Player Matchup

Horus
Horus
CowboyJo212
Horus
Level 67
God Stats
4W - 1L
1,511 SR
Queue Stats
158W - 147L
1,459 Elo+
Solo
Aphrodite
Aphrodite
DataFett
Aphrodite
Level 65
God Stats
19W - 6L
1,590 SR
Queue Stats
188W - 198L
1,349 Elo+
Solo
Izanami
Izanami
Julilokaa06
Izanami
Level 64
God Stats
174W - 178L
1,553 SR
Queue Stats
231W - 241L
1,465 Elo+
Solo
Merlin
Merlin
NoDrama_420
Merlin
Level 109
God Stats
2W - 2L
1,404 SR
Queue Stats
276W - 262L
1,424 Elo+
Party 1
Loki
Loki
WalkingVoid7467
Loki
Level 93
God Stats
173W - 144L
1,474 SR
Queue Stats
240W - 202L
1,408 Elo+
Party 1
Team Averages
Level 80
1,506 SR
1,421 Elo+

VS

Team Averages
Level 65
1,340 SR
1,481 Elo+
Gilgamesh
Gilgamesh
CafeBoi
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Dankboidark
Cthulhu
Level 105
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
GallantGardner2
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
Sad Night Ninja
Thor
Level 75
God Stats
0W - 3L
1,249 SR
Queue Stats
109W - 98L
1,410 Elo+
Solo
Heimdallr
Heimdallr
oxSPARTAN 117xo
Heimdallr
Level 29
God Stats
1W - 1L
1,138 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,376
615
2,763
6,672
5,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
DataFett
Aphrodite
11
0 / 0 / 3
6,743
562
4,599
8,224
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Julilokaa06
Izanami
11
3 / 0 / 0
6,310
526
9,176
7,632
3,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
1 / 1 / 1
7,001
583
3,861
5,369
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 0 / 1
6,716
560
3,184
6,765
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CafeBoi
Gilgamesh
1
0 / 1 / 0
3,810
318
446
1,508
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Dankboidark
Cthulhu
9
0 / 2 / 0
4,825
402
4,932
9,475
6,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
GallantGardner2
Baba Yaga
10
1 / 2 / 0
5,794
483
5,278
6,947
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,146
429
2,613
8,347
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
oxSPARTAN 117xo
Heimdallr
9
0 / 1 / 0
4,651
388
4,420
7,294
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CafeBoi
Gilgamesh
0
1
0
0
W
2
0
0
2
L
Cthulhu
Dankboidark
Cthulhu
0
2
0
0
W
Aphrodite
DataFett
Aphrodite
0
0
3
1.5
L
Baba Yaga
GallantGardner2
Baba Yaga
1
2
0
0.5
W
Izanami
Julilokaa06
Izanami
3
0
0
3
W
Merlin
1
1
1
1.5
L
0
2
0
0
W
1
0
1
1.5
L
Heimdallr
oxSPARTAN 117xo
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
17,689
34,662
Taken
33,571
16,331
Mitigated
16,366
19,514
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CafeBoi
Gilgamesh
446
233
0
397
1,508
741
0
0
1,508
0
2,370
W
2,763
1,296
40
1,948
6,672
5,178
2,051
1,120
5,552
0
47,491
L
Cthulhu
Dankboidark
Cthulhu
4,932
60
306
697
9,475
6,883
0
2,711
6,764
29,308
0
W
Aphrodite
DataFett
Aphrodite
4,599
939
4,192
5,586
8,224
3,735
334
2,487
5,737
28,373
0
L
Baba Yaga
GallantGardner2
Baba Yaga
5,278
191
0
1,393
6,947
2,695
0
2,460
4,437
37,694
0
W
Izanami
Julilokaa06
Izanami
9,176
6,083
0
1,957
7,632
3,155
1,663
2,445
5,187
0
57,605
W
Merlin
3,861
133
0
1,230
5,369
1,945
58
2,904
2,343
48,270
0
L
2,613
372
0
368
8,347
3,061
0
1,414
6,933
0
27,652
W
3,184
327
43
4,518
6,765
2,318
0
1,226
5,539
0
47,106
L
Heimdallr
oxSPARTAN 117xo
Heimdallr
4,420
2,319
0
1,182
7,294
2,986
0
1,888
5,406
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
24,226
388
Minions Killed
194
0
Camps Cleared
0
1,101,753
Distance Traveled
954,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,810
318
3
0
0
37,860
0
W
Horus
7,376
615
71
6
0
193,359
0
L
Cthulhu
4,825
402
44
4
0
259,394
0
W
Aphrodite
6,743
562
41
3
0
195,939
1
L
Baba Yaga
5,794
483
62
5
0
223,453
0
W
Izanami
6,310
526
93
8
0
235,346
0
W
Merlin
7,001
583
93
8
0
210,622
0
L
Thor
5,146
429
44
4
0
230,440
0
W
Loki
6,716
560
90
8
0
266,487
0
L
Heimdallr
4,651
388
41
3
0
203,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role