Player Matchup

Janus
Janus
Gold I
Mantodd
Janus
Gold I
Level 105
God Stats
3W - 8L
1,379 SR
Queue Stats
149W - 149L
1,720 MMR
Solo
Ares
Ares
Platinum V
Sebastian332
Ares
Platinum V
Level 124
God Stats
9W - 6L
1,671 SR
Queue Stats
102W - 96L
1,719 MMR
Solo
Chiron
Chiron
Gold III
gukudios
Chiron
Gold III
Level 157
God Stats
1W - 0L
1,842 SR
Queue Stats
20W - 12L
1,715 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
ig7_Jdm_
Sun Wukong
Gold I
Level 157
God Stats
328W - 256L
1,646 SR
Queue Stats
632W - 624L
1,701 MMR
Solo
Bastet
Bastet
Platinum III
puchoff
Bastet
Platinum III
Level 67
God Stats
36W - 25L
1,663 SR
Queue Stats
183W - 172L
1,725 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,640 SR
1,716 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,591 SR
1,715 MMR
Kuzenbo
Kuzenbo
Gold I
IvoryShiesty
Kuzenbo
Gold I
Level 158
God Stats
6W - 4L
1,694 SR
Queue Stats
175W - 166L
1,727 MMR
Party 2
Zeus
Zeus
Gold I
MC1939
Zeus
Gold I
Level 46
God Stats
1W - 2L
1,429 SR
Queue Stats
82W - 87L
1,727 MMR
Solo
Artemis
Artemis
Gold I
demonking321
Artemis
Gold I
Level 154
God Stats
0W - 1L
1,684 SR
Queue Stats
51W - 49L
1,721 MMR
Party 1
Hercules
Hercules
Gold II
xTekShieSty
Hercules
Gold II
Level 171
God Stats
0W - 1L
1,648 SR
Queue Stats
190W - 187L
1,723 MMR
Party 2
Awilix
Awilix
Gold V
xhhhero
Awilix
Gold V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mantodd
Janus
16
6 / 2 / 5
10,015
556
11,412
9,064
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 4
9,148
508
7,141
15,699
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
gukudios
Chiron
16
3 / 3 / 5
9,931
552
14,316
12,834
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
ig7_Jdm_
Sun Wukong
17
2 / 1 / 5
10,865
604
11,033
16,135
17,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
puchoff
Bastet
18
11 / 1 / 5
11,382
632
13,422
18,845
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SetAo KuangMartichoras

VS

Bans
RavanaKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IvoryShiesty
Kuzenbo
13
2 / 3 / 3
8,324
462
8,180
17,276
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
MC1939
Zeus
14
1 / 5 / 2
8,205
456
10,627
12,398
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
demonking321
Artemis
14
1 / 5 / 0
8,102
450
6,675
13,510
5,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xTekShieSty
Hercules
15
3 / 4 / 0
9,009
501
10,255
17,368
21,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
xhhhero
Awilix
13
1 / 7 / 2
8,194
455
6,685
17,498
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
8
8
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
IvoryShiesty
Kuzenbo
2
3
3
1.17
L
Zeus
MC1939
Zeus
1
5
2
0.4
W
Janus
Mantodd
Janus
6
2
5
4.25
W
2
1
4
4
L
Artemis
demonking321
Artemis
1
5
0
0.2
W
Chiron
gukudios
Chiron
3
3
5
1.83
W
Sun Wukong
ig7_Jdm_
Sun Wukong
2
1
5
4.5
W
Bastet
puchoff
Bastet
11
1
5
13.5
L
Hercules
xTekShieSty
Hercules
3
4
0
0.75
L
Awilix
xhhhero
Awilix
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
42,422
72,577
Taken
78,050
53,439
Mitigated
61,917
18,202
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
IvoryShiesty
Kuzenbo
8,180
2,853
0
2,447
17,276
24,051
0
8,876
7,987
30,174
0
L
Zeus
MC1939
Zeus
10,627
1,192
0
4,369
12,398
4,487
0
3,750
8,450
67,029
0
W
Janus
Mantodd
Janus
11,412
974
0
887
9,064
4,742
0
4,925
3,956
90,391
0
W
7,141
194
0
2,943
15,699
16,586
0
7,428
8,199
29,974
0
L
Artemis
demonking321
Artemis
6,675
2,145
0
4,352
13,510
5,299
0
786
12,724
0
60,809
W
Chiron
gukudios
Chiron
14,316
5,600
557
2,919
12,834
6,304
556
2,588
10,195
0
99,385
W
Sun Wukong
ig7_Jdm_
Sun Wukong
11,033
2,797
0
3,841
16,135
17,750
0
758
14,324
3,613
87,164
W
Bastet
puchoff
Bastet
13,422
2,889
0
7,055
18,845
8,057
28
3,328
15,133
0
109,911
L
Hercules
xTekShieSty
Hercules
10,255
3,251
0
5,609
17,368
21,219
0
2,934
14,361
0
57,368
L
Awilix
xhhhero
Awilix
6,685
2,394
0
1,521
17,498
6,861
0
3,201
14,099
0
58,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,341
Gold Earned
41,834
619
Minions Killed
439
0
Camps Cleared
0
1,840,375
Distance Traveled
1,656,209
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,324
462
35
2
0
335,480
4
L
Zeus
8,205
456
111
6
0
309,554
5
W
Janus
10,015
556
146
8
0
359,495
4
W
Ares
9,148
508
32
2
0
369,138
4
L
Artemis
8,102
450
103
6
0
335,659
0
W
Chiron
9,931
552
147
8
0
305,590
4
W
Sun Wukong
10,865
604
144
8
0
384,426
7
W
Bastet
11,382
632
150
8
0
421,726
0
L
Hercules
9,009
501
113
6
0
313,572
2
L
Awilix
8,194
455
77
4
0
361,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role