Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Coopy256
Danzaburou
Silver II
Level 141
God Stats
16W - 13L
1,571 SR
Queue Stats
56W - 63L
1,110 MMR
Solo
Bastet
Bastet
Silver III
JWallaby
Bastet
Silver III
Level 117
God Stats
4W - 1L
1,904 SR
Queue Stats
9W - 11L
1,404 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Paratus776
Kuzenbo
Silver I
Level 127
God Stats
22W - 24L
1,535 SR
Queue Stats
151W - 157L
1,174 MMR
Party 1
King Arthur
King Arthur
Silver II
Tannnyy
King Arthur
Silver II
Level 133
God Stats
6W - 4L
1,504 SR
Queue Stats
110W - 124L
1,099 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,603 SR
1,257 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,567 SR
1,174 MMR
Gilgamesh
Gilgamesh
Silver III
GHOSTRIDER8711
Gilgamesh
Silver III
Level 88
God Stats
9W - 7L
1,552 SR
Queue Stats
229W - 236L
989 MMR
Solo
Ravana
Ravana
Gold V
HorribleHector
Ravana
Gold V
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 62L
1,291 MMR
Party 2
Eset
Eset
Gold II
iJoshimiro
Eset
Gold II
Level 171
God Stats
1W - 4L
1,415 SR
Queue Stats
151W - 151L
1,537 MMR
Party 2
Artemis
Artemis
Silver III
infamousfuzzy
Artemis
Silver III
Level 144
God Stats
0W - 2L
1,649 SR
Queue Stats
71W - 84L
1,033 MMR
Solo
Persephone
Persephone
Silver II
l-Tonyyy-l
Persephone
Silver II
Level 124
God Stats
1W - 1L
1,717 SR
Queue Stats
50W - 58L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 0 / 4
6,336
634
3,377
6,198
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Coopy256
Danzaburou
12
5 / 0 / 3
7,002
700
7,370
5,248
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
JWallaby
Bastet
12
7 / 0 / 3
6,857
686
6,441
8,309
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Paratus776
Kuzenbo
10
1 / 0 / 6
5,775
578
2,537
8,077
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Tannnyy
King Arthur
11
1 / 0 / 1
6,331
633
7,056
7,954
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangKaliBakasuraAwilix

VS

Bans
JanusHachimanRaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GHOSTRIDER8711
Gilgamesh
10
0 / 1 / 0
5,587
559
4,116
10,484
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 0
5,275
528
2,221
8,087
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,119
512
3,166
8,233
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
0 / 5 / 0
5,091
509
2,849
7,882
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
l-Tonyyy-l
Persephone
11
0 / 1 / 0
5,714
571
5,306
4,068
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
4
2
W
Danzaburou
Coopy256
Danzaburou
5
0
3
6.5
L
Gilgamesh
GHOSTRIDER8711
Gilgamesh
0
1
0
0
L
0
4
0
0
W
Bastet
JWallaby
Bastet
7
0
3
8.5
W
Kuzenbo
Paratus776
Kuzenbo
1
0
6
4
W
King Arthur
Tannnyy
King Arthur
1
0
1
1.5
L
0
4
0
0
L
Artemis
0
5
0
0
L
Persephone
l-Tonyyy-l
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
17,658
35,786
Taken
38,754
21,095
Mitigated
18,708
12,975
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,377
266
386
3,661
6,198
2,820
0
2,963
3,235
52,524
0
W
Danzaburou
Coopy256
Danzaburou
7,370
3,958
0
2,381
5,248
2,232
0
728
4,520
0
50,481
L
Gilgamesh
GHOSTRIDER8711
Gilgamesh
4,116
1,223
0
2,199
10,484
6,365
0
0
10,484
0
34,581
L
2,221
406
0
1,156
8,087
2,801
0
1,366
6,641
0
40,265
W
Bastet
JWallaby
Bastet
6,441
2,070
0
2,442
8,309
2,987
0
1,918
6,353
0
47,739
W
Kuzenbo
Paratus776
Kuzenbo
2,537
1,287
0
2,425
8,077
7,653
0
2,875
5,130
10,185
0
W
King Arthur
Tannnyy
King Arthur
7,056
944
0
1,680
7,954
5,403
0
0
7,341
0
47,432
L
3,166
495
79
2,173
8,233
5,199
0
2,263
5,858
21,973
0
L
Artemis
2,849
992
0
1,101
7,882
3,106
280
279
7,603
0
26,333
L
Persephone
l-Tonyyy-l
Persephone
5,306
692
0
945
4,068
1,237
0
1,752
2,177
52,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
26,786
347
Minions Killed
311
0
Camps Cleared
0
1,135,746
Distance Traveled
1,005,291
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,336
634
119
12
0
228,021
1
W
Danzaburou
7,002
700
81
8
0
206,587
2
L
Gilgamesh
5,587
559
72
7
0
221,577
0
L
Ravana
5,275
528
75
8
0
234,075
1
W
Bastet
6,857
686
60
6
0
266,292
0
W
Kuzenbo
5,775
578
9
1
0
233,687
0
W
King Arthur
6,331
633
78
8
0
201,159
1
L
Eset
5,119
512
27
3
0
190,144
2
L
Artemis
5,091
509
62
6
0
165,031
5
L
Persephone
5,714
571
75
8
0
194,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role