Player Matchup

Mulan
Mulan
BigJuicyNoobs
Mulan
Level 69
God Stats
10W - 9L
1,520 SR
Queue Stats
230W - 224L
1,423 Elo+
Party 1
Cerberus
Cerberus
BigMoneyTrrd
Cerberus
Level 81
God Stats
9W - 5L
1,540 SR
Queue Stats
141W - 140L
1,474 Elo+
Party 1
Ishtar
Ishtar
LeNewBandit
Ishtar
Level 127
God Stats
9W - 11L
1,511 SR
Queue Stats
57W - 39L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViciousKingz_
Tsukuyomi
Level 90
God Stats
2W - 1L
1,313 SR
Queue Stats
54W - 75L
1,381 Elo+
Solo
Merlin
Merlin
canguro-hosco082
Merlin
Level 89
God Stats
31W - 30L
1,517 SR
Queue Stats
721W - 704L
1,501 Elo+
Solo
Team Averages
Level 91
1,480 SR
1,473 Elo+

VS

Team Averages
Level 129
1,577 SR
1,457 Elo+
Yemoja
Yemoja
 
Yemoja
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PapasJr420
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 181L
1,389 Elo+
Party 2
Hou Yi
Hou Yi
SrPorta
Hou Yi
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 96L
1,340 Elo+
Party 2
Ra
Ra
gianfranco_987
Ra
Level 107
God Stats
2W - 1L
1,794 SR
Queue Stats
75W - 84L
1,499 Elo+
Solo
King Arthur
King Arthur
scorp1onASESINO
King Arthur
Level 100
God Stats
1W - 5L
1,592 SR
Queue Stats
266W - 276L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,315
574
4,683
8,615
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
BigMoneyTrrd
Cerberus
11
1 / 0 / 7
6,633
603
3,815
6,446
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
11
3 / 2 / 1
6,547
595
9,353
8,217
3,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
ViciousKingz_
Tsukuyomi
12
4 / 2 / 3
6,689
608
5,071
8,301
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 3
6,967
633
7,600
3,982
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 2
5,274
479
2,465
8,295
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
PapasJr420
Tsukuyomi
10
2 / 3 / 0
5,855
532
2,965
9,976
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
SrPorta
Hou Yi
10
1 / 2 / 2
5,408
492
2,739
9,067
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,344
486
2,084
5,872
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
scorp1onASESINO
King Arthur
12
1 / 1 / 0
6,213
565
4,895
9,755
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
W
0
0
1
0.5
W
Cerberus
BigMoneyTrrd
Cerberus
1
0
7
4.5
W
Ishtar
3
2
1
1.75
L
Tsukuyomi
PapasJr420
Tsukuyomi
2
3
0
0.67
L
Hou Yi
SrPorta
Hou Yi
1
2
2
1
W
Tsukuyomi
ViciousKingz_
Tsukuyomi
4
2
3
2.75
W
3
0
3
4.5
L
0
3
0
0
L
King Arthur
scorp1onASESINO
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
15,148
35,561
Taken
42,965
17,791
Mitigated
21,424
15,688
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,465
633
2,170
1,882
8,295
5,258
0
3,829
4,446
11,619
0
W
4,683
370
0
4,220
8,615
5,080
0
154
8,461
0
48,634
W
Cerberus
BigMoneyTrrd
Cerberus
3,815
115
0
1,930
6,446
4,652
0
2,160
4,142
28,959
0
W
Ishtar
9,353
6,747
0
4,584
8,217
3,345
53
833
7,384
0
49,365
L
Tsukuyomi
PapasJr420
Tsukuyomi
2,965
726
0
864
9,976
3,012
0
3,072
6,829
0
37,027
L
Hou Yi
SrPorta
Hou Yi
2,739
974
0
2,855
9,067
2,923
0
864
8,203
0
35,200
W
Tsukuyomi
ViciousKingz_
Tsukuyomi
5,071
1,052
0
4,104
8,301
3,163
0
263
8,038
0
44,847
W
7,600
577
0
850
3,982
1,551
0
1,440
2,530
60,882
0
L
2,084
44
31
1,284
5,872
1,919
0
3,623
2,249
40,201
0
L
King Arthur
scorp1onASESINO
King Arthur
4,895
510
0
1,000
9,755
8,312
0
0
9,755
420
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
28,094
410
Minions Killed
295
0
Camps Cleared
0
1,091,413
Distance Traveled
1,082,324
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,274
479
12
1
0
196,117
6
W
Mulan
6,315
574
84
8
0
212,044
0
W
Cerberus
6,633
603
53
5
0
215,470
0
W
Ishtar
6,547
595
86
8
0
204,026
0
L
Tsukuyomi
5,855
532
72
7
0
251,392
0
L
Hou Yi
5,408
492
51
5
0
205,999
2
W
Tsukuyomi
6,689
608
71
6
0
253,516
3
W
Merlin
6,967
633
116
11
0
206,357
0
L
Ra
5,344
486
74
7
0
212,655
0
L
King Arthur
6,213
565
86
8
0
216,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role