Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gallta
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,418 Elo+
Party 2
Chernobog
Chernobog
MrAlex84015612
Chernobog
Level 49
God Stats
1W - 4L
1,496 SR
Queue Stats
11W - 9L
1,469 Elo+
Party 2
Awilix
Awilix
OG_wolfy11
Awilix
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 170L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
illgankright
Sun Wukong
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 63L
1,459 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,406 Elo+

VS

Team Averages
Level 69
1,568 SR
1,391 Elo+
Ishtar
Ishtar
BeardedAngel315
Ishtar
Level 86
God Stats
3W - 4L
1,560 SR
Queue Stats
183W - 201L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
H_eKaTe_
Tsukuyomi
Level 103
God Stats
5W - 3L
1,497 SR
Queue Stats
273W - 264L
1,446 Elo+
Solo
Ravana
Ravana
OGenericO
Ravana
Level 83
God Stats
1W - 0L
1,551 SR
Queue Stats
5W - 5L
1,319 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WarriorsAxe
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,733 SR
Queue Stats
98W - 104L
1,491 Elo+
Party 1
Ganesha
Ganesha
malumbathory
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 5 / 1
8,410
526
9,944
12,486
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Gallta
Sylvanus
12
2 / 3 / 3
8,154
510
3,370
14,693
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
MrAlex84015612
Chernobog
12
1 / 3 / 1
7,445
465
5,605
12,016
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
OG_wolfy11
Awilix
14
1 / 3 / 2
8,301
519
4,755
14,888
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
illgankright
Sun Wukong
15
1 / 0 / 0
9,470
592
4,345
14,504
12,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,805
488
9,133
9,354
3,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
H_eKaTe_
Tsukuyomi
14
5 / 3 / 4
8,236
515
12,534
14,316
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
OGenericO
Ravana
13
0 / 1 / 0
7,617
476
8,869
7,808
7,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
WarriorsAxe
Morgan Le Fay
15
5 / 1 / 3
8,894
556
12,412
11,130
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
malumbathory
Ganesha
12
0 / 3 / 8
7,752
485
4,828
9,765
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
14
14
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
1
0.7
W
4
2
2
2.5
L
Sylvanus
Gallta
Sylvanus
2
3
3
1.17
W
Tsukuyomi
H_eKaTe_
Tsukuyomi
5
3
4
2.33
L
Chernobog
MrAlex84015612
Chernobog
1
3
1
0.5
L
Awilix
OG_wolfy11
Awilix
1
3
2
0.67
W
Ravana
OGenericO
Ravana
0
1
0
0
W
Morgan Le Fay
WarriorsAxe
Morgan Le Fay
5
1
3
6.5
L
Sun Wukong
illgankright
Sun Wukong
1
0
0
1
W
Ganesha
malumbathory
Ganesha
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
47,776
68,587
Taken
52,373
43,158
Mitigated
29,049
15,790
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,944
677
900
2,173
12,486
6,216
400
7,343
5,143
62,182
0
W
9,133
6,014
0
3,031
9,354
3,516
411
1,436
7,918
0
54,349
L
Sylvanus
Gallta
Sylvanus
3,370
1,059
634
2,906
14,693
14,463
296
5,199
9,410
24,195
0
W
Tsukuyomi
H_eKaTe_
Tsukuyomi
12,534
3,793
0
1,310
14,316
5,556
68
2,477
11,839
0
60,281
L
Chernobog
MrAlex84015612
Chernobog
5,605
3,085
0
3,469
12,016
4,397
560
2,301
9,715
0
54,996
L
Awilix
OG_wolfy11
Awilix
4,755
2,368
0
540
14,888
6,056
0
2,379
12,509
0
83,133
W
Ravana
OGenericO
Ravana
8,869
2,380
0
1,784
7,808
7,198
0
0
7,808
0
55,430
W
Morgan Le Fay
WarriorsAxe
Morgan Le Fay
12,412
2,176
0
2,909
11,130
4,907
635
6,821
4,309
71,058
0
L
Sun Wukong
illgankright
Sun Wukong
4,345
1,244
0
5,168
14,504
12,026
0
0
14,504
0
71,908
W
Ganesha
malumbathory
Ganesha
4,828
546
0
1,771
9,765
7,872
0
2,688
7,077
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
40,304
467
Minions Killed
388
0
Camps Cleared
0
1,466,809
Distance Traveled
1,597,956
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,410
526
114
7
0
273,960
2
W
Ishtar
7,805
488
92
6
0
301,575
2
L
Sylvanus
8,154
510
34
2
0
250,688
0
W
Tsukuyomi
8,236
515
91
6
0
363,818
0
L
Chernobog
7,445
465
82
5
0
299,852
0
L
Awilix
8,301
519
102
6
0
374,494
0
W
Ravana
7,617
476
86
5
0
327,228
5
W
Morgan Le Fay
8,894
556
102
6
0
299,492
0
L
Sun Wukong
9,470
592
135
8
0
267,815
0
W
Ganesha
7,752
485
17
1
0
305,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role