Player Matchup

Anubis
Anubis
Marteenii
Anubis
Level 49
God Stats
18W - 4L
1,668 SR
Queue Stats
31W - 16L
1,481 Elo+
Party 2
Tyr
Tyr
PaladinWizard24
Tyr
Level 4
God Stats
2W - 3L
1,788 SR
Queue Stats
9W - 4L
1,400 Elo+
Party 2
Awilix
Awilix
mynaimdaim
Awilix
Level 69
God Stats
0W - 1L
1,210 SR
Queue Stats
28W - 20L
1,381 Elo+
Party 2
Team Averages
Level 41
1,555 SR
1,420 Elo+

VS

Team Averages
Level 59
1,648 SR
1,379 Elo+
Kuzenbo
Kuzenbo
Pelardilla
Kuzenbo
Level 44
God Stats
1W - 0L
1,813 SR
Queue Stats
30W - 54L
1,304 Elo+
Solo
Hel
Hel
URdoomed101
Hel
Level 68
God Stats
8W - 7L
1,532 SR
Queue Stats
302W - 306L
1,419 Elo+
Party 1
Medusa
Medusa
perchslayer1419
Medusa
Level 64
God Stats
5W - 6L
1,598 SR
Queue Stats
595W - 585L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Marteenii
Anubis
12
1 / 6 / 3
9,382
670
9,802
11,994
6,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 5
10,091
721
10,141
15,251
18,087
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
mynaimdaim
Awilix
12
5 / 7 / 2
10,164
726
11,234
15,436
6,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pelardilla
Kuzenbo
13
2 / 1 / 12
10,702
764
9,531
13,795
15,659
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 4 / 7
12,045
860
12,333
11,558
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 8
11,361
812
13,421
11,216
3,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Marteenii
Anubis
1
6
3
0.42
L
2
2
5
2.25
W
Kuzenbo
Pelardilla
Kuzenbo
2
1
12
8
W
8
4
7
2.88
L
Awilix
mynaimdaim
Awilix
5
7
2
0.86
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
35,285
42,681
Taken
36,569
31,109
Mitigated
24,042
5,790
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Marteenii
Anubis
9,802
463
0
3,540
11,994
6,425
0
6,722
5,226
60,890
0
L
10,141
1,170
0
1,940
15,251
18,087
0
7,387
7,577
0
26,929
W
Kuzenbo
Pelardilla
Kuzenbo
9,531
3,387
0
0
13,795
15,659
135
4,353
9,016
20,611
688
W
12,333
273
6,099
5,004
11,558
4,912
641
3,389
7,968
39,906
0
L
Awilix
mynaimdaim
Awilix
11,234
4,540
0
310
15,436
6,597
0
7,528
7,789
0
37,747
W
13,421
7,072
0
13
11,216
3,471
2,291
2,315
8,901
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
34,108
158
Minions Killed
143
0
Camps Cleared
0
743,320
Distance Traveled
776,242
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,382
670
90
6
0
223,151
2
L
Tyr
10,091
721
23
2
0
274,027
0
W
Kuzenbo
10,702
764
21
2
0
269,876
0
W
Hel
12,045
860
53
4
0
267,395
5
L
Awilix
10,164
726
45
3
0
246,142
0
W
Medusa
11,361
812
69
5
0
238,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role