Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DraksNovel
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 56L
1,342 Elo+
Party 2
Awilix
Awilix
LotusXPsycho
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,689 Elo+
Solo
Sobek
Sobek
MOrdor222
Sobek
Level 89
God Stats
2W - 2L
1,613 SR
Queue Stats
113W - 88L
1,491 Elo+
Party 2
Thanatos
Thanatos
The Messiah8768
Thanatos
Level 44
God Stats
2W - 6L
1,290 SR
Queue Stats
252W - 269L
1,430 Elo+
Party 2
Team Averages
Level 61
1,481 SR
1,490 Elo+

VS

Team Averages
Level 94
1,531 SR
1,342 Elo+
Susano
Susano
BigBOIslim45
Susano
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,167 Elo+
Party 1
Hera
Hera
Brass Pelican
Hera
Level 146
God Stats
2W - 0L
1,349 SR
Queue Stats
51W - 58L
1,373 Elo+
Party 1
Ares
Ares
Fooman999
Ares
Level 18
God Stats
2W - 1L
1,260 SR
Queue Stats
92W - 119L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
LOD HAWK 1964
Jormungandr
Level 55
God Stats
6W - 2L
1,873 SR
Queue Stats
97W - 123L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
Lickalettuce
Amaterasu
Level 123
God Stats
23W - 19L
1,672 SR
Queue Stats
702W - 696L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 4 / 6
8,207
684
7,821
10,232
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
14
2 / 6 / 3
7,810
651
5,332
13,170
10,418
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
4 / 4 / 3
8,607
717
6,940
13,007
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
MOrdor222
Sobek
13
1 / 6 / 4
8,134
678
7,447
17,879
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
4 / 6 / 3
8,230
686
8,273
13,383
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
7 / 4 / 11
10,311
859
13,048
10,719
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
9 / 1 / 15
11,104
925
19,995
5,715
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
2 / 2 / 16
10,037
836
6,433
9,347
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
LOD HAWK 1964
Jormungandr
15
3 / 3 / 8
9,295
775
8,608
10,076
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Lickalettuce
Amaterasu
16
5 / 2 / 14
9,523
794
10,495
17,102
21,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
26
26
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
6
1
W
Susano
7
4
11
3.13
W
9
1
15
16.5
L
Mulan
2
6
3
0.58
W
Ares
2
2
16
5
W
Jormungandr
LOD HAWK 1964
Jormungandr
3
3
8
2.33
W
Amaterasu
Lickalettuce
Amaterasu
5
2
14
6
L
Awilix
4
4
3
1.38
L
Sobek
MOrdor222
Sobek
1
6
4
0.5
L
Thanatos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
58,579
67,671
Taken
52,959
52,754
Mitigated
50,145
17,015
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,821
806
543
2,460
10,232
6,556
0
4,399
5,170
21,478
0
W
Susano
13,048
2,633
295
364
10,719
5,681
1,810
2,458
8,113
0
27,343
W
19,995
4,583
1,705
962
5,715
3,321
1,937
2,306
3,357
49,409
0
L
Mulan
5,332
871
128
1,568
13,170
10,418
0
7,027
5,523
0
10,086
W
Ares
6,433
632
117
1,649
9,347
7,606
1,094
1,743
7,280
8,085
0
W
Jormungandr
LOD HAWK 1964
Jormungandr
8,608
1,497
389
2,081
10,076
12,159
480
2,857
7,153
16,132
0
W
Amaterasu
Lickalettuce
Amaterasu
10,495
3,424
2,295
7,755
17,102
21,378
1,280
5,635
10,967
0
12,434
L
Awilix
6,940
1,755
498
2,430
13,007
5,939
0
7,057
5,324
0
21,763
L
Sobek
MOrdor222
Sobek
7,447
400
240
3,859
17,879
24,186
0
8,389
8,779
13,849
0
L
Thanatos
8,273
1,448
1,161
4,128
13,383
5,655
0
6,364
6,701
0
14,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
50,270
81
Minions Killed
121
0
Camps Cleared
0
1,125,393
Distance Traveled
1,200,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,207
684
25
2
0
209,463
0
W
Susano
10,311
859
28
2
0
231,639
0
W
Hera
11,104
925
59
5
0
238,085
0
L
Mulan
7,810
651
7
1
0
207,043
0
W
Ares
10,037
836
2
0
0
238,116
0
W
Jormungandr
9,295
775
26
2
0
236,623
0
W
Amaterasu
9,523
794
6
1
0
255,929
0
L
Awilix
8,607
717
32
3
0
248,383
0
L
Sobek
8,134
678
9
1
0
219,311
0
L
Thanatos
8,230
686
8
1
0
241,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role