Player Matchup

Anhur
Anhur
Eduardo_ESR
Anhur
Level 103
God Stats
1W - 1L
1,262 SR
Queue Stats
53W - 57L
1,380 Elo+
Solo
Anubis
Anubis
Jhon2852
Anubis
Level 109
God Stats
2W - 0L
1,298 SR
Queue Stats
126W - 134L
1,445 Elo+
Solo
Susano
Susano
TrulyAscended
Susano
Level 48
God Stats
2W - 0L
1,736 SR
Queue Stats
27W - 32L
1,391 Elo+
Solo
Cerberus
Cerberus
Z4R0_PERCENT
Cerberus
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 78L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
Level 128
God Stats
37W - 41L
1,613 SR
Queue Stats
712W - 683L
1,461 Elo+
Solo
Team Averages
Level 87
1,482 SR
1,435 Elo+

VS

Team Averages
Level 76
1,481 SR
1,403 Elo+
Artio
Artio
Ducknasty361
Artio
Level 55
God Stats
3W - 7L
1,333 SR
Queue Stats
34W - 67L
1,321 Elo+
Solo
Ishtar
Ishtar
ReverseTuck
Ishtar
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,319 Elo+
Solo
Ratatoskr
Ratatoskr
T1-Feer
Ratatoskr
Level 99
God Stats
7W - 18L
1,339 SR
Queue Stats
485W - 531L
1,452 Elo+
Party 1
Susano
Susano
elmerochory
Susano
Level 77
God Stats
2W - 4L
1,483 SR
Queue Stats
554W - 572L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
roypato_1
Cthulhu
Level 58
God Stats
5W - 3L
1,750 SR
Queue Stats
67W - 59L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,401
617
4,375
6,842
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Jhon2852
Anubis
11
1 / 1 / 3
6,503
542
5,963
5,239
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 1 / 2
6,783
565
7,595
8,874
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Z4R0_PERCENT
Cerberus
11
2 / 0 / 6
6,950
579
5,119
8,700
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
11
0 / 0 / 1
6,136
511
4,238
9,486
8,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,153
429
1,947
10,359
6,628
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
8
0 / 4 / 0
5,215
435
3,087
9,707
2,625
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
T1-Feer
Ratatoskr
12
0 / 1 / 0
6,574
548
6,750
9,257
4,854
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
10
1 / 2 / 0
6,350
529
2,357
10,730
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
roypato_1
Cthulhu
9
0 / 2 / 0
5,875
490
6,090
10,225
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
2
2
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
0
3
3.5
W
Anubis
Jhon2852
Anubis
1
1
3
2.5
L
Ishtar
0
4
0
0
L
Ratatoskr
T1-Feer
Ratatoskr
0
1
0
0
W
7
1
2
8
W
Cerberus
Z4R0_PERCENT
Cerberus
2
0
6
5
L
Susano
1
2
0
0.5
L
Cthulhu
roypato_1
Cthulhu
0
2
0
0
W
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
20,231
39,141
Taken
50,278
22,343
Mitigated
23,591
15,706
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,947
241
70
535
10,359
6,628
0
3,914
6,445
14,277
0
W
4,375
1,928
0
3,841
6,842
2,411
320
995
5,847
0
62,271
W
Anubis
Jhon2852
Anubis
5,963
553
0
2,326
5,239
2,408
217
2,102
3,137
51,027
0
L
Ishtar
3,087
1,425
0
1,355
9,707
2,625
0
1,679
8,028
0
28,750
L
Ratatoskr
T1-Feer
Ratatoskr
6,750
1,871
0
2,440
9,257
4,854
0
4,038
5,219
0
50,075
W
7,595
2,633
0
750
8,874
3,145
212
1,529
7,345
0
30,505
W
Cerberus
Z4R0_PERCENT
Cerberus
5,119
857
1,457
4,674
8,700
6,107
0
3,558
5,142
20,819
0
L
Susano
2,357
538
0
464
10,730
3,637
0
999
9,731
0
44,971
L
Cthulhu
roypato_1
Cthulhu
6,090
808
1,169
2,606
10,225
5,847
0
4,507
5,718
29,385
0
W
Morgan Le Fay
zaxhalfgod_halfd
Morgan Le Fay
4,238
1,231
89
2,569
9,486
8,272
416
0
9,486
35,991
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
29,167
326
Minions Killed
257
0
Camps Cleared
0
1,156,052
Distance Traveled
1,226,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,153
429
15
1
0
266,810
0
W
Anhur
7,401
617
106
9
0
223,413
2
W
Anubis
6,503
542
71
6
0
219,115
0
L
Ishtar
5,215
435
54
5
0
197,120
0
L
Ratatoskr
6,574
548
84
7
0
231,372
0
W
Susano
6,783
565
50
4
0
260,896
0
W
Cerberus
6,950
579
52
4
0
233,572
0
L
Susano
6,350
529
68
6
0
281,629
0
L
Cthulhu
5,875
490
36
3
0
249,772
0
W
Morgan Le Fay
6,136
511
47
4
0
219,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role