Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DrolLived
Tiamat
Level 122
God Stats
11W - 14L
1,425 SR
Queue Stats
41W - 52L
1,447 Elo+
Solo
Athena
Athena
TIREDOFPOOPING
Athena
Level 117
God Stats
16W - 20L
1,465 SR
Queue Stats
991W - 954L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
guessimg_
Cthulhu
Level 126
God Stats
9W - 7L
1,367 SR
Queue Stats
400W - 403L
1,488 Elo+
Party 1
Skadi
Skadi
nate359dogg
Skadi
Level 97
God Stats
14W - 14L
1,451 SR
Queue Stats
633W - 597L
1,485 Elo+
Party 1
Team Averages
Level 109
1,442 SR
1,478 Elo+

VS

Team Averages
Level 97
1,428 SR
1,473 Elo+
Ao Kuang
Ao Kuang
BUNGIEsniper14
Ao Kuang
Level 64
God Stats
1W - 1L
1,430 SR
Queue Stats
2W - 2L
1,256 Elo+
Solo
Anubis
Anubis
Deceiver0620
Anubis
Level 88
God Stats
28W - 20L
1,528 SR
Queue Stats
129W - 138L
1,546 Elo+
Party 2
Ullr
Ullr
DrTacoCat17
Ullr
Level 109
God Stats
4W - 9L
1,386 SR
Queue Stats
154W - 168L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
ImSoMoisst
Baron Samedi
Level 119
God Stats
4W - 4L
1,528 SR
Queue Stats
188W - 160L
1,536 Elo+
Solo
Artemis
Artemis
Just crust02
Artemis
Level 106
God Stats
12W - 9L
1,268 SR
Queue Stats
210W - 197L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 4
5,611
561
5,163
8,489
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
DrolLived
Tiamat
10
2 / 2 / 0
5,834
583
4,346
6,594
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 5
5,570
557
1,963
6,724
4,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
guessimg_
Cthulhu
8
3 / 2 / 2
5,414
541
3,709
7,235
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 2 / 0
5,751
575
4,165
7,090
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
2 / 2 / 2
4,964
496
3,387
5,053
1,527
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
9
2 / 3 / 2
5,493
549
6,765
7,170
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 1
5,596
560
3,525
7,161
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ImSoMoisst
Baron Samedi
10
2 / 2 / 1
5,667
567
3,982
5,479
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Just crust02
Artemis
9
2 / 3 / 1
5,517
552
4,673
6,863
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
10
Kills
9
10
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
4
3
L
Ao Kuang
2
2
2
1.5
L
Anubis
2
3
2
1
L
1
0
1
1.5
W
Tiamat
DrolLived
Tiamat
2
2
0
1
L
Baron Samedi
ImSoMoisst
Baron Samedi
2
2
1
1.25
L
Artemis
Just crust02
Artemis
2
3
1
0.83
W
1
3
5
1.17
W
Cthulhu
guessimg_
Cthulhu
3
2
2
2
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
22,332
36,132
Taken
31,726
18,118
Mitigated
12,372
12,591
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,163
3,817
0
5,078
8,489
3,313
0
3,523
4,966
0
22,244
L
Ao Kuang
3,387
1,019
0
1,115
5,053
1,527
90
718
4,082
20,286
0
L
Anubis
6,765
959
0
2,087
7,170
2,915
0
1,887
5,109
39,938
0
L
3,525
1,216
0
2,363
7,161
2,581
0
2,983
3,888
0
39,003
W
Tiamat
DrolLived
Tiamat
4,346
138
0
2,649
6,594
4,921
0
1,714
4,880
30,764
0
L
Baron Samedi
ImSoMoisst
Baron Samedi
3,982
185
245
1,432
5,479
2,664
0
437
4,893
38,383
0
L
Artemis
Just crust02
Artemis
4,673
3,128
0
2,570
6,863
2,685
0
3,625
3,218
0
29,731
W
1,963
918
0
961
6,724
4,748
0
3,951
2,773
14,705
0
W
Cthulhu
guessimg_
Cthulhu
3,709
842
0
3,045
7,235
2,964
0
887
6,011
23,440
0
W
4,165
1,380
0
858
7,090
2,172
0
4,092
2,998
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
27,237
259
Minions Killed
288
0
Camps Cleared
0
949,985
Distance Traveled
869,149
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,611
561
58
6
0
222,136
3
L
Ao Kuang
4,964
496
29
3
0
218,728
0
L
Anubis
5,493
549
61
6
0
178,617
0
L
Ullr
5,596
560
75
8
0
175,216
0
W
Tiamat
5,834
583
63
6
0
178,723
4
L
Baron Samedi
5,667
567
74
7
0
170,637
0
L
Artemis
5,517
552
49
5
0
125,951
0
W
Athena
5,570
557
15
2
0
199,716
0
W
Cthulhu
5,414
541
52
5
0
151,987
0
W
Skadi
5,751
575
71
7
0
197,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role