Player Matchup

Cerberus
Cerberus
Crymore3088
Cerberus
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 159L
1,410 Elo+
Solo
Apollo
Apollo
HOGZ_Salty
Apollo
Level 35
God Stats
4W - 2L
1,408 SR
Queue Stats
73W - 73L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
HeavenlyStench
Yu Huang
Level 45
God Stats
2W - 5L
1,432 SR
Queue Stats
59W - 90L
1,376 Elo+
Solo
Nike
Nike
jakej1147
Nike
Level 129
God Stats
2W - 0L
1,672 SR
Queue Stats
52W - 60L
1,395 Elo+
Party 1
Serqet
Serqet
smifdeez
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,489 Elo+
Party 1
Team Averages
Level 64
1,503 SR
1,433 Elo+

VS

Team Averages
Level 27
1,451 SR
1,453 Elo+
Cthulhu
Cthulhu
HighestSnake346
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Nevexito
Zhong Kui
Level 47
God Stats
23W - 43L
1,394 SR
Queue Stats
34W - 49L
1,433 Elo+
Solo
Thanatos
Thanatos
STK reRe
Thanatos
Level 6
God Stats
1W - 1L
1,776 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 2
Apollo
Apollo
lmaokyle7t7
Apollo
Level 16
God Stats
8W - 17L
1,083 SR
Queue Stats
30W - 39L
1,419 Elo+
Party 2
Scylla
Scylla
xGxvx
Scylla
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crymore3088
Cerberus
13
7 / 1 / 9
8,775
627
8,008
11,713
7,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
HOGZ_Salty
Apollo
14
7 / 0 / 7
8,586
613
13,288
8,426
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
13
0 / 2 / 5
7,895
564
4,625
7,853
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
14
1 / 3 / 2
8,076
577
4,091
11,596
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
smifdeez
Serqet
15
5 / 1 / 1
8,471
605
8,570
12,917
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,125
438
1,632
13,444
6,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Nevexito
Zhong Kui
13
2 / 3 / 1
8,371
598
10,870
12,366
9,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Thanatos
STK reRe
Thanatos
12
3 / 3 / 2
7,058
504
3,011
12,324
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
9
0 / 6 / 0
5,707
408
5,193
11,798
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xGxvx
Scylla
12
1 / 3 / 1
6,777
484
4,318
8,056
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
6
7
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Crymore3088
Cerberus
7
1
9
11.5
W
Apollo
HOGZ_Salty
Apollo
7
0
7
10.5
W
Yu Huang
0
2
5
1.25
L
0
5
0
0
L
Zhong Kui
Nevexito
Zhong Kui
2
3
1
0.83
L
Thanatos
STK reRe
Thanatos
3
3
2
1.33
W
Nike
1
3
2
0.67
L
Apollo
0
6
0
0
W
Serqet
smifdeez
Serqet
5
1
1
5.5
L
Scylla
xGxvx
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
25,024
52,505
Taken
57,988
28,723
Mitigated
27,951
12,186
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Crymore3088
Cerberus
8,008
635
1,926
4,049
11,713
7,235
0
2,141
9,302
28,469
0
W
Apollo
HOGZ_Salty
Apollo
13,288
8,591
0
4,332
8,426
4,272
231
1,087
7,339
0
62,717
W
Yu Huang
4,625
636
0
750
7,853
3,101
0
2,919
4,730
64,773
0
L
1,632
33
925
1,920
13,444
6,419
252
2,868
10,445
15,546
0
L
Zhong Kui
Nevexito
Zhong Kui
10,870
854
0
4,628
12,366
9,588
370
699
10,521
63,277
0
L
Thanatos
STK reRe
Thanatos
3,011
461
0
4,967
12,324
4,768
0
2,488
9,668
0
41,712
W
Nike
4,091
81
0
750
11,596
8,321
0
5,612
5,432
0
59,325
L
Apollo
5,193
3,214
0
1,910
11,798
4,381
119
2,614
9,091
0
37,916
W
Serqet
smifdeez
Serqet
8,570
2,166
0
379
12,917
5,794
22
4,143
8,578
0
67,006
L
Scylla
xGxvx
Scylla
4,318
481
0
576
8,056
2,795
0
4,098
3,958
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
34,038
448
Minions Killed
338
0
Camps Cleared
0
1,456,017
Distance Traveled
1,324,198
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,775
627
42
3
0
293,248
6
W
Apollo
8,586
613
89
6
0
270,822
1
W
Yu Huang
7,895
564
106
8
0
262,025
0
L
Cthulhu
6,125
438
26
2
0
252,278
0
L
Zhong Kui
8,371
598
125
9
0
247,139
0
L
Thanatos
7,058
504
64
5
0
305,959
0
W
Nike
8,076
577
110
8
0
278,112
2
L
Apollo
5,707
408
49
4
0
256,231
0
W
Serqet
8,471
605
101
7
0
351,810
1
L
Scylla
6,777
484
74
5
0
262,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role