Player Matchup

Osiris
Osiris
Meaty__Clackers
Osiris
Level 157
God Stats
1W - 1L
1,495 SR
Queue Stats
304W - 328L
1,457 Elo+
Party 1
Achilles
Achilles
SirLogDog64
Achilles
Level 164
God Stats
7W - 2L
1,767 SR
Queue Stats
417W - 387L
1,488 Elo+
Party 1
Tyr
Tyr
Zahnify
Tyr
Level 159
God Stats
1W - 1L
1,286 SR
Queue Stats
189W - 158L
1,529 Elo+
Solo
Merlin
Merlin
calebthekid99
Merlin
Level 125
God Stats
2W - 1L
1,187 SR
Queue Stats
89W - 100L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
michiganjfrog49
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,486 Elo+
Party 1
Team Averages
Level 147
1,447 SR
1,492 Elo+

VS

Team Averages
Level 150
1,594 SR
1,549 Elo+
Scylla
Scylla
Aleialakavee
Scylla
Level 110
God Stats
3W - 2L
1,668 SR
Queue Stats
67W - 53L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
ChurroBoss
Jormungandr
Level 121
God Stats
1W - 2L
1,274 SR
Queue Stats
110W - 111L
1,559 Elo+
Party 2
Zeus
Zeus
Kebetz
Zeus
Level 141
God Stats
3W - 6L
1,643 SR
Queue Stats
331W - 318L
1,562 Elo+
Solo
Achilles
Achilles
SeoulSoulSan
Achilles
Level 124
God Stats
4W - 3L
1,746 SR
Queue Stats
67W - 69L
1,531 Elo+
Party 2
Martichoras
Martichoras
TheWo1verine92
Martichoras
Level 255
God Stats
3W - 7L
1,637 SR
Queue Stats
431W - 438L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,805
650
6,208
11,835
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Achilles
SirLogDog64
Achilles
17
6 / 1 / 7
10,081
840
7,307
17,087
22,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Tyr
15
3 / 3 / 9
8,850
738
12,767
17,897
20,659
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
2 / 1 / 10
8,838
737
13,020
8,918
4,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
16
4 / 1 / 6
9,032
753
11,195
7,601
4,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 2 / 6
8,433
703
8,324
6,583
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ChurroBoss
Jormungandr
15
3 / 3 / 3
8,053
671
9,837
12,513
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zeus
Kebetz
Zeus
15
2 / 3 / 5
8,117
676
12,748
8,378
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
SeoulSoulSan
Achilles
13
1 / 4 / 8
7,868
656
8,186
15,376
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
TheWo1verine92
Martichoras
15
1 / 4 / 3
8,094
675
11,431
12,239
6,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
16
Kills
9
9
Deaths
16
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
2
6
2.5
L
Jormungandr
ChurroBoss
Jormungandr
3
3
3
1.5
L
Zeus
Kebetz
Zeus
2
3
5
1.5
W
1
3
7
1.5
L
Achilles
SeoulSoulSan
Achilles
1
4
8
1.25
W
Achilles
SirLogDog64
Achilles
6
1
7
9.5
L
Martichoras
TheWo1verine92
Martichoras
1
4
3
0.63
W
Tyr
3
3
9
2.5
W
2
1
10
7
W
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,497
Damage
50,526
63,338
Taken
55,089
66,804
Mitigated
41,407
21,983
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,324
603
2,778
1,344
6,583
2,883
0
3,084
3,380
22,422
0
L
Jormungandr
ChurroBoss
Jormungandr
9,837
1,193
2,052
2,373
12,513
13,171
0
4,480
7,452
15,491
0
L
Zeus
Kebetz
Zeus
12,748
655
809
1,756
8,378
3,792
0
2,857
5,398
21,805
0
W
6,208
1,147
1,009
1,875
11,835
15,079
0
5,973
5,088
0
12,314
L
Achilles
SeoulSoulSan
Achilles
8,186
1,279
344
3,209
15,376
15,282
0
8,190
6,892
0
9,112
W
Achilles
SirLogDog64
Achilles
7,307
808
2,636
6,313
17,087
22,300
27
8,902
7,716
0
14,304
L
Martichoras
TheWo1verine92
Martichoras
11,431
4,229
542
2,950
12,239
6,279
0
5,632
6,509
0
28,487
W
Tyr
12,767
942
252
5,046
17,897
20,659
121
7,275
9,663
0
25,259
W
13,020
431
2,258
1,270
8,918
4,696
186
4,084
4,589
28,711
0
W
Kukulkan
11,195
787
511
813
7,601
4,070
173
3,356
3,856
23,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
40,565
123
Minions Killed
110
0
Camps Cleared
0
1,204,612
Distance Traveled
1,107,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,433
703
35
3
0
221,387
0
L
Jormungandr
8,053
671
11
1
0
227,099
0
L
Zeus
8,117
676
20
2
0
225,726
0
W
Osiris
7,805
650
15
1
0
217,876
0
L
Achilles
7,868
656
6
1
0
234,341
0
W
Achilles
10,081
840
15
1
0
264,978
0
L
Martichoras
8,094
675
38
3
0
199,405
0
W
Tyr
8,850
738
19
2
0
247,964
0
W
Merlin
8,838
737
42
4
0
208,320
0
W
Kukulkan
9,032
753
32
3
0
265,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role