Player Matchup

Cthulhu
Cthulhu
PandaProwler23
Cthulhu
Level 14
God Stats
3W - 3L
1,388 SR
Queue Stats
8W - 12L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
merked_ya_
Nu Wa
Level 49
God Stats
0W - 2L
1,382 SR
Queue Stats
79W - 79L
1,431 Elo+
Party 2
Nemesis
Nemesis
Ährî
Nemesis
Level 23
God Stats
3W - 3L
1,865 SR
Queue Stats
11W - 15L
1,431 Elo+
Party 2
Team Averages
Level 29
1,545 SR
1,420 Elo+

VS

Team Averages
Level 47
1,562 SR
1,468 Elo+
Gilgamesh
Gilgamesh
DarkImmorta1
Gilgamesh
Level 62
God Stats
3W - 0L
1,530 SR
Queue Stats
137W - 141L
1,477 Elo+
Party 1
Anubis
Anubis
Scorcher9903
Anubis
Level 49
God Stats
15W - 8L
1,639 SR
Queue Stats
126W - 100L
1,469 Elo+
Party 1
Persephone
Persephone
ThornRose955
Persephone
Level 29
God Stats
42W - 39L
1,515 SR
Queue Stats
138W - 122L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
9,003
693
5,295
19,442
17,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
12
0 / 7 / 1
8,948
688
5,449
12,109
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Ährî
Nemesis
12
3 / 5 / 0
10,230
787
8,862
14,156
5,510
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkImmorta1
Gilgamesh
14
8 / 0 / 11
12,027
925
15,912
15,437
11,622
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
5 / 2 / 10
11,187
861
12,496
8,503
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
ThornRose955
Persephone
14
6 / 1 / 10
11,808
908
11,369
8,066
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
19
19
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkImmorta1
Gilgamesh
8
0
11
13.5
L
0
7
3
0.21
W
Anubis
5
2
10
5
W
Persephone
ThornRose955
Persephone
6
1
10
11
L
Nu Wa
0
7
1
0.07
L
Nemesis
Ährî
Nemesis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
39,777
45,707
Taken
32,006
27,404
Mitigated
18,606
1,167
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkImmorta1
Gilgamesh
15,912
4,468
0
2,006
15,437
11,622
1,054
5,832
9,577
0
44,162
L
5,295
496
0
240
19,442
17,662
0
13,232
6,210
23,383
389
W
Anubis
12,496
259
0
1,430
8,503
4,132
821
2,487
5,956
54,748
0
W
Persephone
ThornRose955
Persephone
11,369
1,144
0
1,766
8,066
2,852
594
2,974
5,036
41,092
0
L
Nu Wa
5,449
1,432
0
33
12,109
4,232
0
4,830
7,279
37,173
0
L
Nemesis
Ährî
Nemesis
8,862
6,038
0
894
14,156
5,510
0
6,416
7,579
0
22,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
35,022
101
Minions Killed
169
0
Camps Cleared
0
649,277
Distance Traveled
739,468
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,027
925
41
3
0
260,182
0
L
Cthulhu
9,003
693
28
2
0
224,694
0
W
Anubis
11,187
861
65
5
0
244,153
0
W
Persephone
11,808
908
63
5
0
235,133
0
L
Nu Wa
8,948
688
47
4
0
189,634
1
L
Nemesis
10,230
787
26
2
0
234,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role