Player Matchup

Ishtar
Ishtar
LitoLoko1875807
Ishtar
Level 124
God Stats
12W - 18L
1,567 SR
Queue Stats
750W - 828L
1,441 Elo+
Party 1
Chernobog
Chernobog
MoneyMako4675
Chernobog
Level 86
God Stats
40W - 21L
1,670 SR
Queue Stats
235W - 253L
1,419 Elo+
Party 1
Kali
Kali
Noble lV
Kali
Level 61
God Stats
11W - 8L
1,418 SR
Queue Stats
39W - 38L
1,427 Elo+
Solo
Poseidon
Poseidon
Perk 408246
Poseidon
Level 67
God Stats
22W - 14L
1,519 SR
Queue Stats
140W - 103L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
PheonixRawwr
Nu Wa
Level 25
God Stats
2W - 6L
1,380 SR
Queue Stats
15W - 27L
1,404 Elo+
Party 1
Team Averages
Level 73
1,511 SR
1,435 Elo+

VS

Team Averages
Level 49
1,459 SR
1,442 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Cepacol13
Artemis
Level 58
God Stats
6W - 2L
1,364 SR
Queue Stats
107W - 127L
1,387 Elo+
Solo
Izanami
Izanami
PilinContento
Izanami
Level 20
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 3L
1,198 Elo+
Party 2
Cupid
Cupid
ZerketGT
Cupid
Level 45
God Stats
4W - 2L
1,458 SR
Queue Stats
8W - 4L
1,706 Elo+
Solo
Anubis
Anubis
yoursweatyass
Anubis
Level 58
God Stats
29W - 13L
1,684 SR
Queue Stats
84W - 77L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 14 / 1
8,374
930
11,942
26,126
10,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
MoneyMako4675
Chernobog
12
0 / 0 / 0
6,182
687
0
0
0
Kali
12
0 / 3 / 0
7,943
883
2,766
8,350
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Perk 408246
Poseidon
13
1 / 8 / 0
8,845
983
6,119
10,882
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 1
8,680
964
7,704
18,858
7,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

14

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 0 / 17
10,543
1,171
16,807
6,462
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Cepacol13
Artemis
16
2 / 0 / 18
9,932
1,104
6,889
4,904
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
16
4 / 1 / 13
9,845
1,094
7,918
6,075
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
ZerketGT
Cupid
17
9 / 0 / 16
11,235
1,248
15,987
7,391
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 0 / 17
11,013
1,224
11,613
5,994
3,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
113
1
Kills
32
32
Deaths
1
2
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
17
15.5
W
Artemis
Cepacol13
Artemis
2
0
18
11
L
0
14
1
0.04
L
Chernobog
MoneyMako4675
Chernobog
0
0
0
0
L
Kali
0
3
0
0
L
Poseidon
Perk 408246
Poseidon
1
8
0
0.13
L
0
7
1
0.07
W
Izanami
4
1
13
10.5
W
Cupid
ZerketGT
Cupid
9
0
16
17
W
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
59,214
64,216
Taken
30,826
23,796
Mitigated
14,073
1,863
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,807
1,913
0
1,190
6,462
2,379
0
3,179
3,162
37,836
0
W
Artemis
Cepacol13
Artemis
6,889
3,747
0
1,370
4,904
1,808
0
2,660
2,088
0
20,492
L
11,942
6,599
0
1,105
26,126
10,339
0
9,596
16,485
0
21,397
L
Chernobog
MoneyMako4675
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Kali
2,766
1,359
0
276
8,350
3,131
0
5,109
3,241
0
5,743
L
Poseidon
Perk 408246
Poseidon
6,119
412
28
258
10,882
3,222
0
4,763
6,119
22,130
0
L
7,704
1,632
0
196
18,858
7,104
0
9,052
9,734
25,638
0
W
Izanami
7,918
6,368
0
862
6,075
2,650
0
3,200
2,875
0
27,729
W
Cupid
ZerketGT
Cupid
15,987
9,316
53
1,553
7,391
3,855
0
2,469
4,922
0
29,950
W
11,613
971
0
2,717
5,994
3,381
0
2,339
3,551
32,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
52,568
82
Minions Killed
216
6
Camps Cleared
8
459,917
Distance Traveled
859,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,543
1,171
59
7
1
181,359
0
W
Artemis
9,932
1,104
31
3
0
161,608
0
L
Ishtar
8,374
930
17
2
0
140,784
0
L
Chernobog
6,182
687
0
0
0
0
0
L
Kali
7,943
883
4
0
2
85,182
0
L
Poseidon
8,845
983
33
4
3
108,162
0
L
Nu Wa
8,680
964
28
3
1
125,789
0
W
Izanami
9,845
1,094
39
4
2
157,730
0
W
Cupid
11,235
1,248
38
4
5
186,848
0
W
Anubis
11,013
1,224
49
5
0
171,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role