
Level 113
1,543 SR
1,449 Elo+
Charon
Charon
 
Charon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Burnt0Ham
Artemis
Level 53
God Stats
1W - 1L
1,568 SR
Queue Stats
17W - 21L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
Plomq
Sylvanus
Level 121
God Stats
2W - 5L
1,469 SR
Queue Stats
109W - 108L
1,504 Elo+
Party 2
Tiamat
Tiamat
Th3mythic4l
Tiamat
Level 122
God Stats
20W - 7L
1,681 SR
Queue Stats
251W - 259L
1,452 Elo+
Solo
Thor
Thor
chiefboss28
Thor
Level 154
God Stats
0W - 3L
1,497 SR
Queue Stats
68W - 65L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 7
6,155
560
6,415
5,000
1,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Bitzuy
Poseidon
11
2 / 2 / 3
6,635
603
5,567
7,058
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
6 / 0 / 3
7,089
644
6,035
10,910
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Dylon31
Chronos
11
0 / 1 / 0
6,029
548
4,197
7,165
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 2
6,058
551
4,337
7,416
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 3 / 0
4,934
449
3,510
8,666
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Burnt0Ham
Artemis
8
0 / 5 / 0
4,416
401
2,996
7,809
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Plomq
Sylvanus
10
0 / 0 / 1
6,174
561
4,136
9,343
6,929
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
11
1 / 2 / 0
6,084
553
4,655
8,012
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 0
5,458
496
3,057
10,903
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
4
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Charon
 
Charon
0
3
0
0
W
Poseidon
Bitzuy
Poseidon
2
2
3
1.75
L
Artemis
Burnt0Ham
Artemis
0
5
0
0
W
Thanatos
6
0
3
7.5
W
Chronos
Dylon31
Chronos
0
1
0
0
L
Sylvanus
Plomq
Sylvanus
0
0
1
0.5
L
Tiamat
1
2
0
0.5
W
6
1
2
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
18,354
37,549
Taken
44,733
14,847
Mitigated
22,752
23,126
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,415
1,118
250
1,508
5,000
1,569
228
1,991
3,009
43,734
0
L
Charon
 
Charon
3,510
608
0
1,502
8,666
5,903
0
3,224
5,442
22,129
0
W
Poseidon
Bitzuy
Poseidon
5,567
1,214
0
2,465
7,058
2,320
0
3,776
2,900
48,712
0
L
Artemis
Burnt0Ham
Artemis
2,996
1,100
0
1,567
7,809
2,356
0
1,911
5,898
0
23,755
W
Thanatos
6,035
2,266
0
13,149
10,910
4,410
0
909
9,899
0
49,042
W
Chronos
Dylon31
Chronos
4,197
2,474
0
3,386
7,165
3,976
0
3,849
3,316
41,469
0
L
Sylvanus
Plomq
Sylvanus
4,136
816
84
4,647
9,343
6,929
0
4,699
4,644
33,125
0
L
Tiamat
4,655
377
0
2,882
8,012
4,183
0
4,152
3,787
41,524
0
W
4,337
1,750
0
2,368
7,416
2,572
812
1,404
6,012
0
33,416
L
3,057
829
0
425
10,903
3,381
0
2,210
8,693
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
27,066
371
Minions Killed
251
0
Camps Cleared
0
1,076,606
Distance Traveled
1,014,932
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,155
560
74
7
0
201,178
2
L
Charon
4,934
449
19
2
0
194,690
0
W
Poseidon
6,635
603
86
8
0
241,568
0
L
Artemis
4,416
401
33
3
0
190,375
0
W
Thanatos
7,089
644
86
8
0
246,525
0
W
Chronos
6,029
548
80
7
0
184,172
0
L
Sylvanus
6,174
561
66
6
0
198,461
0
L
Tiamat
6,084
553
83
8
0
205,446
0
W
Neith
6,058
551
45
4
0
203,163
0
L
Thor
5,458
496
50
5
0
225,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role