Player Matchup

Rama
Rama
 
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Cinromani
Cabrakan
Level 84
God Stats
2W - 1L
1,454 SR
Queue Stats
63W - 59L
1,443 Elo+
Party 2
Fenrir
Fenrir
EIGTH EM UP
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,455 Elo+
Party 2
Serqet
Serqet
SrPnkz
Serqet
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 33L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
riqfredo
Baron Samedi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 104L
1,431 Elo+
Party 2
Team Averages
Level 69
1,539 SR
1,474 Elo+

VS

Team Averages
Level 36
1,484 SR
1,501 Elo+
Bacchus
Bacchus
MLGgohan
Bacchus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
NghtmareG4ng
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
Sabbath_Of_Muse
Bakasura
Level 18
God Stats
8W - 15L
1,500 SR
Queue Stats
33W - 48L
1,500 Elo+
Party 3
Ra
Ra
YachtysBoatClub
Ra
Level 39
God Stats
9W - 11L
1,655 SR
Queue Stats
174W - 190L
1,504 Elo+
Solo
Medusa
Medusa
qwerty612
Medusa
Level 21
God Stats
11W - 26L
1,265 SR
Queue Stats
13W - 40L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 0 / 2
9,291
664
6,312
7,089
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Cinromani
Cabrakan
12
1 / 0 / 7
7,331
524
3,765
5,722
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
7 / 0 / 2
7,996
571
6,267
9,229
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
SrPnkz
Serqet
13
1 / 2 / 1
7,996
571
6,449
9,734
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
riqfredo
Baron Samedi
14
2 / 3 / 4
7,918
566
5,548
8,358
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MLGgohan
Bacchus
7
0 / 6 / 0
4,752
339
2,275
8,317
7,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
6,134
438
4,887
8,402
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
11
2 / 1 / 0
6,339
453
2,412
9,801
3,910
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 5 / 1
6,217
444
3,260
7,945
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
qwerty612
Medusa
11
1 / 3 / 0
6,079
434
3,672
6,997
2,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
2
6
W
Cabrakan
Cinromani
Cabrakan
1
0
7
4.5
W
Fenrir
7
0
2
8
L
Bacchus
MLGgohan
Bacchus
0
6
0
0
L
1
1
1
1.5
L
Bakasura
2
1
0
2
W
Serqet
SrPnkz
Serqet
1
2
1
0.75
L
0
5
1
0.1
L
Medusa
qwerty612
Medusa
1
3
0
0.33
W
Baron Samedi
riqfredo
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
16,506
40,132
Taken
41,462
20,445
Mitigated
20,627
12,041
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,312
5,647
0
4,538
7,089
2,925
3,316
314
6,725
0
88,649
W
Cabrakan
Cinromani
Cabrakan
3,765
718
0
1,701
5,722
5,260
484
630
4,915
24,733
0
W
Fenrir
6,267
1,316
0
2,103
9,229
3,895
0
1,095
7,973
0
48,450
L
Bacchus
MLGgohan
Bacchus
2,275
393
0
418
8,317
7,519
0
2,310
5,762
7,102
0
L
4,887
692
0
1,386
8,402
3,886
0
0
7,750
0
27,801
L
Bakasura
2,412
1,748
0
4,213
9,801
3,910
0
599
8,942
0
20,901
W
Serqet
SrPnkz
Serqet
6,449
1,170
0
2,470
9,734
4,232
446
68
9,433
0
52,244
L
3,260
141
168
1,557
7,945
3,170
0
5,334
2,482
46,998
0
L
Medusa
qwerty612
Medusa
3,672
1,562
0
1,697
6,997
2,142
0
612
6,275
0
36,243
W
Baron Samedi
riqfredo
Baron Samedi
5,548
540
115
1,114
8,358
4,133
602
3,243
4,863
56,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
29,521
443
Minions Killed
264
0
Camps Cleared
0
1,347,502
Distance Traveled
1,379,214
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,291
664
147
11
0
260,601
0
W
Cabrakan
7,331
524
53
4
0
241,107
0
W
Fenrir
7,996
571
69
5
0
315,869
0
L
Bacchus
4,752
339
13
1
0
303,662
0
L
Chaac
6,134
438
56
4
0
265,978
0
L
Bakasura
6,339
453
65
5
0
335,039
0
W
Serqet
7,996
571
88
6
0
274,760
0
L
Ra
6,217
444
74
5
0
194,674
3
L
Medusa
6,079
434
56
4
0
279,861
0
W
Baron Samedi
7,918
566
86
6
0
255,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role