Player Matchup

Pele
Pele
Astrvn
Pele
Level 97
God Stats
2W - 3L
1,475 SR
Queue Stats
39W - 56L
1,507 Elo+
Party 1
Fenrir
Fenrir
Dandalf1273
Fenrir
Level 121
God Stats
6W - 7L
1,470 SR
Queue Stats
73W - 94L
1,440 Elo+
Party 1
Sobek
Sobek
FuSiOn6445
Sobek
Level 91
God Stats
5W - 5L
1,302 SR
Queue Stats
194W - 207L
1,553 Elo+
Party 1
Izanami
Izanami
HexxAdept
Izanami
Level 146
God Stats
15W - 14L
1,639 SR
Queue Stats
304W - 327L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
KingB01
Zhong Kui
Level 105
God Stats
27W - 27L
1,605 SR
Queue Stats
139W - 165L
1,504 Elo+
Party 1
Team Averages
Level 112
1,498 SR
1,513 Elo+

VS

Team Averages
Level 121
1,622 SR
1,535 Elo+
Kuzenbo
Kuzenbo
AVXRY
Kuzenbo
Level 128
God Stats
4W - 12L
1,498 SR
Queue Stats
470W - 618L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
Ashina8G
Hou Yi
Level 68
God Stats
9W - 7L
1,852 SR
Queue Stats
453W - 387L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Danof313
Gilgamesh
Level 140
God Stats
6W - 8L
1,516 SR
Queue Stats
531W - 500L
1,537 Elo+
Solo
Agni
Agni
JMTheBrosMC
Agni
Level 121
God Stats
18W - 16L
1,428 SR
Queue Stats
673W - 757L
1,573 Elo+
Party 2
Mulan
Mulan
Jswezzthekid
Mulan
Level 148
God Stats
2W - 4L
1,817 SR
Queue Stats
461W - 579L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Astrvn
Pele
12
0 / 3 / 0
7,680
591
4,038
13,318
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
0 / 0 / 1
7,466
574
2,496
8,044
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
10
0 / 0 / 3
7,215
555
2,046
7,135
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
HexxAdept
Izanami
15
8 / 1 / 0
9,764
751
11,884
9,589
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
KingB01
Zhong Kui
14
1 / 0 / 0
8,367
644
7,391
8,474
7,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AVXRY
Kuzenbo
11
2 / 3 / 1
6,460
497
5,372
13,011
8,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Ashina8G
Hou Yi
9
0 / 2 / 0
5,682
437
4,213
7,367
2,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Danof313
Gilgamesh
7
0 / 2 / 0
5,219
401
1,805
6,172
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 0
7,671
590
3,676
7,814
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 1
7,625
587
10,164
10,203
9,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AVXRY
Kuzenbo
2
3
1
0.83
L
Hou Yi
Ashina8G
Hou Yi
0
2
0
0
W
Pele
Astrvn
Pele
0
3
0
0
W
Fenrir
0
0
1
0.5
L
Gilgamesh
Danof313
Gilgamesh
0
2
0
0
W
Sobek
0
0
3
1.5
W
Izanami
HexxAdept
Izanami
8
1
0
8
L
1
2
0
0.5
L
1
0
1
1.5
W
Zhong Kui
KingB01
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,855
Damage
25,230
46,560
Taken
44,567
27,632
Mitigated
26,186
16,648
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AVXRY
Kuzenbo
5,372
2,153
0
3,445
13,011
8,035
0
2,264
10,747
39,680
0
L
Hou Yi
Ashina8G
Hou Yi
4,213
2,510
0
2,898
7,367
2,002
0
80
7,287
0
39,702
W
Pele
Astrvn
Pele
4,038
872
0
3,205
13,318
6,419
0
924
12,394
0
54,330
W
Fenrir
2,496
355
0
783
8,044
3,536
0
744
7,296
0
61,442
L
Gilgamesh
Danof313
Gilgamesh
1,805
377
0
1,350
6,172
3,049
0
1,337
4,835
0
9,666
W
Sobek
2,046
416
324
3,731
7,135
5,480
0
495
6,640
17,911
0
W
Izanami
HexxAdept
Izanami
11,884
7,811
0
3,442
9,589
4,263
6,123
2,674
6,853
0
86,178
L
3,676
149
0
1,280
7,814
3,298
0
4,387
3,427
54,738
0
L
10,164
1,262
0
4,456
10,203
9,802
0
1,383
8,820
186
64,274
W
Zhong Kui
KingB01
Zhong Kui
7,391
667
0
5,163
8,474
7,934
1,052
4,076
4,080
72,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
32,657
522
Minions Killed
357
0
Camps Cleared
0
1,387,042
Distance Traveled
1,152,016
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,460
497
62
5
0
307,176
0
L
Hou Yi
5,682
437
60
5
0
178,730
0
W
Pele
7,680
591
110
8
0
278,697
3
W
Fenrir
7,466
574
95
7
0
332,848
0
L
Gilgamesh
5,219
401
20
2
0
157,519
0
W
Sobek
7,215
555
29
2
0
282,708
4
W
Izanami
9,764
751
160
12
0
241,706
5
L
Agni
7,671
590
113
9
0
250,427
1
L
Mulan
7,625
587
102
8
0
258,164
4
W
Zhong Kui
8,367
644
128
10
0
251,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role