Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CynicalMe
Medusa
Level 152
God Stats
7W - 3L
1,317 SR
Queue Stats
303W - 282L
1,514 Elo+
Solo
Merlin
Merlin
ElMasTriston
Merlin
Level 129
God Stats
1W - 0L
1,316 SR
Queue Stats
17W - 18L
1,470 Elo+
Solo
Chiron
Chiron
ShoesRiceRamen
Chiron
Level 126
God Stats
2W - 0L
1,526 SR
Queue Stats
30W - 17L
1,678 Elo+
Solo
Eset
Eset
YG23
Eset
Level 127
God Stats
5W - 4L
1,653 SR
Queue Stats
431W - 469L
1,557 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,544 Elo+

VS

Team Averages
Level 109
1,357 SR
1,588 Elo+
Olorun
Olorun
Chamo21
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,665 Elo+
Solo
Discordia
Discordia
QuanChiwtf
Discordia
Level 121
God Stats
0W - 2L
1,298 SR
Queue Stats
66W - 30L
1,742 Elo+
Solo
Skadi
Skadi
RougarxMussy
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 75L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
banna415
Erlang Shen
Level 129
God Stats
0W - 2L
1,273 SR
Queue Stats
172W - 150L
1,576 Elo+
Solo
Achilles
Achilles
twistedtox
Achilles
Level 147
God Stats
1W - 3L
1,214 SR
Queue Stats
290W - 277L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 4 / 13
10,121
779
11,341
21,650
28,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
CynicalMe
Medusa
18
4 / 5 / 8
10,874
836
11,399
12,352
5,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
19
3 / 1 / 10
10,399
800
13,908
8,616
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
8 / 1 / 9
11,312
870
13,289
14,943
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
YG23
Eset
14
1 / 5 / 9
9,038
695
10,798
10,509
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chamo21
Olorun
17
5 / 5 / 7
9,825
756
14,518
14,465
8,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
QuanChiwtf
Discordia
16
0 / 4 / 12
9,095
700
19,269
11,914
6,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
6,180
475
0
0
0
Erlang Shen
banna415
Erlang Shen
18
8 / 4 / 4
10,163
782
13,750
19,962
26,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
twistedtox
Achilles
16
1 / 5 / 9
8,500
654
7,938
19,413
26,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
18
Kills
14
16
Deaths
18
49
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
13
2.13
L
Olorun
Chamo21
Olorun
5
5
7
1.7
W
Medusa
CynicalMe
Medusa
4
5
8
1.6
W
Merlin
3
1
10
8
L
Discordia
QuanChiwtf
Discordia
0
4
12
1.5
L
0
0
0
0
W
8
1
9
12.5
W
Eset
YG23
Eset
1
5
9
1.1
L
Erlang Shen
banna415
Erlang Shen
8
4
4
2.5
L
Achilles
twistedtox
Achilles
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,735
Damage
55,475
68,070
Taken
65,754
50,918
Mitigated
68,144
26,231
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,341
2,711
585
9,056
21,650
28,684
404
9,590
11,226
0
20,239
L
Olorun
Chamo21
Olorun
14,518
7,960
2,158
3,421
14,465
8,497
0
5,196
9,121
31,825
0
W
Medusa
CynicalMe
Medusa
11,399
4,110
810
696
12,352
5,960
1,965
6,880
4,883
0
23,071
W
Merlin
13,908
893
2,075
1,483
8,616
4,347
1,618
3,511
4,455
38,006
0
L
Discordia
QuanChiwtf
Discordia
19,269
1,422
461
1,449
11,914
6,283
0
3,629
8,120
40,052
0
L
0
0
0
0
0
0
0
0
0
0
0
W
13,289
5,704
3,549
5,565
14,943
7,352
1,423
8,032
6,177
0
27,128
W
Eset
YG23
Eset
10,798
743
1,482
930
10,509
4,575
510
5,237
4,699
20,209
0
L
Erlang Shen
banna415
Erlang Shen
13,750
4,262
2,163
5,487
19,962
26,464
0
6,583
13,247
0
22,135
L
Achilles
twistedtox
Achilles
7,938
1,000
772
2,562
19,413
26,900
0
9,032
10,159
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
43,763
169
Minions Killed
131
0
Camps Cleared
0
1,259,813
Distance Traveled
973,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,121
779
25
2
0
259,001
0
L
Olorun
9,825
756
48
4
0
213,689
0
W
Medusa
10,874
836
41
3
0
257,118
0
W
Merlin
10,399
800
43
3
0
243,531
0
L
Discordia
9,095
700
44
3
0
249,969
0
L
Skadi
6,180
475
0
0
0
0
0
W
Chiron
11,312
870
40
3
0
264,884
0
W
Eset
9,038
695
20
2
0
235,279
0
L
Erlang Shen
10,163
782
16
1
0
263,362
0
L
Achilles
8,500
654
23
2
0
246,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role