Player Matchup

Bakasura
Bakasura
BackdoorBreachr
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,515 Elo+
Solo
Nemesis
Nemesis
DelayedHit
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ra
Ra
JustCookie00
Ra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 39L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
WhoKnowsQt
Heimdallr
Level 64
God Stats
1W - 0L
1,706 SR
Queue Stats
8W - 11L
1,338 Elo+
Party 2
Ymir
Ymir
luisrva96
Ymir
Level 62
God Stats
7W - 4L
1,471 SR
Queue Stats
113W - 141L
1,391 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,417 Elo+

VS

Team Averages
Level 82
1,424 SR
1,488 Elo+
Fenrir
Fenrir
BahaBurrito
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 97L
1,502 Elo+
Party 1
Martichoras
Martichoras
MelElDiablo
Martichoras
Level 82
God Stats
6W - 5L
1,586 SR
Queue Stats
301W - 280L
1,492 Elo+
Party 1
Scylla
Scylla
RagingNightman
Scylla
Level 86
God Stats
8W - 9L
1,373 SR
Queue Stats
290W - 263L
1,502 Elo+
Party 1
Bacchus
Bacchus
Z_Enthusiast370
Bacchus
Level 89
God Stats
2W - 5L
1,357 SR
Queue Stats
352W - 343L
1,524 Elo+
Solo
Atlas
Atlas
illgankright
Atlas
Level 84
God Stats
0W - 3L
1,304 SR
Queue Stats
48W - 63L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 3 / 1
7,722
702
6,581
10,558
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
DelayedHit
Nemesis
10
2 / 0 / 2
5,893
536
3,868
7,791
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
7,298
663
6,809
5,161
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WhoKnowsQt
Heimdallr
10
1 / 0 / 1
5,647
513
4,700
4,501
1,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 1 / 4
5,792
527
1,982
8,726
5,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 1
5,453
496
3,863
9,397
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
MelElDiablo
Martichoras
9
0 / 2 / 1
5,291
481
2,550
6,388
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
5,020
456
3,504
7,304
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 0
5,834
530
5,960
9,644
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,918
447
3,874
8,724
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
3
1
1.83
L
Fenrir
1
0
1
1.5
W
Nemesis
DelayedHit
Nemesis
2
0
2
3
W
4
0
1
4.5
L
Martichoras
MelElDiablo
Martichoras
0
2
1
0.25
L
0
4
0
0
W
Heimdallr
WhoKnowsQt
Heimdallr
1
0
1
1.5
L
3
5
0
0.6
L
0
1
1
0.5
W
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
19,751
36,737
Taken
41,457
17,061
Mitigated
22,749
11,433
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,581
4,389
0
3,124
10,558
5,288
829
5,070
4,827
0
38,211
L
Fenrir
3,863
1,148
0
3,470
9,397
4,047
0
1,542
7,790
0
34,089
W
Nemesis
DelayedHit
Nemesis
3,868
1,067
0
1,544
7,791
2,654
0
1,532
6,196
0
34,001
W
6,809
1,032
632
2,100
5,161
2,049
0
1,698
3,463
63,710
0
L
Martichoras
MelElDiablo
Martichoras
2,550
423
0
1,555
6,388
2,391
0
766
5,622
0
40,222
L
3,504
277
0
250
7,304
2,589
0
3,902
3,402
33,128
0
W
Heimdallr
WhoKnowsQt
Heimdallr
4,700
2,275
0
2,074
4,501
1,546
0
1,145
3,356
0
37,644
L
5,960
1,355
0
1,409
9,644
7,526
0
282
8,304
33,498
0
L
3,874
1,929
186
3,137
8,724
6,196
0
2,262
6,376
18,776
0
W
Ymir
1,982
527
0
1,959
8,726
5,524
162
3,231
5,495
15,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
26,516
320
Minions Killed
250
0
Camps Cleared
0
1,152,880
Distance Traveled
1,036,819
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,722
702
86
8
0
217,645
0
L
Fenrir
5,453
496
60
5
0
247,490
1
W
Nemesis
5,893
536
52
5
0
287,226
5
W
Ra
7,298
663
109
10
0
232,504
1
L
Martichoras
5,291
481
61
6
0
209,758
1
L
Scylla
5,020
456
54
5
0
195,899
0
W
Heimdallr
5,647
513
51
5
0
198,923
0
L
Bacchus
5,834
530
54
5
0
199,068
2
L
Atlas
4,918
447
21
2
0
184,604
0
W
Ymir
5,792
527
22
2
0
216,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role