Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Leeroy62Jenkins
Ymir
Level 69
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 1
Susano
Susano
MoxySamich
Susano
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 1
Agni
Agni
RizeSonORome
Agni
Level 88
God Stats
2W - 3L
1,400 SR
Queue Stats
27W - 34L
1,426 Elo+
Party 1
Chernobog
Chernobog
wormierleat27
Chernobog
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 167L
1,474 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,427 Elo+

VS

Team Averages
Level 118
1,610 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
Ramboeuf
Kumbhakarna
Level 128
God Stats
3W - 2L
1,644 SR
Queue Stats
158W - 137L
1,543 Elo+
Solo
Olorun
Olorun
Yawweh
Olorun
Level 124
God Stats
20W - 15L
1,539 SR
Queue Stats
116W - 107L
1,484 Elo+
Party 2
Chaac
Chaac
eunoia-mortal
Chaac
Level 124
God Stats
1W - 2L
1,725 SR
Queue Stats
127W - 109L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
giggly-folder5
Cthulhu
Level 93
God Stats
0W - 3L
1,514 SR
Queue Stats
242W - 234L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
linlnil
Danzaburou
Level 119
God Stats
12W - 8L
1,628 SR
Queue Stats
140W - 127L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 2
6,485
649
3,586
6,881
4,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 3
5,334
533
2,794
8,146
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
MoxySamich
Susano
10
3 / 1 / 2
6,115
612
4,113
8,451
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,108
511
2,716
6,783
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
wormierleat27
Chernobog
11
1 / 0 / 4
6,422
642
6,308
5,810
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ramboeuf
Kumbhakarna
9
0 / 0 / 0
5,347
535
1,928
6,875
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Yawweh
Olorun
9
3 / 3 / 2
5,918
592
5,476
5,720
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 0
6,052
605
4,030
8,527
7,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 3
5,469
547
2,841
6,316
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
linlnil
Danzaburou
10
2 / 2 / 0
5,781
578
6,170
8,848
3,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
6
6
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
2
3
W
1
2
3
1.25
W
Susano
MoxySamich
Susano
3
1
2
4
L
Kumbhakarna
Ramboeuf
Kumbhakarna
0
0
0
0
W
0
3
1
0.17
L
Olorun
Yawweh
Olorun
3
3
2
1.33
L
1
2
0
0.5
L
0
1
3
1.5
L
Danzaburou
linlnil
Danzaburou
2
2
0
1
W
Chernobog
wormierleat27
Chernobog
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
20,445
36,071
Taken
36,286
17,194
Mitigated
20,513
12,600
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,586
719
0
3,414
6,881
4,576
0
954
5,927
0
41,047
W
2,794
678
0
1,278
8,146
5,258
104
4,490
3,656
12,636
0
W
Susano
MoxySamich
Susano
4,113
1,077
0
2,899
8,451
3,081
0
1,279
7,172
0
34,577
L
Kumbhakarna
Ramboeuf
Kumbhakarna
1,928
539
0
3,088
6,875
2,837
0
1,163
5,712
29,350
0
W
2,716
392
0
1,198
6,783
2,275
0
2,848
3,935
29,160
0
L
Olorun
Yawweh
Olorun
5,476
2,679
60
1,145
5,720
2,285
924
2,294
3,426
31,378
0
L
4,030
1,042
0
1,889
8,527
7,430
0
0
8,527
0
42,261
L
2,841
28
127
544
6,316
4,753
0
1,978
4,338
19,701
0
L
Danzaburou
linlnil
Danzaburou
6,170
2,602
0
4,212
8,848
3,208
27
135
8,510
0
37,627
W
Chernobog
wormierleat27
Chernobog
6,308
3,524
0
3,811
5,810
2,004
543
758
5,052
0
44,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
28,567
283
Minions Killed
306
0
Camps Cleared
0
1,059,460
Distance Traveled
1,009,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,485
649
79
8
0
223,367
0
W
Ymir
5,334
533
15
2
0
201,846
0
W
Susano
6,115
612
56
6
0
237,033
0
L
Kumbhakarna
5,347
535
59
6
0
210,227
0
W
Agni
5,108
511
58
6
0
217,269
0
L
Olorun
5,918
592
54
5
0
181,281
0
L
Chaac
6,052
605
81
8
0
191,661
0
L
Cthulhu
5,469
547
48
5
0
224,254
2
L
Danzaburou
5,781
578
64
6
0
202,429
0
W
Chernobog
6,422
642
75
8
0
179,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role