Player Matchup

Chiron
Chiron
Deathuicide
Chiron
Level 16
God Stats
18W - 14L
1,479 SR
Queue Stats
18W - 15L
1,441 Elo+
Party 2
Poseidon
Poseidon
ItsScan
Poseidon
Level 129
God Stats
1W - 3L
1,222 SR
Queue Stats
158W - 152L
1,607 Elo+
Party 2
Atlas
Atlas
Shantavius
Atlas
Level 83
God Stats
4W - 2L
1,801 SR
Queue Stats
199W - 310L
1,432 Elo+
Party 2
Martichoras
Martichoras
ZephyrWolf5
Martichoras
Level 49
God Stats
3W - 1L
1,710 SR
Queue Stats
143W - 152L
1,440 Elo+
Party 2
Horus
Horus
chillyb
Horus
Level 25
God Stats
2W - 0L
1,742 SR
Queue Stats
36W - 23L
1,601 Elo+
Party 2
Team Averages
Level 60
1,591 SR
1,504 Elo+

VS

Team Averages
Level 31
1,397 SR
1,324 Elo+
Kali
Kali
CoachMattie
Kali
Level 66
God Stats
1W - 1L
1,384 SR
Queue Stats
66W - 94L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
Criseberg3
Danzaburou
Level 6
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 9L
1,445 Elo+
Party 1
Ganesha
Ganesha
KristisOrphan
Ganesha
Level 15
God Stats
2W - 8L
1,697 SR
Queue Stats
10W - 26L
1,248 Elo+
Party 1
Achilles
Achilles
SpurSHKSpurS10
Achilles
Level 21
God Stats
2W - 7L
1,038 SR
Queue Stats
49W - 67L
1,253 Elo+
Party 1
Janus
Janus
zlipzinnnNNNBR
Janus
Level 49
God Stats
14W - 13L
1,608 SR
Queue Stats
114W - 120L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 1 / 2
9,339
584
11,632
11,017
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ItsScan
Poseidon
17
8 / 0 / 5
10,025
627
13,249
9,498
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
4 / 1 / 5
8,817
551
10,613
9,740
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
ZephyrWolf5
Martichoras
13
2 / 0 / 7
7,813
488
9,569
9,414
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
chillyb
Horus
14
6 / 0 / 11
8,211
513
7,090
11,347
7,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,557
472
5,033
16,316
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Criseberg3
Danzaburou
11
0 / 5 / 0
6,915
432
3,386
12,618
4,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
11
0 / 3 / 0
6,973
436
2,673
13,934
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
0 / 2 / 1
6,880
430
3,411
13,215
11,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 0
8,041
503
7,172
13,706
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
2
2
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Danzaburou
Criseberg3
Danzaburou
0
5
0
0
W
Chiron
1
1
2
2
W
Poseidon
ItsScan
Poseidon
8
0
5
10.5
L
Ganesha
0
3
0
0
W
Atlas
4
1
5
6.5
L
Achilles
0
2
1
0.25
W
Martichoras
ZephyrWolf5
Martichoras
2
0
7
5.5
W
Horus
chillyb
Horus
6
0
11
11.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,153
Damage
21,675
51,016
Taken
69,789
24,862
Mitigated
39,591
15,628
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,033
2,232
0
2,418
16,316
5,878
0
5,271
10,853
0
64,557
L
Danzaburou
Criseberg3
Danzaburou
3,386
1,673
0
1,992
12,618
4,381
0
3,871
8,594
0
47,127
W
Chiron
11,632
5,623
0
3,019
11,017
5,303
926
416
10,565
0
85,178
W
Poseidon
ItsScan
Poseidon
13,249
3,021
0
3,503
9,498
3,411
1,501
885
8,513
92,382
0
L
Ganesha
2,673
54
0
1,428
13,934
12,461
0
4,462
9,368
19,178
0
W
Atlas
10,613
2,592
0
992
9,740
4,713
264
4,487
4,963
47,764
0
L
Achilles
3,411
371
0
1,774
13,215
11,793
0
958
12,213
0
40,235
W
Martichoras
ZephyrWolf5
Martichoras
9,569
2,275
0
2,592
9,414
4,089
1,298
1,527
7,861
0
56,606
W
Horus
chillyb
Horus
7,090
2,273
2,125
3,397
11,347
7,346
214
2,081
9,174
0
27,338
L
7,172
0
0
1,160
13,706
5,078
0
8,464
4,784
60,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
36,366
480
Minions Killed
385
0
Camps Cleared
0
1,650,072
Distance Traveled
1,608,655
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,557
472
107
7
0
370,899
0
L
Danzaburou
6,915
432
103
6
0
302,785
0
W
Chiron
9,339
584
131
8
0
274,058
0
W
Poseidon
10,025
627
143
9
0
370,850
2
L
Ganesha
6,973
436
0
0
0
319,777
0
W
Atlas
8,817
551
87
5
0
355,160
0
L
Achilles
6,880
430
58
4
0
314,735
0
W
Martichoras
7,813
488
90
6
0
297,972
4
W
Horus
8,211
513
29
2
0
352,032
0
L
Janus
8,041
503
117
7
0
300,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role