Player Matchup

Charon
Charon
NuWasUnderBEWB
Charon
Level 108
God Stats
31W - 21L
1,650 SR
Queue Stats
224W - 189L
1,574 Elo+
Party 1
Janus
Janus
Pie580
Janus
Level 116
God Stats
22W - 22L
1,576 SR
Queue Stats
237W - 170L
1,629 Elo+
Party 1
Zeus
Zeus
Solsbathwater
Zeus
Level 140
God Stats
1W - 0L
1,316 SR
Queue Stats
161W - 117L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
TheG000BER
Xbalanque
Level 145
God Stats
7W - 2L
1,764 SR
Queue Stats
100W - 98L
1,600 Elo+
Party 1
Odin
Odin
thebigbang159
Odin
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,535 Elo+
Solo
Team Averages
Level 120
1,561 SR
1,586 Elo+

VS

Team Averages
Level 144
1,747 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
DarkFenix64
Morgan Le Fay
Level 150
God Stats
16W - 13L
1,606 SR
Queue Stats
134W - 132L
1,527 Elo+
Solo
Izanami
Izanami
DavWag
Izanami
Level 118
God Stats
9W - 5L
1,764 SR
Queue Stats
267W - 263L
1,529 Elo+
Solo
Mercury
Mercury
TopTier Gear
Mercury
Level 146
God Stats
0W - 3L
1,765 SR
Queue Stats
26W - 14L
1,669 Elo+
Solo
Vamana
Vamana
TrueCreator
Vamana
Level 153
God Stats
4W - 3L
1,973 SR
Queue Stats
155W - 119L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
rjdmgd
Baron Samedi
Level 152
God Stats
0W - 2L
1,628 SR
Queue Stats
35W - 49L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
9,428
857
7,499
9,630
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Pie580
Janus
17
8 / 0 / 5
9,663
878
11,798
7,021
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 1 / 7
9,281
844
14,080
7,005
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xbalanque
TheG000BER
Xbalanque
15
1 / 2 / 8
8,275
752
8,265
10,010
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 11
7,902
718
8,910
8,467
5,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkFenix64
Morgan Le Fay
15
2 / 4 / 1
8,398
763
11,581
10,435
4,537
Izanami
DavWag
Izanami
15
0 / 4 / 2
7,979
725
4,626
13,109
5,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TopTier Gear
Mercury
13
0 / 3 / 3
7,447
677
3,275
9,899
3,837
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
16
2 / 1 / 1
8,771
797
4,234
9,224
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
rjdmgd
Baron Samedi
13
0 / 6 / 2
7,714
701
5,996
16,126
11,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
18
Kills
4
4
Deaths
18
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkFenix64
Morgan Le Fay
2
4
1
0.63
L
Izanami
DavWag
Izanami
0
4
2
0.25
W
1
0
14
8
W
Janus
Pie580
Janus
8
0
5
10.5
W
7
1
7
10.5
W
Xbalanque
TheG000BER
Xbalanque
1
2
8
2.5
L
Mercury
TopTier Gear
Mercury
0
3
3
0.5
L
Vamana
2
1
1
2.5
L
Baron Samedi
rjdmgd
Baron Samedi
0
6
2
0.17
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,552
Damage
29,712
42,133
Taken
58,793
26,571
Mitigated
31,252
7,217
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkFenix64
Morgan Le Fay
11,581
1,229
0
805
10,435
4,537
0
5,808
4,561
36,511
0
L
Izanami
DavWag
Izanami
4,626
2,074
0
1,915
13,109
5,271
47
8,210
4,726
0
33,650
W
7,499
950
0
1,707
9,630
10,176
74
3,620
6,010
22,579
622
W
Janus
Pie580
Janus
11,798
251
0
840
7,021
3,192
317
3,088
3,925
38,992
0
W
14,080
1,084
325
1,222
7,005
2,885
1,091
2,533
4,404
40,784
0
W
Xbalanque
TheG000BER
Xbalanque
8,265
4,600
0
2,373
10,010
4,533
2,395
4,759
5,183
0
33,259
L
Mercury
TopTier Gear
Mercury
3,275
687
0
1,580
9,899
3,837
1,081
5,919
3,711
0
16,950
L
Vamana
4,234
2,543
0
112
9,224
5,745
0
3,901
5,149
0
30,017
L
Baron Samedi
rjdmgd
Baron Samedi
5,996
0
1,943
3,782
16,126
11,862
0
8,120
7,684
16,577
0
W
8,910
1,282
0
750
8,467
5,785
361
3,605
4,826
0
18,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,549
Gold Earned
40,309
248
Minions Killed
248
0
Camps Cleared
0
1,230,819
Distance Traveled
1,182,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,398
763
52
5
0
241,975
0
L
Izanami
7,979
725
72
7
0
227,933
0
W
Charon
9,428
857
37
3
0
237,092
0
W
Janus
9,663
878
79
7
0
255,801
0
W
Zeus
9,281
844
63
6
0
224,149
0
W
Xbalanque
8,275
752
51
5
0
239,347
0
L
Mercury
7,447
677
29
3
0
250,368
0
L
Vamana
8,771
797
73
7
0
256,241
0
L
Baron Samedi
7,714
701
22
2
0
206,406
0
W
Odin
7,902
718
18
2
0
274,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role