Player Matchup

Cerberus
Cerberus
A_DLC_13
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,167 Elo+
Party 2
Cernunnos
Cernunnos
BIG_VATO_310
Cernunnos
Level 105
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 7L
1,022 Elo+
Party 2
Martichoras
Martichoras
DLC13Z
Martichoras
Level 44
God Stats
6W - 2L
1,703 SR
Queue Stats
17W - 16L
1,167 Elo+
Party 2
Kukulkan
Kukulkan
JUNIOR_DLC13
Kukulkan
Level 8
God Stats
1W - 2L
1,219 SR
Queue Stats
4W - 7L
1,022 Elo+
Party 2
Olorun
Olorun
Jezzer53
Olorun
Level 145
God Stats
2W - 1L
1,620 SR
Queue Stats
21W - 19L
1,509 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,177 Elo+

VS

Team Averages
Level 53
1,546 SR
1,361 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BLACK__BIRD--23
Kukulkan
Level 66
God Stats
7W - 6L
1,507 SR
Queue Stats
14W - 18L
1,407 Elo+
Solo
Loki
Loki
Dredgen Dyl
Loki
Level 84
God Stats
0W - 3L
1,647 SR
Queue Stats
13W - 23L
1,359 Elo+
Party 1
Hercules
Hercules
Sweet5507
Hercules
Level 44
God Stats
0W - 2L
1,574 SR
Queue Stats
0W - 7L
1,188 Elo+
Solo
Charon
Charon
saphyrschair
Charon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A_DLC_13
Cerberus
14
3 / 0 / 3
7,800
780
6,409
10,019
7,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
BIG_VATO_310
Cernunnos
12
1 / 1 / 3
6,860
686
6,980
8,474
3,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
DLC13Z
Martichoras
14
3 / 0 / 5
7,728
773
12,709
8,810
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
JUNIOR_DLC13
Kukulkan
12
2 / 2 / 5
6,978
698
4,313
4,671
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Jezzer53
Olorun
15
1 / 1 / 5
7,832
783
5,884
6,188
2,757
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 1
6,197
620
5,119
10,062
7,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
13
1 / 0 / 0
7,100
710
11,587
3,682
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 3 / 1
6,682
668
5,215
8,959
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Sweet5507
Hercules
12
0 / 2 / 1
6,621
662
3,716
10,290
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
11
1 / 4 / 0
6,856
686
4,614
9,317
7,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
10
Kills
4
4
Deaths
10
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Cerberus
A_DLC_13
Cerberus
3
0
3
4.5
W
Cernunnos
BIG_VATO_310
Cernunnos
1
1
3
2.5
L
Kukulkan
1
0
0
1
W
Martichoras
DLC13Z
Martichoras
3
0
5
5.5
L
2
3
1
0.83
W
Kukulkan
JUNIOR_DLC13
Kukulkan
2
2
5
2.25
W
Olorun
Jezzer53
Olorun
1
1
5
3.5
L
Hercules
Sweet5507
Hercules
0
2
1
0.25
L
Charon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
30,251
38,162
Taken
42,310
20,208
Mitigated
25,663
7,702
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,119
2,715
0
658
10,062
7,703
0
4,834
5,126
0
9,891
W
Cerberus
A_DLC_13
Cerberus
6,409
631
1,300
2,000
10,019
7,518
0
3,504
6,375
13,890
0
W
Cernunnos
BIG_VATO_310
Cernunnos
6,980
3,797
0
1,339
8,474
3,524
385
3,759
4,595
0
17,171
L
Kukulkan
11,587
144
0
166
3,682
1,654
0
1,424
2,258
32,933
0
W
Martichoras
DLC13Z
Martichoras
12,709
5,998
0
1,276
8,810
4,511
60
4,770
3,965
0
35,097
L
5,215
1,491
0
180
8,959
3,798
0
2,806
6,117
0
13,967
W
Kukulkan
JUNIOR_DLC13
Kukulkan
4,313
305
0
250
4,671
1,898
429
1,846
2,825
13,353
0
W
Olorun
Jezzer53
Olorun
5,884
2,075
120
1,417
6,188
2,757
2,456
1,968
4,220
33,867
0
L
Hercules
Sweet5507
Hercules
3,716
414
0
3,408
10,290
5,058
0
4,351
5,939
0
14,766
L
Charon
4,614
1,495
672
409
9,317
7,450
0
3,119
5,987
8,077
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
33,456
203
Minions Killed
138
0
Camps Cleared
0
1,089,391
Distance Traveled
990,483
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,197
620
7
1
0
188,809
0
W
Cerberus
7,800
780
29
3
0
240,067
0
W
Cernunnos
6,860
686
25
3
0
210,005
0
L
Kukulkan
7,100
710
70
7
0
217,543
0
W
Martichoras
7,728
773
51
5
0
218,923
0
L
Loki
6,682
668
19
2
0
201,975
0
W
Kukulkan
6,978
698
27
3
0
220,472
0
W
Olorun
7,832
783
71
7
0
199,924
2
L
Hercules
6,621
662
36
4
0
225,197
0
L
Charon
6,856
686
6
1
0
156,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role