Player Matchup

Neith
Neith
ChazBalls
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Zeus
Zeus
Jrakkel146341
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,380 Elo+
Party 1
Bacchus
Bacchus
Serg TheSlammer
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,330 Elo+
Party 3
Eset
Eset
ThunderXSniper
Eset
Level 95
God Stats
2W - 1L
1,673 SR
Queue Stats
54W - 62L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
bros1818
Nu Wa
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,330 Elo+
Party 3
Team Averages
Level 71
1,535 SR
1,354 Elo+

VS

Team Averages
Level 36
1,460 SR
1,585 Elo+
Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
KingSmalls
Ratatoskr
Level 40
God Stats
1W - 5L
1,299 SR
Queue Stats
81W - 65L
1,602 Elo+
Party 2
Odin
Odin
Legitzz1
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,654 Elo+
Party 2
Neith
Neith
MystikkDC
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,562 Elo+
Party 2
Eset
Eset
Shoxi72
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChazBalls
Neith
15
1 / 4 / 4
8,744
673
5,272
9,045
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 5 / 3
10,931
841
12,614
11,131
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 5 / 6
10,260
789
7,104
18,575
27,932
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 5
8,689
668
6,139
12,086
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
bros1818
Nu Wa
13
1 / 8 / 4
7,966
613
7,542
12,372
5,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 1 / 15
11,987
922
22,196
7,794
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
KingSmalls
Ratatoskr
20
16 / 5 / 8
12,418
955
15,278
14,167
10,063
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
17
4 / 4 / 11
9,903
762
11,035
13,356
20,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
MystikkDC
Neith
8
1 / 0 / 5
7,626
587
1,937
1,960
511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
Shoxi72
Eset
20
2 / 1 / 19
11,568
890
7,982
8,975
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
11
Kills
28
28
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
15
12.5
L
Neith
ChazBalls
Neith
1
4
4
0.75
L
5
5
3
1.3
W
Ratatoskr
KingSmalls
Ratatoskr
16
5
8
4
W
Odin
4
4
11
2.38
W
Neith
MystikkDC
Neith
1
0
5
3.5
L
3
5
6
1.2
W
Eset
Shoxi72
Eset
2
1
19
11.5
L
1
6
5
0.58
L
Nu Wa
bros1818
Nu Wa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
58,428
63,209
Taken
46,252
48,744
Mitigated
46,374
11,043
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,196
10,270
1,031
2,470
7,794
3,963
1,458
6,791
1,003
59,189
0
L
Neith
ChazBalls
Neith
5,272
2,166
234
1,321
9,045
3,684
0
5,452
3,481
0
17,682
L
12,614
1,334
554
727
11,131
5,661
515
5,208
5,899
33,011
0
W
Ratatoskr
KingSmalls
Ratatoskr
15,278
2,686
1,632
3,067
14,167
10,063
1,291
8,072
5,837
0
33,769
W
Odin
11,035
2,652
1,205
1,543
13,356
20,684
134
9,360
3,767
0
18,117
W
Neith
MystikkDC
Neith
1,937
755
440
684
1,960
511
192
1,323
577
0
3,996
L
7,104
431
808
3,946
18,575
27,932
274
8,231
9,544
20,157
205
W
Eset
Shoxi72
Eset
7,982
1,094
844
2,362
8,975
11,153
350
7,090
1,477
20,159
0
L
6,139
273
1,175
1,603
12,086
5,955
325
4,578
7,350
17,187
0
L
Nu Wa
bros1818
Nu Wa
7,542
1,287
444
231
12,372
5,512
279
6,272
6,061
19,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
53,502
147
Minions Killed
175
0
Camps Cleared
0
1,091,976
Distance Traveled
1,173,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,987
922
87
7
0
283,194
0
L
Neith
8,744
673
23
2
0
189,654
0
L
Zeus
10,931
841
56
4
0
224,429
0
W
Ratatoskr
12,418
955
40
3
0
277,177
0
W
Odin
9,903
762
22
2
0
263,052
0
W
Neith
7,626
587
7
1
0
75,170
0
L
Bacchus
10,260
789
23
2
0
258,999
0
W
Eset
11,568
890
19
1
0
274,840
0
L
Eset
8,689
668
26
2
0
233,918
0
L
Nu Wa
7,966
613
19
1
0
184,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role