Player Matchup

Kukulkan
Kukulkan
ReVoLT FoX
Kukulkan
Level 42
God Stats
76W - 60L
1,401 SR
Queue Stats
214W - 226L
1,244 Elo+
Party 3
Thanatos
Thanatos
SSGSS POPO
Thanatos
Level 28
God Stats
102W - 118L
1,313 SR
Queue Stats
262W - 308L
1,218 Elo+
Party 3
Cthulhu
Cthulhu
ThicccMando
Cthulhu
Level 17
God Stats
15W - 22L
1,428 SR
Queue Stats
18W - 38L
1,267 Elo+
Party 3
Horus
Horus
easterly-drummer
Horus
Level 24
God Stats
7W - 8L
1,292 SR
Queue Stats
78W - 86L
1,314 Elo+
Party 2
Merlin
Merlin
fluffy41903
Merlin
Level 46
God Stats
63W - 46L
1,457 SR
Queue Stats
107W - 111L
1,413 Elo+
Party 2
Team Averages
Level 31
1,378 SR
1,291 Elo+

VS

Team Averages
Level 34
1,376 SR
1,226 Elo+
Kumbhakarna
Kumbhakarna
Angel4392
Kumbhakarna
Level 46
God Stats
6W - 4L
1,835 SR
Queue Stats
332W - 405L
1,343 Elo+
Solo
Izanami
Izanami
Irnhrs8
Izanami
Level 33
God Stats
45W - 48L
1,326 SR
Queue Stats
438W - 528L
1,158 Elo+
Solo
Medusa
Medusa
Lewinskiwick
Medusa
Level 5
God Stats
1W - 7L
1,094 SR
Queue Stats
1W - 8L
1,194 Elo+
Party 1
Osiris
Osiris
OhprinceBTW
Osiris
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 27L
1,223 Elo+
Party 1
Merlin
Merlin
RosarioVampireX
Merlin
Level 29
God Stats
0W - 1L
1,125 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ReVoLT FoX
Kukulkan
18
4 / 0 / 20
11,539
1,049
18,025
4,527
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SSGSS POPO
Thanatos
18
13 / 0 / 12
12,888
1,172
13,611
10,268
7,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThicccMando
Cthulhu
17
2 / 1 / 14
11,077
1,007
8,517
7,301
6,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 12
10,400
945
6,340
6,700
3,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
8 / 0 / 13
12,175
1,107
19,190
7,012
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Angel4392
Kumbhakarna
14
0 / 2 / 0
8,899
809
773
3,650
1,386
Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Irnhrs8
Izanami
14
0 / 1 / 0
9,296
845
1,085
2,435
839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
14
0 / 9 / 0
9,240
840
3,664
18,851
7,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
14
1 / 8 / 0
9,654
878
9,455
27,032
25,433
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 9 / 1
9,922
902
14,268
20,276
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
2
29
Kills
1
1
Deaths
29
71
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Angel4392
Kumbhakarna
0
2
0
0
L
Izanami
Irnhrs8
Izanami
0
1
0
0
L
Medusa
0
9
0
0
L
Osiris
1
8
0
0.13
W
Kukulkan
ReVoLT FoX
Kukulkan
4
0
20
14
L
0
9
1
0.06
W
Thanatos
SSGSS POPO
Thanatos
13
0
12
19
W
Cthulhu
ThicccMando
Cthulhu
2
1
14
9
W
2
0
12
8
W
Merlin
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,683
Damage
29,245
35,808
Taken
72,244
24,085
Mitigated
42,546
9,452
Healing
1,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Angel4392
Kumbhakarna
773
145
95
239
3,650
1,386
0
1,866
1,784
2,036
0
L
Izanami
Irnhrs8
Izanami
1,085
689
0
0
2,435
839
0
467
1,968
0
11,184
L
Medusa
3,664
3,520
0
0
18,851
7,105
0
14,214
4,637
0
7,927
L
Osiris
9,455
5,382
0
1,054
27,032
25,433
0
16,528
10,504
0
18,620
W
Kukulkan
ReVoLT FoX
Kukulkan
18,025
1,336
0
0
4,527
2,254
0
2,033
2,494
43,610
0
L
14,268
557
0
0
20,276
7,783
0
12,445
7,731
34,226
0
W
Thanatos
SSGSS POPO
Thanatos
13,611
4,838
0
5,549
10,268
7,641
0
3,128
6,988
25
23,892
W
Cthulhu
ThicccMando
Cthulhu
8,517
915
89
116
7,301
6,579
0
2,319
4,982
31,471
280
W
6,340
3,302
520
1,523
6,700
3,916
0
4,769
1,931
0
11,449
W
Merlin
19,190
1,492
395
1,260
7,012
3,695
0
2,657
4,355
40,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,079
Gold Earned
47,011
199
Minions Killed
85
7
Camps Cleared
2
1,019,279
Distance Traveled
678,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,899
809
2
0
0
29,410
0
L
Izanami
9,296
845
21
2
0
127,638
0
L
Medusa
9,240
840
5
0
1
137,507
0
L
Osiris
9,654
878
15
1
1
196,093
0
W
Kukulkan
11,539
1,049
53
5
1
201,071
0
L
Merlin
9,922
902
42
4
0
187,422
0
W
Thanatos
12,888
1,172
19
2
3
237,869
0
W
Cthulhu
11,077
1,007
64
6
1
183,682
0
W
Horus
10,400
945
16
1
0
204,207
0
W
Merlin
12,175
1,107
47
4
2
192,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role