Player Matchup

Agni
Agni
BeyondSemTex
Agni
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 218L
1,401 Elo+
Party 1
Bastet
Bastet
JackArcher
Bastet
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 117L
1,401 Elo+
Party 1
Yemoja
Yemoja
LypheJeevas
Yemoja
Level 38
God Stats
26W - 15L
1,659 SR
Queue Stats
227W - 250L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
Phantommist
Danzaburou
Level 26
God Stats
60W - 30L
1,683 SR
Queue Stats
148W - 121L
1,420 Elo+
Party 1
Charon
Charon
Vertifyxo
Charon
Level 95
God Stats
4W - 1L
1,789 SR
Queue Stats
237W - 237L
1,409 Elo+
Party 3
Team Averages
Level 74
1,626 SR
1,404 Elo+

VS

Team Averages
Level 69
1,471 SR
1,332 Elo+
Ao Kuang
Ao Kuang
GSTOCCO17
Ao Kuang
Level 100
God Stats
78W - 54L
1,544 SR
Queue Stats
224W - 215L
1,448 Elo+
Party 2
Tyr
Tyr
benjamercury1
Tyr
Level 30
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 21L
1,192 Elo+
Solo
Janus
Janus
pichblack644
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 157L
1,428 Elo+
Solo
Hachiman
Hachiman
vaevictus89
Hachiman
Level 32
God Stats
3W - 7L
1,218 SR
Queue Stats
11W - 25L
1,136 Elo+
Solo
Skadi
Skadi
vinissouza
Skadi
Level 88
God Stats
26W - 20L
1,590 SR
Queue Stats
174W - 158L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
11,445
636
11,672
11,414
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
JackArcher
Bastet
15
2 / 1 / 7
9,301
517
5,463
8,673
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
13
1 / 1 / 0
9,019
501
1,270
9,145
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Phantommist
Danzaburou
16
6 / 1 / 0
10,415
579
8,622
8,171
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Vertifyxo
Charon
14
1 / 2 / 2
9,417
523
6,802
12,974
9,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GSTOCCO17
Ao Kuang
15
4 / 4 / 5
9,090
505
10,109
16,899
6,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
3,727
207
0
0
0
13
2 / 9 / 1
7,882
438
5,126
12,851
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
vaevictus89
Hachiman
13
0 / 1 / 0
7,838
435
4,668
11,966
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
2 / 2 / 0
8,896
494
5,302
11,592
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Ao Kuang
GSTOCCO17
Ao Kuang
4
4
5
1.63
W
Bastet
JackArcher
Bastet
2
1
7
5.5
W
Yemoja
1
1
0
1
W
Danzaburou
Phantommist
Danzaburou
6
1
0
6
W
Charon
Vertifyxo
Charon
1
2
2
1
L
0
0
0
0
L
2
9
1
0.28
L
Hachiman
vaevictus89
Hachiman
0
1
0
0
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
25,205
50,377
Taken
53,308
25,689
Mitigated
20,481
15,281
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,672
342
0
1,734
11,414
4,873
1,452
4,725
6,689
85,145
0
L
Ao Kuang
GSTOCCO17
Ao Kuang
10,109
2,518
0
5,675
16,899
6,706
0
4,209
12,320
57,998
0
W
Bastet
JackArcher
Bastet
5,463
1,405
0
1,625
8,673
3,350
800
2,858
5,815
0
45,324
W
Yemoja
1,270
392
2,993
1,622
9,145
4,979
549
2,487
6,658
40,047
0
W
Danzaburou
Phantommist
Danzaburou
8,622
3,262
0
4,360
8,171
3,279
1,615
2,561
5,610
0
69,536
W
Charon
Vertifyxo
Charon
6,802
504
0
2,947
12,974
9,208
690
3,102
9,872
55,293
427
L
0
0
0
0
0
0
0
0
0
0
0
L
5,126
409
0
0
12,851
4,774
0
5,075
7,747
39,478
0
L
Hachiman
vaevictus89
Hachiman
4,668
1,809
0
5,770
11,966
4,397
92
2,374
9,446
0
56,023
L
Skadi
5,302
1,482
0
2,079
11,592
4,604
0
6,820
4,464
0
61,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
37,433
475
Minions Killed
347
0
Camps Cleared
0
1,714,845
Distance Traveled
1,372,845
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,445
636
142
8
0
351,445
3
L
Ao Kuang
9,090
505
76
4
0
384,831
0
W
Bastet
9,301
517
65
4
0
432,053
0
W
Yemoja
9,019
501
61
3
0
286,104
4
W
Danzaburou
10,415
579
105
6
0
330,397
0
W
Charon
9,417
523
102
6
0
314,846
0
L
Tyr
3,727
207
0
0
0
0
0
L
Janus
7,882
438
72
4
0
364,739
0
L
Hachiman
7,838
435
94
5
0
336,537
0
L
Skadi
8,896
494
105
6
0
286,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role