Player Matchup

Kuzenbo
Kuzenbo
CakesNtea
Kuzenbo
Level 61
God Stats
8W - 3L
1,573 SR
Queue Stats
60W - 53L
1,469 Elo+
Party 1
Zeus
Zeus
Rekdsun
Zeus
Level 26
God Stats
1W - 1L
1,335 SR
Queue Stats
31W - 29L
1,432 Elo+
Party 1
Tyr
Tyr
SlappyWinkles
Tyr
Level 66
God Stats
7W - 8L
1,591 SR
Queue Stats
55W - 47L
1,490 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,464 Elo+

VS

Team Averages
Level 79
1,571 SR
1,486 Elo+
Raijin
Raijin
Bfelibih
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 156L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chichi305
Tsukuyomi
Level 86
God Stats
5W - 3L
1,572 SR
Queue Stats
141W - 128L
1,489 Elo+
Party 2
Charon
Charon
Palereaper94
Charon
Level 69
God Stats
3W - 2L
1,641 SR
Queue Stats
34W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CakesNtea
Kuzenbo
17
11 / 0 / 7
13,153
877
12,078
17,567
26,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Rekdsun
Zeus
14
2 / 4 / 12
11,415
761
12,642
9,843
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 11
12,105
807
9,747
13,691
13,024
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bfelibih
Raijin
14
2 / 8 / 1
10,689
713
9,337
15,676
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Chichi305
Tsukuyomi
12
1 / 9 / 4
10,061
671
10,062
16,134
6,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
15
2 / 1 / 2
10,775
718
6,794
9,832
11,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bfelibih
Raijin
2
8
1
0.31
W
Kuzenbo
CakesNtea
Kuzenbo
11
0
7
14.5
L
Tsukuyomi
Chichi305
Tsukuyomi
1
9
4
0.33
L
Charon
2
1
2
3
W
Zeus
Rekdsun
Zeus
2
4
12
2
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
26,193
41,101
Taken
41,642
42,878
Mitigated
24,350
6,250
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bfelibih
Raijin
9,337
1,181
0
1,591
15,676
6,226
0
8,741
6,915
47,186
0
W
Kuzenbo
CakesNtea
Kuzenbo
12,078
3,725
163
3,013
17,567
26,279
630
6,971
10,548
30,612
1,084
L
Tsukuyomi
Chichi305
Tsukuyomi
10,062
2,541
0
2,017
16,134
6,795
0
9,877
6,249
0
31,920
L
Charon
6,794
1,227
180
135
9,832
11,329
0
5,343
4,437
22,724
737
W
Zeus
Rekdsun
Zeus
12,642
2,286
0
184
9,843
3,575
775
3,695
6,148
63,021
0
W
9,747
754
0
2,890
13,691
13,024
155
4,955
8,340
256
32,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
31,525
146
Minions Killed
131
0
Camps Cleared
0
834,695
Distance Traveled
712,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,689
713
71
5
0
210,031
0
W
Kuzenbo
13,153
877
35
2
0
294,810
0
L
Tsukuyomi
10,061
671
39
3
0
252,489
0
L
Charon
10,775
718
21
1
0
250,015
0
W
Zeus
11,415
761
89
6
0
251,336
0
W
Tyr
12,105
807
22
1
0
288,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role