Player Matchup

Bakasura
Bakasura
BR4NEL
Bakasura
Level 44
God Stats
0W - 3L
1,180 SR
Queue Stats
37W - 54L
1,309 Elo+
Party 1
Izanami
Izanami
Destiny1807
Izanami
Level 22
God Stats
50W - 67L
1,222 SR
Queue Stats
56W - 79L
1,240 Elo+
Party 1
Khepri
Khepri
Drunken_Yakuza
Khepri
Level 39
God Stats
2W - 4L
1,583 SR
Queue Stats
4W - 13L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
JakeThaSnake24
Amaterasu
Level 82
God Stats
1W - 2L
1,352 SR
Queue Stats
7W - 12L
1,374 Elo+
Party 1
Discordia
Discordia
Thecat7199
Discordia
Level 27
God Stats
5W - 12L
1,012 SR
Queue Stats
109W - 119L
1,330 Elo+
Party 1
Team Averages
Level 43
1,270 SR
1,315 Elo+

VS

Team Averages
Level 56
1,446 SR
1,350 Elo+
Janus
Janus
AFcounterSniper
Janus
Level 99
God Stats
15W - 16L
1,629 SR
Queue Stats
99W - 91L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Bridge OMG 1019
Danzaburou
Level 24
God Stats
12W - 14L
1,259 SR
Queue Stats
23W - 33L
1,161 Elo+
Party 2
Martichoras
Martichoras
OnPoint7364
Martichoras
Level 43
God Stats
4W - 2L
1,313 SR
Queue Stats
267W - 292L
1,411 Elo+
Solo
Chaac
Chaac
andy_men4710
Chaac
Level 68
God Stats
118W - 107L
1,529 SR
Queue Stats
219W - 223L
1,468 Elo+
Solo
Thanatos
Thanatos
sextuple_lift74
Thanatos
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 76L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BR4NEL
Bakasura
15
1 / 7 / 5
9,079
454
12,585
22,499
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Destiny1807
Izanami
13
0 / 7 / 1
8,208
410
6,620
16,513
6,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 2
8,418
421
4,325
22,115
20,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
JakeThaSnake24
Amaterasu
17
4 / 5 / 0
10,457
523
13,120
24,559
27,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Thecat7199
Discordia
14
1 / 7 / 2
8,773
439
10,944
13,567
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 7
11,311
566
24,241
13,454
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bridge OMG 1019
Danzaburou
16
0 / 3 / 2
9,630
482
5,720
15,189
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
OnPoint7364
Martichoras
18
3 / 1 / 10
10,863
543
16,149
13,149
6,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 6
11,187
559
16,279
20,216
19,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
17
10 / 5 / 0
11,214
561
12,595
22,047
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
31
31
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
L
Bakasura
BR4NEL
Bakasura
1
7
5
0.5
W
Danzaburou
Bridge OMG 1019
Danzaburou
0
3
2
0.33
L
Izanami
Destiny1807
Izanami
0
7
1
0.07
L
0
5
2
0.2
L
Amaterasu
JakeThaSnake24
Amaterasu
4
5
0
0.8
W
Martichoras
OnPoint7364
Martichoras
3
1
10
8
L
Discordia
Thecat7199
Discordia
1
7
2
0.29
W
4
1
6
7
W
Thanatos
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,594
Damage
74,984
99,253
Taken
84,055
66,551
Mitigated
46,487
19,856
Healing
34,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,241
1,700
0
1,920
13,454
5,010
0
1,632
11,071
74,395
0
L
Bakasura
BR4NEL
Bakasura
12,585
6,720
0
2,962
22,499
8,445
0
4,945
17,554
0
57,004
W
Danzaburou
Bridge OMG 1019
Danzaburou
5,720
1,119
0
5,177
15,189
6,485
2,741
6,845
7,368
0
74,949
L
Izanami
Destiny1807
Izanami
6,620
4,693
281
1,553
16,513
6,685
347
5,299
11,214
0
71,048
L
4,325
118
2,492
4,136
22,115
20,616
64
5,587
16,476
18,989
0
L
Amaterasu
JakeThaSnake24
Amaterasu
13,120
6,825
0
7,656
24,559
27,161
12
3,876
20,648
0
53,017
W
Martichoras
OnPoint7364
Martichoras
16,149
4,879
0
5,552
13,149
6,453
2,304
4,467
8,662
0
86,753
L
Discordia
Thecat7199
Discordia
10,944
222
0
776
13,567
3,644
226
4,580
8,987
60,976
0
W
16,279
7,217
0
11,312
20,216
19,232
2,188
248
18,194
0
90,540
W
Thanatos
12,595
4,573
0
10,226
22,047
9,307
571
2,372
17,912
0
86,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
54,205
421
Minions Killed
553
0
Camps Cleared
0
1,851,452
Distance Traveled
1,884,267
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,311
566
83
4
0
425,458
1
L
Bakasura
9,079
454
99
5
0
437,132
0
W
Danzaburou
9,630
482
115
6
0
359,141
0
L
Izanami
8,208
410
134
7
0
322,801
0
L
Khepri
8,418
421
19
1
0
372,885
0
L
Amaterasu
10,457
523
70
4
0
397,769
0
W
Martichoras
10,863
543
122
6
0
356,593
10
L
Discordia
8,773
439
99
5
0
320,865
0
W
Chaac
11,187
559
115
6
0
382,108
0
W
Thanatos
11,214
561
118
6
0
360,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role