Player Matchup

Thor
Thor
ItsTreyRex
Thor
Level 66
God Stats
29W - 21L
1,504 SR
Queue Stats
376W - 393L
1,284 Elo+
Party 2
Baron Samedi
Baron Samedi
Masooddd
Baron Samedi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 74L
971 Elo+
Party 2
Tyr
Tyr
drakelord56
Tyr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 75L
1,203 Elo+
Solo
Team Averages
Level 40
1,501 SR
1,153 Elo+

VS

Team Averages
Level 40
1,354 SR
1,107 Elo+
Artio
Artio
DoubleBarrel_6
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,012 Elo+
Party 1
Hachiman
Hachiman
PapaTeeTheDon
Hachiman
Level 61
God Stats
1W - 2L
1,395 SR
Queue Stats
25W - 27L
1,280 Elo+
Solo
Merlin
Merlin
killshotElite666
Merlin
Level 26
God Stats
7W - 17L
1,167 SR
Queue Stats
8W - 19L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 1
12,876
920
16,359
9,116
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Masooddd
Baron Samedi
13
2 / 0 / 10
10,620
759
5,149
7,723
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 9
10,204
729
2,452
12,348
11,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
9,005
643
2,618
11,014
6,873
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
PapaTeeTheDon
Hachiman
11
0 / 8 / 0
9,006
643
6,936
12,389
4,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 4 / 0
9,339
667
6,403
5,963
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
16
Kills
1
1
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
14
0
1
14.5
W
Baron Samedi
Masooddd
Baron Samedi
2
0
10
7
L
Hachiman
PapaTeeTheDon
Hachiman
0
8
0
0
W
0
1
9
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
15,957
29,187
Taken
29,366
19,323
Mitigated
13,092
4,012
Healing
603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,618
998
110
493
11,014
6,873
0
3,182
7,832
10,445
0
W
16,359
3,957
0
931
9,116
4,048
1,758
2,413
6,703
0
68,715
W
Baron Samedi
Masooddd
Baron Samedi
5,149
203
249
967
7,723
4,232
533
3,995
3,728
21,919
0
L
Hachiman
PapaTeeTheDon
Hachiman
6,936
3,282
0
0
12,389
4,155
0
1,926
10,463
0
26,614
W
2,452
545
0
1,865
12,348
11,043
452
3,236
9,112
0
20,777
L
6,403
279
0
0
5,963
2,064
0
744
5,219
38,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
27,350
135
Minions Killed
94
0
Camps Cleared
0
771,835
Distance Traveled
633,110
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,005
643
8
1
0
206,078
3
W
Thor
12,876
920
77
6
0
266,516
0
W
Baron Samedi
10,620
759
29
2
0
237,223
0
L
Hachiman
9,006
643
29
2
0
191,160
0
W
Tyr
10,204
729
29
2
0
268,096
4
L
Merlin
9,339
667
57
4
0
235,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role