Player Matchup

Serqet
Serqet
Shmovin
Serqet
Level 157
God Stats
0W - 1L
1,402 SR
Queue Stats
121W - 133L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
Slizzzz
Ao Kuang
Level 128
God Stats
2W - 7L
1,470 SR
Queue Stats
73W - 75L
1,639 Elo+
Party 2
Atlas
Atlas
SlyShadoe
Atlas
Level 108
God Stats
0W - 3L
1,362 SR
Queue Stats
126W - 172L
1,560 Elo+
Party 2
Merlin
Merlin
WaxDKush
Merlin
Level 142
God Stats
1W - 2L
1,226 SR
Queue Stats
136W - 170L
1,529 Elo+
Party 2
Khepri
Khepri
xxx Murp xxx
Khepri
Level 109
God Stats
11W - 10L
1,567 SR
Queue Stats
324W - 283L
1,575 Elo+
Solo
Team Averages
Level 129
1,406 SR
1,566 Elo+

VS

Team Averages
Level 147
1,632 SR
1,561 Elo+
Izanami
Izanami
Aprillis
Izanami
Level 156
God Stats
7W - 0L
1,797 SR
Queue Stats
162W - 163L
1,529 Elo+
Party 1
Loki
Loki
Blúe
Loki
Level 180
God Stats
1W - 1L
1,297 SR
Queue Stats
118W - 93L
1,590 Elo+
Party 1
Tyr
Tyr
BrotherAshton
Tyr
Level 121
God Stats
19W - 14L
1,689 SR
Queue Stats
417W - 347L
1,571 Elo+
Solo
Ares
Ares
PieFlavor28
Ares
Level 113
God Stats
8W - 7L
1,713 SR
Queue Stats
285W - 262L
1,562 Elo+
Party 1
Persephone
Persephone
ProcrasteNate
Persephone
Level 163
God Stats
21W - 10L
1,663 SR
Queue Stats
485W - 472L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Shmovin
Serqet
10
1 / 4 / 0
5,455
546
3,552
8,232
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Slizzzz
Ao Kuang
9
0 / 4 / 0
5,103
510
1,433
9,420
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
SlyShadoe
Atlas
11
1 / 0 / 0
6,342
634
2,485
8,235
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
WaxDKush
Merlin
8
0 / 1 / 0
4,695
470
2,298
5,509
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
8
0 / 2 / 0
4,908
491
1,360
7,739
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aprillis
Izanami
10
0 / 1 / 5
5,957
596
3,308
4,763
1,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Blúe
Loki
12
8 / 0 / 1
7,259
726
7,440
5,761
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,526
653
3,167
6,548
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
2 / 0 / 5
6,096
610
4,736
5,722
3,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
ProcrasteNate
Persephone
12
1 / 0 / 3
6,945
695
5,013
3,724
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aprillis
Izanami
0
1
5
2.5
W
Loki
Blúe
Loki
8
0
1
8.5
W
0
1
0
0
W
2
0
5
4.5
W
Persephone
ProcrasteNate
Persephone
1
0
3
2.5
L
Serqet
Shmovin
Serqet
1
4
0
0.25
L
Ao Kuang
Slizzzz
Ao Kuang
0
4
0
0
L
Atlas
SlyShadoe
Atlas
1
0
0
1
L
Merlin
WaxDKush
Merlin
0
1
0
0
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,128
Damage
23,664
39,135
Taken
26,518
18,663
Mitigated
12,338
8,563
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aprillis
Izanami
3,308
2,237
0
1,331
4,763
1,492
444
411
4,272
0
44,525
W
Loki
Blúe
Loki
7,440
2,345
0
4,165
5,761
2,056
0
1,567
4,158
0
47,360
W
3,167
80
0
2,685
6,548
3,630
0
2,012
4,244
207
54,861
W
4,736
699
0
1,139
5,722
3,963
0
1,442
4,280
18,520
0
W
Persephone
ProcrasteNate
Persephone
5,013
245
0
1,267
3,724
1,197
0
1,746
1,852
50,965
0
L
Serqet
Shmovin
Serqet
3,552
926
0
1,860
8,232
3,017
0
2,167
6,047
0
30,937
L
Ao Kuang
Slizzzz
Ao Kuang
1,433
230
0
282
9,420
3,302
0
976
8,430
40,250
0
L
Atlas
SlyShadoe
Atlas
2,485
903
0
3,250
8,235
6,235
0
231
8,004
42,021
105
L
Merlin
WaxDKush
Merlin
2,298
325
0
1,520
5,509
1,799
0
2,812
2,627
28,097
0
L
Khepri
1,360
374
818
833
7,739
4,310
0
3,631
4,040
13,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
32,783
313
Minions Killed
391
0
Camps Cleared
0
1,060,028
Distance Traveled
1,154,174
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,957
596
93
9
0
201,764
3
W
Loki
7,259
726
77
8
0
270,938
1
W
Tyr
6,526
653
104
10
0
233,951
1
W
Ares
6,096
610
17
2
0
233,004
1
W
Persephone
6,945
695
100
10
0
214,517
3
L
Serqet
5,455
546
69
7
0
211,036
0
L
Ao Kuang
5,103
510
77
8
0
257,362
0
L
Atlas
6,342
634
92
9
0
202,638
0
L
Merlin
4,695
470
54
5
0
192,051
3
L
Khepri
4,908
491
21
2
0
196,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role