Player Matchup

Vamana
Vamana
Bronze IV
BlitzKrieg3312
Vamana
Bronze IV
Level 119
God Stats
2W - 6L
1,541 SR
Queue Stats
9W - 21L
1,508 MMR
Solo
Artemis
Artemis
Gold V
ChicoBelico
Artemis
Gold V
Level 122
God Stats
2W - 4L
1,156 SR
Queue Stats
501W - 491L
1,493 MMR
Solo
Surtr
Surtr
Gold III
TheFirstInDaZone
Surtr
Gold III
Level 105
God Stats
63W - 48L
1,525 SR
Queue Stats
466W - 474L
1,491 MMR
Solo
Hera
Hera
Gold IV
XyXenii
Hera
Gold IV
Level 123
God Stats
6W - 4L
1,606 SR
Queue Stats
184W - 199L
1,488 MMR
Solo
Pele
Pele
Gold I
xMrsSmith04x
Pele
Gold I
Level 105
God Stats
7W - 7L
1,619 SR
Queue Stats
166W - 177L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,489 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,589 SR
1,500 MMR
Morgan Le Fay
Morgan Le Fay
Gold II
ChileVede
Morgan Le Fay
Gold II
Level 89
God Stats
8W - 5L
1,529 SR
Queue Stats
238W - 232L
1,513 MMR
Solo
Cliodhna
Cliodhna
Gold II
MelekaiV
Cliodhna
Gold II
Level 130
God Stats
6W - 8L
1,938 SR
Queue Stats
346W - 331L
1,508 MMR
Solo
Cthulhu
Cthulhu
Gold II
Supa_Shad
Cthulhu
Gold II
Level 146
God Stats
4W - 2L
1,428 SR
Queue Stats
121W - 124L
1,518 MMR
Solo
Jormungandr
Jormungandr
Silver I
WiseSeal
Jormungandr
Silver I
Level 145
God Stats
4W - 2L
1,544 SR
Queue Stats
165W - 162L
1,483 MMR
Solo
Hachiman
Hachiman
Gold II
qChunkz
Hachiman
Gold II
Level 126
God Stats
6W - 11L
1,507 SR
Queue Stats
188W - 180L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,009
462
2,282
12,920
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ChicoBelico
Artemis
12
0 / 3 / 0
6,601
508
4,893
7,000
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,507
424
3,973
9,220
6,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
XyXenii
Hera
12
1 / 2 / 2
6,293
484
4,561
6,609
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 1
6,510
501
4,494
10,582
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
RavanaThorAo Kuang

VS

Bans
MartichorasShivaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChileVede
Morgan Le Fay
13
1 / 1 / 3
7,585
583
5,700
5,797
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MelekaiV
Cliodhna
13
3 / 1 / 3
7,696
592
5,602
9,252
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Supa_Shad
Cthulhu
11
1 / 2 / 4
7,107
547
4,273
12,708
7,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WiseSeal
Jormungandr
14
2 / 0 / 0
8,051
619
9,898
6,819
6,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
qChunkz
Hachiman
14
4 / 0 / 1
8,626
664
6,532
8,168
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Artemis
ChicoBelico
Artemis
0
3
0
0
W
Morgan Le Fay
ChileVede
Morgan Le Fay
1
1
3
2.5
W
Cliodhna
MelekaiV
Cliodhna
3
1
3
4.5
W
Cthulhu
Supa_Shad
Cthulhu
1
2
4
1.5
L
0
2
2
0.5
W
Jormungandr
WiseSeal
Jormungandr
2
0
0
2
L
Hera
XyXenii
Hera
1
2
2
1
W
Hachiman
qChunkz
Hachiman
4
0
1
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
32,005
46,331
Taken
42,744
25,729
Mitigated
23,397
9,630
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,282
1,518
0
1,903
12,920
11,079
75
9,773
3,147
0
36,705
L
Artemis
ChicoBelico
Artemis
4,893
2,379
0
2,200
7,000
2,421
0
691
6,221
0
50,676
W
Morgan Le Fay
ChileVede
Morgan Le Fay
5,700
386
0
817
5,797
2,335
192
1,757
3,926
59,762
0
W
Cliodhna
MelekaiV
Cliodhna
5,602
888
0
787
9,252
3,722
244
1,333
7,827
0
71,796
W
Cthulhu
Supa_Shad
Cthulhu
4,273
756
1,569
1,869
12,708
7,912
243
1,562
10,978
26,043
0
L
3,973
1,497
0
2,041
9,220
6,297
0
3,084
6,136
606
14,997
W
Jormungandr
WiseSeal
Jormungandr
9,898
3,330
0
845
6,819
6,447
0
0
6,819
64,482
125
L
Hera
XyXenii
Hera
4,561
603
0
2,580
6,609
2,338
0
3,175
3,434
49,484
0
W
Hachiman
qChunkz
Hachiman
6,532
3,118
0
6,025
8,168
2,981
0
52
8,092
0
65,876
L
4,494
912
0
906
10,582
3,594
0
3,051
7,414
0
43,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
39,065
323
Minions Killed
481
0
Camps Cleared
0
1,242,803
Distance Traveled
1,348,796
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,009
462
53
4
0
233,299
0
L
Artemis
6,601
508
93
7
0
240,305
5
W
Morgan Le Fay
7,585
583
115
9
0
271,273
5
W
Cliodhna
7,696
592
112
9
0
315,068
2
W
Cthulhu
7,107
547
34
3
0
295,281
0
L
Surtr
5,507
424
30
2
0
222,030
2
W
Jormungandr
8,051
619
99
8
0
213,732
0
L
Hera
6,293
484
80
6
0
259,209
2
W
Hachiman
8,626
664
121
9
0
253,442
0
L
Pele
6,510
501
67
5
0
287,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role