Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Fulgolux
Sun Wukong
Level 36
God Stats
18W - 15L
1,288 SR
Queue Stats
37W - 59L
1,175 Elo+
Party 4
King Arthur
King Arthur
SpiritFoxLove
King Arthur
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,176 Elo+
Party 1
Anubis
Anubis
Threegress
Anubis
Level 10
God Stats
3W - 0L
1,716 SR
Queue Stats
3W - 2L
1,176 Elo+
Party 1
Fenrir
Fenrir
nilsballu
Fenrir
Level 25
God Stats
17W - 34L
1,134 SR
Queue Stats
29W - 47L
1,175 Elo+
Party 4
Team Averages
Level 43
1,428 SR
1,240 Elo+

VS

Team Averages
Level 31
1,501 SR
1,455 Elo+
Ah Puch
Ah Puch
KinkyCatfish
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Ix Chel
Ix Chel
LazyQueen115
Ix Chel
Level 10
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Bellona
Bellona
Osysom
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Izanami
Izanami
luka_maman
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
manuarii56
Arachne
Level 65
God Stats
5W - 6L
1,745 SR
Queue Stats
97W - 106L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 2
7,035
586
6,748
6,269
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Fulgolux
Sun Wukong
13
2 / 0 / 4
8,288
691
4,272
7,654
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SpiritFoxLove
King Arthur
10
5 / 0 / 3
6,552
546
5,287
7,170
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Threegress
Anubis
10
3 / 3 / 2
6,881
573
8,338
9,301
4,683
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
nilsballu
Fenrir
10
2 / 1 / 3
6,762
564
4,536
8,282
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KinkyCatfish
Ah Puch
11
3 / 3 / 1
6,107
509
9,834
10,377
3,279
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
LazyQueen115
Ix Chel
10
1 / 3 / 0
5,750
479
4,243
8,939
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Osysom
Bellona
10
0 / 6 / 1
5,573
464
5,657
10,866
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
luka_maman
Izanami
3
0 / 1 / 0
4,233
353
603
2,663
532
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
manuarii56
Arachne
8
0 / 3 / 1
5,030
419
4,020
11,921
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
W
Sun Wukong
Fulgolux
Sun Wukong
2
0
4
4
L
Ah Puch
KinkyCatfish
Ah Puch
3
3
1
1.17
L
Ix Chel
LazyQueen115
Ix Chel
1
3
0
0.33
L
Bellona
Osysom
Bellona
0
6
1
0.08
W
King Arthur
SpiritFoxLove
King Arthur
5
0
3
6.5
W
Anubis
Threegress
Anubis
3
3
2
1.33
L
Izanami
luka_maman
Izanami
0
1
0
0
L
Arachne
manuarii56
Arachne
0
3
1
0.17
W
Fenrir
nilsballu
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
24,357
38,676
Taken
44,766
20,150
Mitigated
21,382
9,024
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,748
1,813
0
3,537
6,269
2,182
1,608
2,960
3,309
49,822
0
W
Sun Wukong
Fulgolux
Sun Wukong
4,272
1,408
0
2,028
7,654
4,913
0
240
6,896
0
60,536
L
Ah Puch
KinkyCatfish
Ah Puch
9,834
691
0
3,946
10,377
3,279
0
5,807
4,448
36,279
0
L
Ix Chel
LazyQueen115
Ix Chel
4,243
321
1,306
1,952
8,939
5,660
0
4,891
3,865
24,764
0
L
Bellona
Osysom
Bellona
5,657
1,817
0
1,711
10,866
8,392
0
1,079
9,704
0
38,953
W
King Arthur
SpiritFoxLove
King Arthur
5,287
650
0
314
7,170
4,812
37
2,649
4,481
0
8,173
W
Anubis
Threegress
Anubis
8,338
650
0
2,679
9,301
4,683
218
6,498
2,803
43,451
0
L
Izanami
luka_maman
Izanami
603
431
0
23
2,663
532
0
436
2,189
0
6,242
L
Arachne
manuarii56
Arachne
4,020
2,814
0
1,637
11,921
3,519
0
2,841
8,928
0
23,397
W
Fenrir
nilsballu
Fenrir
4,536
1,262
0
466
8,282
3,560
0
1,764
6,330
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
26,693
338
Minions Killed
209
0
Camps Cleared
0
1,140,080
Distance Traveled
1,086,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,035
586
84
7
0
199,236
0
W
Sun Wukong
8,288
691
107
9
0
211,979
0
L
Ah Puch
6,107
509
56
5
0
228,845
0
L
Ix Chel
5,750
479
46
4
0
233,940
0
L
Bellona
5,573
464
63
5
0
232,806
0
W
King Arthur
6,552
546
5
0
0
259,237
0
W
Anubis
6,881
573
82
7
0
218,309
0
L
Izanami
4,233
353
10
1
0
119,611
0
L
Arachne
5,030
419
34
3
0
271,488
0
W
Fenrir
6,762
564
60
5
0
251,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role