Player Matchup

Anhur
Anhur
Gold I
Fernkelz_
Anhur
Gold I
Level 127
God Stats
11W - 4L
1,750 SR
Queue Stats
495W - 477L
1,517 MMR
Party 1
Scylla
Scylla
Gold I
Titoroc12
Scylla
Gold I
Level 126
God Stats
45W - 30L
1,665 SR
Queue Stats
206W - 189L
1,596 MMR
Party 1
Odin
Odin
Platinum II
l2obinson
Odin
Platinum II
Level 149
God Stats
182W - 121L
1,639 SR
Queue Stats
440W - 415L
1,794 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,685 SR
1,635 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,510 SR
1,593 MMR
Artemis
Artemis
Gold I
AlphaTacoHo
Artemis
Gold I
Level 165
God Stats
148W - 158L
1,578 SR
Queue Stats
195W - 232L
1,633 MMR
Solo
Chang'e
Chang'e
Bronze III
Fratsmattic
Chang'e
Bronze III
Level 128
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 5L
1,547 MMR
Party 2
Bacchus
Bacchus
Bronze III
Revynnn
Bacchus
Bronze III
Level 98
God Stats
3W - 4L
1,649 SR
Queue Stats
7W - 11L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fernkelz_
Anhur
19
8 / 3 / 7
16,473
824
26,404
18,971
8,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Titoroc12
Scylla
20
7 / 3 / 8
16,691
835
20,057
14,150
6,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
1 / 5 / 12
14,345
717
11,572
22,454
23,568
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
GaneshaAchillesDiscordiaNe ZhaKuzenbo

VS

Bans
Baba YagaPersephoneCabrakanNoxHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaTacoHo
Artemis
18
5 / 5 / 3
15,055
753
18,968
18,396
7,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Fratsmattic
Chang'e
16
1 / 7 / 4
13,564
678
12,378
23,266
8,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Revynnn
Bacchus
17
5 / 4 / 5
15,393
770
12,530
23,083
26,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
11
11
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlphaTacoHo
Artemis
5
5
3
1.3
W
Anhur
Fernkelz_
Anhur
8
3
7
3.83
L
Chang'e
Fratsmattic
Chang'e
1
7
4
0.43
L
Bacchus
Revynnn
Bacchus
5
4
5
1.88
W
Scylla
Titoroc12
Scylla
7
3
8
3.67
W
Odin
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,033
Damage
43,876
55,575
Taken
64,745
38,330
Mitigated
42,781
13,461
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlphaTacoHo
Artemis
18,968
6,798
0
3,155
18,396
7,373
1,661
6,814
11,582
0
89,070
W
Anhur
Fernkelz_
Anhur
26,404
18,723
0
6,026
18,971
8,376
1,920
9,938
9,033
0
89,828
L
Chang'e
Fratsmattic
Chang'e
12,378
85
4,279
6,964
23,266
8,887
0
6,768
16,434
51,904
0
L
Bacchus
Revynnn
Bacchus
12,530
1,490
0
398
23,083
26,521
0
7,466
15,617
25,909
0
W
Scylla
Titoroc12
Scylla
20,057
1,066
0
2,779
14,150
6,386
572
7,133
7,017
96,406
0
W
Odin
11,572
969
0
4,656
22,454
23,568
78
8,409
14,045
621
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,509
Gold Earned
44,012
229
Minions Killed
200
0
Camps Cleared
0
1,124,133
Distance Traveled
985,007
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,055
753
130
7
0
284,218
5
W
Anhur
16,473
824
85
4
0
353,918
1
L
Chang'e
13,564
678
58
3
0
345,465
0
L
Bacchus
15,393
770
12
1
0
355,324
12
W
Scylla
16,691
835
126
6
0
399,103
3
W
Odin
14,345
717
18
1
0
371,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role