Player Matchup

Danzaburou
Danzaburou
CrazyDude10119
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,587 Elo+
Party 1
Charon
Charon
GriffinLeviant
Charon
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
KodabeFlexin
Cliodhna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 85L
1,405 Elo+
Solo
Kali
Kali
RetiredMinion
Kali
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 134L
1,481 Elo+
Solo
Neith
Neith
Smuppii
Neith
Level 62
God Stats
1W - 2L
1,469 SR
Queue Stats
52W - 70L
1,408 Elo+
Party 1
Team Averages
Level 28
1,494 SR
1,471 Elo+

VS

Team Averages
Level 39
1,554 SR
1,440 Elo+
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DepresedEggs
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,298 Elo+
Solo
Ah Puch
Ah Puch
Ghoulishlyy
Ah Puch
Level 27
God Stats
5W - 2L
1,780 SR
Queue Stats
80W - 86L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nonst1cktree
Ah Muzen Cab
Level 91
God Stats
5W - 2L
1,490 SR
Queue Stats
200W - 203L
1,507 Elo+
Party 2
Persephone
Persephone
YoungZD100
Persephone
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 57L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyDude10119
Danzaburou
16
1 / 8 / 2
8,202
631
5,822
14,328
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 9 / 3
8,189
630
8,412
20,765
15,890
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
KodabeFlexin
Cliodhna
15
0 / 4 / 4
7,613
586
4,800
13,247
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 2
8,007
616
6,456
13,434
10,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Smuppii
Neith
16
3 / 7 / 3
9,079
698
9,891
15,407
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 4 / 12
8,984
691
4,019
12,665
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
17
4 / 1 / 14
10,531
810
6,308
12,687
18,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ghoulishlyy
Ah Puch
20
13 / 0 / 15
11,681
899
29,878
7,771
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Nonst1cktree
Ah Muzen Cab
17
7 / 1 / 16
10,235
787
15,088
14,144
7,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
YoungZD100
Persephone
18
6 / 1 / 18
10,540
811
16,194
7,446
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
7
Kills
31
31
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
12
1.75
L
Danzaburou
CrazyDude10119
Danzaburou
1
8
2
0.25
W
Fafnir
4
1
14
11
W
Ah Puch
Ghoulishlyy
Ah Puch
13
0
15
20.5
L
1
9
3
0.28
L
Cliodhna
KodabeFlexin
Cliodhna
0
4
4
0.5
W
Ah Muzen Cab
Nonst1cktree
Ah Muzen Cab
7
1
16
15
L
2
3
2
1
L
Neith
Smuppii
Neith
3
7
3
0.64
W
Persephone
YoungZD100
Persephone
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
71,487
77,181
Taken
54,713
41,924
Mitigated
47,043
16,127
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,019
388
2,436
1,423
12,665
11,218
333
1,489
10,789
5,866
0
L
Danzaburou
CrazyDude10119
Danzaburou
5,822
2,247
208
743
14,328
5,370
0
11,735
2,311
0
16,788
W
Fafnir
6,308
1,739
3,185
4,252
12,687
18,904
620
1,463
10,992
10,962
0
W
Ah Puch
Ghoulishlyy
Ah Puch
29,878
289
207
2,083
7,771
5,138
271
1,091
6,556
51,196
0
L
8,412
1,372
644
1,860
20,765
15,890
0
14,148
6,277
20,409
0
L
Cliodhna
KodabeFlexin
Cliodhna
4,800
89
499
2,287
13,247
4,688
0
9,746
3,257
0
17,106
W
Ah Muzen Cab
Nonst1cktree
Ah Muzen Cab
15,088
2,848
2,432
2,876
14,144
7,577
274
1,933
11,749
0
29,880
L
6,456
1,242
1,547
4,856
13,434
10,264
0
8,727
4,547
0
10,801
L
Neith
Smuppii
Neith
9,891
4,515
503
2,980
15,407
5,712
0
11,665
3,694
0
21,200
W
Persephone
YoungZD100
Persephone
16,194
339
1,129
1,543
7,446
4,206
501
1,589
5,619
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
51,971
160
Minions Killed
143
0
Camps Cleared
0
1,094,177
Distance Traveled
1,250,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,984
691
7
1
0
218,864
0
L
Danzaburou
8,202
631
34
3
0
206,471
0
W
Fafnir
10,531
810
13
1
0
253,528
0
W
Ah Puch
11,681
899
51
4
0
257,810
0
L
Charon
8,189
630
27
2
0
192,318
0
L
Cliodhna
7,613
586
32
2
0
244,819
0
W
Ah Muzen Cab
10,235
787
37
3
0
277,774
0
L
Kali
8,007
616
18
1
0
236,825
0
L
Neith
9,079
698
49
4
0
213,744
0
W
Persephone
10,540
811
35
3
0
242,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role