Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FUNNY-_-MAN-_-18
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 247L
1,485 Elo+
Solo
Maui
Maui
PhatWilly__
Maui
Level 102
God Stats
1W - 4L
1,320 SR
Queue Stats
139W - 146L
1,465 Elo+
Party 2
Izanami
Izanami
SOULREAPER8
Izanami
Level 72
God Stats
1W - 5L
1,145 SR
Queue Stats
27W - 41L
1,445 Elo+
Solo
Cthulhu
Cthulhu
gknox3
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,456 Elo+
Party 2
Team Averages
Level 87
1,393 SR
1,470 Elo+

VS

Team Averages
Level 123
1,589 SR
1,492 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Fionliss4174
Charybdis
Level 154
God Stats
11W - 7L
1,572 SR
Queue Stats
379W - 419L
1,421 Elo+
Solo
Susano
Susano
ItchySloth
Susano
Level 104
God Stats
4W - 0L
1,659 SR
Queue Stats
33W - 20L
1,596 Elo+
Party 1
Yemoja
Yemoja
UliLimon
Yemoja
Level 110
God Stats
4W - 4L
1,617 SR
Queue Stats
279W - 285L
1,443 Elo+
Solo
Thanatos
Thanatos
fishfam09
Thanatos
Level 96
God Stats
4W - 0L
1,600 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 4 / 1
6,259
626
5,282
6,941
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 3
5,207
521
3,240
7,726
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 3
5,101
510
2,649
6,895
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SOULREAPER8
Izanami
7
0 / 4 / 2
4,152
415
3,065
5,386
1,651
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
gknox3
Cthulhu
8
0 / 5 / 0
4,639
464
1,932
10,433
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 0
7,627
763
8,748
6,007
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Fionliss4174
Charybdis
9
1 / 1 / 3
5,452
545
3,865
5,583
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
ItchySloth
Susano
12
7 / 0 / 1
7,625
763
5,643
7,619
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
UliLimon
Yemoja
9
1 / 1 / 4
5,916
592
3,318
6,058
3,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
fishfam09
Thanatos
11
3 / 2 / 8
6,687
669
3,552
9,371
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
18
18
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
1
0.88
W
Neith
 
Neith
6
0
0
6
L
1
5
3
0.5
W
Charybdis
Fionliss4174
Charybdis
1
1
3
2.5
W
Susano
ItchySloth
Susano
7
0
1
7.5
L
0
0
3
1.5
L
Izanami
SOULREAPER8
Izanami
0
4
2
0.25
W
Yemoja
UliLimon
Yemoja
1
1
4
3
W
Thanatos
fishfam09
Thanatos
3
2
8
3.5
L
Cthulhu
gknox3
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
25,126
37,381
Taken
34,638
15,459
Mitigated
13,274
6,137
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,282
669
0
950
6,941
1,931
0
7
6,850
41,673
0
W
Neith
 
Neith
8,748
4,287
0
3,639
6,007
2,144
360
1,755
4,068
0
57,522
L
3,240
1,336
0
250
7,726
2,628
0
337
7,389
0
30,025
W
Charybdis
Fionliss4174
Charybdis
3,865
2,302
0
2,548
5,583
1,792
796
1,663
3,916
0
34,354
W
Susano
ItchySloth
Susano
5,643
1,499
0
1,403
7,619
2,765
0
2,786
4,628
0
44,020
L
2,649
518
99
2,612
6,895
4,215
0
1,428
5,467
21,016
0
L
Izanami
SOULREAPER8
Izanami
3,065
2,328
126
904
5,386
1,651
0
1,553
3,833
0
18,682
W
Yemoja
UliLimon
Yemoja
3,318
1,135
1,729
2,620
6,058
3,013
66
1,652
4,366
15,880
0
W
Thanatos
fishfam09
Thanatos
3,552
1,165
0
6,414
9,371
3,560
0
1,562
7,635
0
39,767
L
Cthulhu
gknox3
Cthulhu
1,932
40
0
1,196
10,433
5,034
0
0
10,433
18,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
33,307
221
Minions Killed
321
0
Camps Cleared
0
976,807
Distance Traveled
944,750
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,259
626
81
8
0
197,608
2
W
Neith
7,627
763
99
10
0
167,651
4
L
Mercury
5,207
521
59
6
0
202,742
0
W
Charybdis
5,452
545
72
7
0
173,329
1
W
Susano
7,625
763
79
8
0
216,938
3
L
Maui
5,101
510
30
3
0
194,950
1
L
Izanami
4,152
415
22
2
0
195,102
0
W
Yemoja
5,916
592
10
1
0
166,957
0
W
Thanatos
6,687
669
61
6
0
219,875
0
L
Cthulhu
4,639
464
29
3
0
186,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role