Player Matchup

Tyr
Tyr
 
Tyr
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MommyMilkerssss
Tsukuyomi
Level 47
God Stats
19W - 2L
2,101 SR
Queue Stats
58W - 28L
1,743 Elo+
Party 2
Achilles
Achilles
SamuraiDC4ever
Achilles
Level 84
God Stats
172W - 209L
1,440 SR
Queue Stats
239W - 287L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
Yulre
Baron Samedi
Level 230
God Stats
9W - 0L
2,000 SR
Queue Stats
211W - 25L
1,983 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
venomkilla6
Ah Muzen Cab
Level 40
God Stats
9W - 13L
1,542 SR
Queue Stats
44W - 49L
1,494 Elo+
Solo
Team Averages
Level 122
1,716 SR
1,623 Elo+

VS

Team Averages
Level 82
1,585 SR
1,569 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Asolozero
Neith
Level 36
God Stats
2W - 1L
1,660 SR
Queue Stats
14W - 6L
1,734 Elo+
Solo
Mercury
Mercury
KungFury69
Mercury
Level 155
God Stats
181W - 158L
1,554 SR
Queue Stats
1,121W - 1,028L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
OhTheCamerasOn
Kukulkan
Level 26
God Stats
2W - 4L
1,539 SR
Queue Stats
46W - 38L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
RKellyLuvDungeon
Zhong Kui
Level 164
God Stats
6W - 9L
1,673 SR
Queue Stats
532W - 489L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 1 / 10
8,354
835
10,142
19,150
19,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MommyMilkerssss
Tsukuyomi
18
13 / 1 / 6
10,493
1,049
18,681
11,116
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
13
0 / 3 / 5
7,113
711
1,494
9,857
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Yulre
Baron Samedi
15
6 / 2 / 12
8,926
893
12,406
9,385
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
venomkilla6
Ah Muzen Cab
13
1 / 1 / 5
7,469
747
4,019
9,165
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 6 / 3
6,718
672
5,619
13,077
14,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Asolozero
Neith
14
1 / 4 / 4
7,511
751
10,757
12,132
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
KungFury69
Mercury
15
3 / 4 / 3
8,582
858
5,314
10,034
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
15
2 / 1 / 2
8,354
835
6,439
5,631
2,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
13
2 / 7 / 1
7,482
748
9,680
12,710
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
8
8
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
10
7
L
Bacchus
 
Bacchus
0
6
3
0.25
L
Neith
Asolozero
Neith
1
4
4
0.75
L
Mercury
KungFury69
Mercury
3
4
3
1.13
W
Tsukuyomi
MommyMilkerssss
Tsukuyomi
13
1
6
16
L
Kukulkan
2
1
2
3
L
Zhong Kui
2
7
1
0.36
W
Achilles
0
3
5
0.83
W
Baron Samedi
Yulre
Baron Samedi
6
2
12
6
W
Ah Muzen Cab
venomkilla6
Ah Muzen Cab
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,742
Damage
37,809
58,673
Taken
53,584
41,266
Mitigated
33,550
16,041
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,142
1,159
0
9,299
19,150
19,843
0
6,194
12,784
0
26,805
L
Bacchus
 
Bacchus
5,619
618
176
1,631
13,077
14,371
0
5,323
7,408
10,595
0
L
Neith
Asolozero
Neith
10,757
3,545
0
1,192
12,132
4,835
0
2,302
9,787
0
24,400
L
Mercury
KungFury69
Mercury
5,314
2,372
0
490
10,034
4,231
0
610
9,424
0
24,278
W
Tsukuyomi
MommyMilkerssss
Tsukuyomi
18,681
6,161
0
3,087
11,116
5,641
0
3,123
7,993
0
61,412
L
Kukulkan
6,439
565
0
129
5,631
2,536
0
905
4,690
34,580
0
L
Zhong Kui
9,680
777
0
1,978
12,710
7,577
0
3,207
9,503
23,408
0
W
Achilles
1,494
265
0
110
9,857
6,653
364
5,110
4,703
86
10,686
W
Baron Samedi
Yulre
Baron Samedi
12,406
1,989
1,495
1,772
9,385
5,403
862
3,583
5,674
27,332
0
W
Ah Muzen Cab
venomkilla6
Ah Muzen Cab
4,019
1,504
0
278
9,165
3,726
993
3,397
5,580
0
20,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
38,647
228
Minions Killed
200
0
Camps Cleared
0
1,179,614
Distance Traveled
1,030,830
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,354
835
41
4
0
245,211
0
L
Bacchus
6,718
672
11
1
0
159,552
0
L
Neith
7,511
751
31
3
0
212,218
0
L
Mercury
8,582
858
39
4
0
240,570
0
W
Tsukuyomi
10,493
1,049
94
9
0
249,979
0
L
Kukulkan
8,354
835
85
9
0
222,367
0
L
Zhong Kui
7,482
748
34
3
0
196,123
0
W
Achilles
7,113
711
17
2
0
207,123
4
W
Baron Samedi
8,926
893
42
4
0
243,906
0
W
Ah Muzen Cab
7,469
747
34
3
0
233,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role