Player Matchup

Cthulhu
Cthulhu
KVegaXX
Cthulhu
Level 88
God Stats
0W - 2L
1,584 SR
Queue Stats
1W - 5L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
KingCobra899887
Kukulkan
Level 17
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 20L
1,310 Elo+
Solo
Ymir
Ymir
SilentKnightHYR
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
dylpickle4208
King Arthur
Level 40
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
oARKMo mOrA
Heimdallr
Level 114
God Stats
3W - 5L
1,530 SR
Queue Stats
135W - 139L
1,441 Elo+
Solo
Team Averages
Level 67
1,519 SR
1,433 Elo+

VS

Team Averages
Level 65
1,500 SR
1,406 Elo+
Danzaburou
Danzaburou
Claaytin
Danzaburou
Level 23
God Stats
2W - 1L
1,676 SR
Queue Stats
65W - 88L
1,424 Elo+
Party 2
Sobek
Sobek
Thyfa
Sobek
Level 59
God Stats
5W - 4L
1,309 SR
Queue Stats
356W - 402L
1,416 Elo+
Solo
Cliodhna
Cliodhna
VitinSnypada
Cliodhna
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 59L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
g_alexandrino
Zhong Kui
Level 127
God Stats
5W - 1L
1,694 SR
Queue Stats
230W - 251L
1,399 Elo+
Party 2
Scylla
Scylla
thatirishguy1993
Scylla
Level 87
God Stats
3W - 1L
1,321 SR
Queue Stats
124W - 139L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KVegaXX
Cthulhu
1
0 / 0 / 0
3,124
260
0
0
0
Kukulkan
15
3 / 8 / 1
8,292
691
8,786
11,430
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 7
9,020
752
9,425
22,764
25,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
dylpickle4208
King Arthur
17
5 / 11 / 5
10,322
860
5,603
18,682
8,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
oARKMo mOrA
Heimdallr
19
6 / 7 / 6
10,604
884
18,967
13,917
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Claaytin
Danzaburou
17
7 / 5 / 19
10,773
898
12,244
12,688
6,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Thyfa
Sobek
17
3 / 2 / 20
10,473
873
7,096
16,255
17,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
VitinSnypada
Cliodhna
15
6 / 4 / 12
9,867
822
5,721
9,259
4,291
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
g_alexandrino
Zhong Kui
19
11 / 3 / 19
11,383
949
20,203
14,169
14,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 20
11,411
951
15,618
8,595
3,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
15
Kills
34
34
Deaths
16
19
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Claaytin
Danzaburou
7
5
19
3.3
L
Cthulhu
KVegaXX
Cthulhu
0
0
0
0
L
Kukulkan
3
8
1
0.44
L
1
8
7
0.56
W
Sobek
Thyfa
Sobek
3
2
20
6.5
W
Cliodhna
VitinSnypada
Cliodhna
6
4
12
3
L
King Arthur
dylpickle4208
King Arthur
5
11
5
0.68
W
Zhong Kui
g_alexandrino
Zhong Kui
11
3
19
6.83
L
Heimdallr
oARKMo mOrA
Heimdallr
6
7
6
1.29
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,781
Damage
60,882
66,793
Taken
60,966
45,693
Mitigated
47,241
3,937
Healing
24,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Claaytin
Danzaburou
12,244
5,922
187
2,003
12,688
6,966
2,344
4,389
8,175
0
25,456
L
Cthulhu
KVegaXX
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
8,786
870
0
0
11,430
4,943
0
8,088
3,318
15,023
0
L
9,425
1,562
603
1,912
22,764
25,521
0
13,183
9,165
14,657
1,131
W
Sobek
Thyfa
Sobek
7,096
910
1,242
5,762
16,255
17,155
531
3,808
12,399
10,177
558
W
Cliodhna
VitinSnypada
Cliodhna
5,721
355
221
830
9,259
4,291
418
3,466
5,733
0
8,550
L
King Arthur
dylpickle4208
King Arthur
5,603
1,286
19
679
18,682
8,745
0
12,325
6,157
0
10,781
W
Zhong Kui
g_alexandrino
Zhong Kui
20,203
2,624
2,312
5,625
14,169
14,986
3,094
3,107
11,062
31,588
0
L
Heimdallr
oARKMo mOrA
Heimdallr
18,967
4,567
77
647
13,917
6,484
0
8,384
5,533
0
40,102
W
15,618
1,810
2,959
3,327
8,595
3,843
2,656
2,448
6,123
41,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
53,907
87
Minions Killed
130
0
Camps Cleared
0
684,844
Distance Traveled
1,234,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,773
898
31
3
0
218,659
0
L
Cthulhu
3,124
260
0
0
0
0
0
L
Kukulkan
8,292
691
19
2
0
165,843
0
L
Ymir
9,020
752
21
2
0
171,796
0
W
Sobek
10,473
873
10
1
0
290,727
0
W
Cliodhna
9,867
822
3
0
0
190,729
0
L
King Arthur
10,322
860
9
1
0
173,882
0
W
Zhong Kui
11,383
949
29
2
0
276,742
0
L
Heimdallr
10,604
884
38
3
0
173,323
0
W
Scylla
11,411
951
57
5
0
257,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role