Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BDOGx17x17
Neith
Level 142
God Stats
6W - 6L
1,542 SR
Queue Stats
214W - 213L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
CxldSul
Aphrodite
Level 99
God Stats
3W - 2L
1,328 SR
Queue Stats
273W - 266L
1,525 Elo+
Party 1
Pele
Pele
Extra vxrgin
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 128L
1,528 Elo+
Party 3
Yu Huang
Yu Huang
Jus Kevz
Yu Huang
Level 75
God Stats
1W - 1L
1,152 SR
Queue Stats
114W - 107L
1,557 Elo+
Party 1
Team Averages
Level 101
1,404 SR
1,510 Elo+

VS

Team Averages
Level 103
1,566 SR
1,507 Elo+
Ix Chel
Ix Chel
FN IZ LGBTQ
Ix Chel
Level 90
God Stats
0W - 1L
1,186 SR
Queue Stats
35W - 42L
1,468 Elo+
Solo
Awilix
Awilix
IMDABOSS1999
Awilix
Level 144
God Stats
0W - 1L
1,721 SR
Queue Stats
118W - 117L
1,511 Elo+
Party 2
Medusa
Medusa
KCWilder
Medusa
Level 67
God Stats
6W - 8L
1,436 SR
Queue Stats
101W - 103L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
Kyoshii5576
Zhong Kui
Level 137
God Stats
3W - 2L
1,829 SR
Queue Stats
180W - 145L
1,564 Elo+
Solo
Charon
Charon
SeniorPuggles
Charon
Level 78
God Stats
17W - 13L
1,660 SR
Queue Stats
134W - 138L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 1
7,989
615
3,809
12,042
8,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
10
2 / 2 / 3
6,306
485
11,481
9,448
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
CxldSul
Aphrodite
10
1 / 0 / 4
6,530
502
2,424
9,040
6,209
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 4
7,546
580
7,122
10,286
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
Jus Kevz
Yu Huang
14
5 / 1 / 2
8,139
626
5,606
5,802
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FN IZ LGBTQ
Ix Chel
10
1 / 4 / 0
5,999
461
5,351
8,581
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
0 / 2 / 0
6,516
501
6,750
8,313
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
KCWilder
Medusa
11
1 / 2 / 1
6,354
489
7,716
9,030
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kyoshii5576
Zhong Kui
13
1 / 2 / 0
7,499
577
4,809
9,916
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 1
5,776
444
6,252
12,232
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Neith
2
2
3
1.75
W
Aphrodite
CxldSul
Aphrodite
1
0
4
3
W
3
0
4
5
L
Ix Chel
FN IZ LGBTQ
Ix Chel
1
4
0
0.25
L
Awilix
0
2
0
0
W
Yu Huang
Jus Kevz
Yu Huang
5
1
2
6
L
Medusa
KCWilder
Medusa
1
2
1
0.75
L
Zhong Kui
Kyoshii5576
Zhong Kui
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
30,878
46,618
Taken
48,072
25,573
Mitigated
29,602
17,235
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,809
1,757
0
5,167
12,042
8,613
0
662
10,812
0
54,497
W
Neith
11,481
5,378
0
1,278
9,448
4,430
1,019
3,993
5,455
0
50,689
W
Aphrodite
CxldSul
Aphrodite
2,424
505
3,254
4,576
9,040
6,209
273
3,239
5,801
23,164
0
W
7,122
2,659
0
1,607
10,286
3,952
0
4,320
5,842
0
60,968
L
Ix Chel
FN IZ LGBTQ
Ix Chel
5,351
387
496
1,624
8,581
2,700
0
1,549
6,864
37,324
0
L
Awilix
6,750
3,100
0
2,544
8,313
6,509
15
0
8,313
0
43,982
W
Yu Huang
Jus Kevz
Yu Huang
5,606
299
0
1,353
5,802
2,369
0
4,040
1,718
56,133
0
L
Medusa
KCWilder
Medusa
7,716
3,224
0
0
9,030
3,478
0
613
8,369
0
51,449
L
Zhong Kui
Kyoshii5576
Zhong Kui
4,809
175
0
5,206
9,916
7,946
854
2,604
6,999
63,138
0
L
6,252
1,025
0
3,901
12,232
8,969
0
2,648
9,485
18,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
32,144
407
Minions Killed
346
0
Camps Cleared
0
1,349,236
Distance Traveled
1,316,759
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,989
615
107
8
0
253,065
2
W
Neith
6,306
485
73
6
0
245,947
2
W
Aphrodite
6,530
502
39
3
0
266,484
2
W
Pele
7,546
580
88
7
0
319,131
0
L
Ix Chel
5,999
461
47
4
0
287,442
0
L
Awilix
6,516
501
82
6
0
236,786
0
W
Yu Huang
8,139
626
100
8
0
264,609
0
L
Medusa
6,354
489
73
6
0
262,606
4
L
Zhong Kui
7,499
577
120
9
0
248,731
0
L
Charon
5,776
444
24
2
0
281,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role