Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
DuhLegitStorm
Mulan
Silver III
Level 67
God Stats
6W - 11L
1,593 SR
Queue Stats
31W - 35L
1,399 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ExtccHellCat
Kuzenbo
Silver I
Level 128
God Stats
5W - 7L
1,655 SR
Queue Stats
63W - 66L
1,386 MMR
Solo
He Bo
He Bo
Gold V
xJaseR
He Bo
Gold V
Level 117
God Stats
0W - 2L
1,097 SR
Queue Stats
194W - 195L
1,310 MMR
Party 1
Awilix
Awilix
Gold III
xNullz
Awilix
Gold III
Level 89
God Stats
12W - 10L
1,666 SR
Queue Stats
110W - 113L
1,492 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,502 SR
1,417 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,637 SR
1,395 MMR
Sol
Sol
Gold V
Buckl3y
Sol
Gold V
Level 105
God Stats
2W - 2L
1,707 SR
Queue Stats
49W - 57L
1,397 MMR
Solo
Surtr
Surtr
Silver V
Caranava47
Surtr
Silver V
Level 156
God Stats
6W - 6L
1,568 SR
Queue Stats
25W - 31L
1,363 MMR
Party 2
Nemesis
Nemesis
Bronze V
Heteoric
Nemesis
Bronze V
Level 85
God Stats
2W - 0L
1,776 SR
Queue Stats
20W - 19L
1,436 MMR
Party 2
Anubis
Anubis
Gold III
SEADAFULL
Anubis
Gold III
Level 163
God Stats
2W - 1L
1,851 SR
Queue Stats
177W - 199L
1,396 MMR
Solo
Horus
Horus
Gold IV
TheLordChubs
Horus
Gold IV
Level 126
God Stats
2W - 2L
1,281 SR
Queue Stats
77W - 77L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
4,256
473
807
4,984
1,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 4 / 0
5,345
594
3,032
8,785
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ExtccHellCat
Kuzenbo
9
3 / 1 / 2
5,441
605
3,397
8,153
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
xJaseR
He Bo
7
1 / 3 / 2
4,799
533
2,036
4,533
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
xNullz
Awilix
9
1 / 5 / 2
5,016
557
3,367
8,930
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ix ChelAnhurChaac

VS

Bans
KaliMorgan Le FayRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 2 / 1
5,856
651
4,952
5,554
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
11
5 / 1 / 2
6,490
721
6,724
7,280
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Heteoric
Nemesis
10
2 / 0 / 2
5,674
630
3,207
7,147
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
SEADAFULL
Anubis
10
4 / 3 / 1
6,134
682
5,100
6,503
2,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 0 / 2
5,996
666
3,027
7,917
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
15
15
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Sol
1
2
1
0.75
W
Surtr
5
1
2
6
L
1
4
0
0.25
L
Kuzenbo
ExtccHellCat
Kuzenbo
3
1
2
4
W
Nemesis
Heteoric
Nemesis
2
0
2
3
W
Anubis
SEADAFULL
Anubis
4
3
1
1.5
W
3
0
2
4
L
He Bo
xJaseR
He Bo
1
3
2
0.67
L
Awilix
xNullz
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
23,010
35,385
Taken
34,401
14,831
Mitigated
18,929
5,452
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
807
557
0
888
4,984
1,376
0
876
4,108
0
21,059
W
Sol
4,952
2,247
0
2,632
5,554
1,424
3,956
1,167
4,387
46,559
0
W
Surtr
6,724
1,969
0
1,924
7,280
6,819
0
0
7,280
1,482
41,749
L
3,032
229
0
1,711
8,785
4,269
0
502
8,216
0
34,667
L
Kuzenbo
ExtccHellCat
Kuzenbo
3,397
1,449
0
2,103
8,153
5,521
0
4,290
3,530
10,110
0
W
Nemesis
Heteoric
Nemesis
3,207
917
0
819
7,147
2,341
97
443
6,704
0
39,587
W
Anubis
SEADAFULL
Anubis
5,100
580
0
2,784
6,503
2,854
32
2,382
4,030
42,895
0
W
3,027
756
590
2,188
7,917
5,491
230
1,299
6,467
0
19,670
L
He Bo
xJaseR
He Bo
2,036
177
0
500
4,533
1,121
0
2,705
1,751
16,665
0
L
Awilix
xNullz
Awilix
3,367
1,483
0
250
8,930
2,544
0
2,364
6,512
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
30,150
203
Minions Killed
319
0
Camps Cleared
0
816,302
Distance Traveled
946,410
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,256
473
38
4
0
128,457
0
W
Sol
5,856
651
92
10
0
157,444
0
W
Surtr
6,490
721
59
7
0
196,235
3
L
Mulan
5,345
594
63
7
0
171,719
0
L
Kuzenbo
5,441
605
8
1
0
179,653
0
W
Nemesis
5,674
630
72
8
0
240,273
2
W
Anubis
6,134
682
70
8
0
168,962
0
W
Horus
5,996
666
26
3
0
183,496
0
L
He Bo
4,799
533
40
4
0
121,146
0
L
Awilix
5,016
557
54
6
0
215,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role