Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ItsMeNightmare
Ah Puch
Level 148
God Stats
16W - 9L
1,697 SR
Queue Stats
271W - 246L
1,520 Elo+
Party 1
Cerberus
Cerberus
Specimen Eleven
Cerberus
Level 148
God Stats
0W - 1L
1,701 SR
Queue Stats
15W - 12L
1,550 Elo+
Solo
Thanatos
Thanatos
ThyyCanadian
Thanatos
Level 143
God Stats
19W - 15L
1,659 SR
Queue Stats
197W - 170L
1,509 Elo+
Party 1
Team Averages
Level 145
1,611 SR
1,516 Elo+

VS

Team Averages
Level 138
1,469 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
PlayerOfDeath
Morgan Le Fay
Level 158
God Stats
6W - 3L
1,804 SR
Queue Stats
96W - 123L
1,449 Elo+
Party 2
Tiamat
Tiamat
QueenQuay
Tiamat
Level 133
God Stats
1W - 0L
1,144 SR
Queue Stats
52W - 80L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
ShibaSpade
Ao Kuang
Level 100
God Stats
1W - 1L
1,079 SR
Queue Stats
41W - 64L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
XxDamagaZx
Hun Batz
Level 159
God Stats
8W - 0L
1,736 SR
Queue Stats
93W - 121L
1,458 Elo+
Party 2
Charybdis
Charybdis
ggSLEEP
Charybdis
Level 139
God Stats
70W - 61L
1,585 SR
Queue Stats
326W - 288L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 3 / 1
7,956
497
6,946
13,070
5,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
 
Erlang Shen
13
1 / 2 / 2
7,761
485
7,212
15,463
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,381
524
11,962
13,194
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 3 / 3
7,263
454
4,103
17,207
13,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ThyyCanadian
Thanatos
12
2 / 5 / 1
7,339
459
6,204
14,060
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PlayerOfDeath
Morgan Le Fay
13
4 / 1 / 3
8,329
521
11,076
11,384
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
QueenQuay
Tiamat
13
1 / 2 / 7
8,416
526
5,079
11,236
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
ShibaSpade
Ao Kuang
15
3 / 1 / 1
9,290
581
8,483
12,257
9,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
XxDamagaZx
Hun Batz
14
3 / 2 / 3
8,658
541
6,772
12,659
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ggSLEEP
Charybdis
16
6 / 0 / 2
9,757
610
16,845
12,234
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
17
17
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Erlang Shen
 
Erlang Shen
1
2
2
1
L
2
4
2
0.75
W
Morgan Le Fay
PlayerOfDeath
Morgan Le Fay
4
1
3
5.5
W
Tiamat
QueenQuay
Tiamat
1
2
7
2.25
W
Ao Kuang
ShibaSpade
Ao Kuang
3
1
1
3.5
L
Cerberus
0
3
3
0.5
L
Thanatos
ThyyCanadian
Thanatos
2
5
1
0.5
W
Hun Batz
XxDamagaZx
Hun Batz
3
2
3
2.25
W
Charybdis
ggSLEEP
Charybdis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
48,255
72,994
Taken
59,770
41,217
Mitigated
35,511
30,615
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,946
3,622
0
4,361
13,070
5,531
1,256
1,374
11,632
0
69,612
L
Erlang Shen
 
Erlang Shen
7,212
3,254
0
7,280
15,463
9,950
0
6,628
8,835
0
62,137
L
11,962
409
0
4,949
13,194
5,181
74
8,348
4,336
69,856
0
W
Morgan Le Fay
PlayerOfDeath
Morgan Le Fay
11,076
824
0
3,003
11,384
4,538
0
5,965
5,419
56,123
0
W
Tiamat
QueenQuay
Tiamat
5,079
559
331
3,948
11,236
11,720
0
5,083
6,153
27,098
0
W
Ao Kuang
ShibaSpade
Ao Kuang
8,483
2,026
24
4,996
12,257
9,798
675
1,101
11,156
68,122
0
L
Cerberus
4,103
171
1,453
4,243
17,207
13,684
0
4,953
12,114
27,617
0
L
Thanatos
ThyyCanadian
Thanatos
6,204
1,576
0
8,329
14,060
6,871
0
2,573
11,347
0
57,315
W
Hun Batz
XxDamagaZx
Hun Batz
6,772
2,690
0
6,224
12,659
5,005
0
2,969
9,690
0
68,647
W
Charybdis
ggSLEEP
Charybdis
16,845
10,684
0
8,370
12,234
4,450
1,680
1,063
11,049
0
88,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
44,450
453
Minions Killed
488
0
Camps Cleared
0
1,606,104
Distance Traveled
1,541,419
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,956
497
114
7
0
307,945
0
L
Erlang Shen
7,761
485
90
6
0
329,627
6
L
Ah Puch
8,381
524
115
7
0
303,492
2
W
Morgan Le Fay
8,329
521
92
6
0
335,264
0
W
Tiamat
8,416
526
56
4
0
296,366
0
W
Ao Kuang
9,290
581
97
6
0
315,266
0
L
Cerberus
7,263
454
54
3
0
313,067
0
L
Thanatos
7,339
459
80
5
0
351,973
0
W
Hun Batz
8,658
541
115
7
0
305,514
0
W
Charybdis
9,757
610
128
8
0
289,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role