Player Matchup

Fenrir
Fenrir
Borikill PR9
Fenrir
Level 108
God Stats
10W - 22L
1,265 SR
Queue Stats
566W - 618L
1,410 Elo+
Solo
Discordia
Discordia
Dhariuxx
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
494W - 519L
1,393 Elo+
Solo
Odin
Odin
I2aWDawGN
Odin
Level 61
God Stats
21W - 14L
1,607 SR
Queue Stats
270W - 286L
1,399 Elo+
Solo
Tiamat
Tiamat
KonoKuro
Tiamat
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,319 Elo+
Solo
Ne Zha
Ne Zha
SiderMKU1
Ne Zha
Level 64
God Stats
24W - 31L
1,359 SR
Queue Stats
600W - 652L
1,400 Elo+
Solo
Team Averages
Level 84
1,446 SR
1,384 Elo+

VS

Team Averages
Level 66
1,500 SR
1,389 Elo+
Chernobog
Chernobog
Candy4killers
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,379 Elo+
Party 1
Artemis
Artemis
Chambers008
Artemis
Level 54
God Stats
212W - 250L
1,492 SR
Queue Stats
219W - 259L
1,435 Elo+
Solo
The Morrigan
The Morrigan
GOOD_OROCHI
The Morrigan
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,421 Elo+
Solo
Sobek
Sobek
Herschel77
Sobek
Level 26
God Stats
3W - 6L
1,527 SR
Queue Stats
21W - 28L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
KingBanks94
Kukulkan
Level 86
God Stats
46W - 45L
1,481 SR
Queue Stats
91W - 95L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 0 / 13
10,481
1,165
13,019
11,080
8,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Dhariuxx
Discordia
14
1 / 0 / 2
8,332
926
4,359
1,736
608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
7 / 0 / 11
11,191
1,243
9,789
11,112
14,636
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
KonoKuro
Tiamat
16
2 / 3 / 18
10,419
1,158
14,631
10,752
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SiderMKU1
Ne Zha
16
4 / 0 / 11
10,140
1,127
6,201
8,541
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Candy4killers
Chernobog
14
0 / 1 / 2
8,361
929
9,347
7,465
2,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Chambers008
Artemis
14
0 / 9 / 3
8,696
966
3,994
14,332
6,161
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
GOOD_OROCHI
The Morrigan
14
1 / 2 / 2
8,387
932
5,484
5,421
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
2 / 5 / 1
9,222
1,025
7,325
17,711
14,410
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
KingBanks94
Kukulkan
14
0 / 5 / 2
8,823
980
11,776
7,517
2,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
22
Kills
3
3
Deaths
22
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
13
14.5
L
Chernobog
Candy4killers
Chernobog
0
1
2
1
L
Artemis
Chambers008
Artemis
0
9
3
0.17
W
Discordia
Dhariuxx
Discordia
1
0
2
2
L
The Morrigan
GOOD_OROCHI
The Morrigan
1
2
2
1
L
Sobek
2
5
1
0.5
W
Odin
7
0
11
12.5
L
Kukulkan
KingBanks94
Kukulkan
0
5
2
0.2
W
Tiamat
KonoKuro
Tiamat
2
3
18
3.67
W
Ne Zha
SiderMKU1
Ne Zha
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
37,926
43,221
Taken
52,446
35,586
Mitigated
28,224
4,131
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,019
3,689
0
1,247
11,080
8,104
0
5,347
5,419
0
21,931
L
Chernobog
Candy4killers
Chernobog
9,347
5,771
0
922
7,465
2,882
0
2,493
4,773
0
30,354
L
Artemis
Chambers008
Artemis
3,994
1,900
0
0
14,332
6,161
0
3,067
11,159
0
22,168
W
Discordia
Dhariuxx
Discordia
4,359
580
263
48
1,736
608
0
731
834
12,488
0
L
The Morrigan
GOOD_OROCHI
The Morrigan
5,484
1,029
0
0
5,421
1,837
0
2,703
2,718
10,898
0
L
Sobek
7,325
973
0
861
17,711
14,410
0
9,581
8,053
15,186
0
W
Odin
9,789
2,507
0
764
11,112
14,636
0
5,660
5,256
802
25,134
L
Kukulkan
KingBanks94
Kukulkan
11,776
276
0
0
7,517
2,934
0
1,707
5,810
37,789
0
W
Tiamat
KonoKuro
Tiamat
14,631
1,345
0
913
10,752
7,965
0
6,897
3,677
37,872
0
W
Ne Zha
SiderMKU1
Ne Zha
6,201
1,108
0
896
8,541
4,273
0
5,181
3,148
0
20,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
43,489
160
Minions Killed
172
6
Camps Cleared
4
851,826
Distance Traveled
718,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,481
1,165
21
2
3
208,272
0
L
Chernobog
8,361
929
40
4
0
137,586
0
L
Artemis
8,696
966
38
4
0
135,120
0
W
Discordia
8,332
926
24
3
0
74,789
0
L
The Morrigan
8,387
932
8
1
0
117,353
0
L
Sobek
9,222
1,025
25
3
2
158,627
0
W
Odin
11,191
1,243
27
3
2
198,553
0
L
Kukulkan
8,823
980
61
7
2
169,368
0
W
Tiamat
10,419
1,158
67
7
1
170,520
0
W
Ne Zha
10,140
1,127
21
2
0
199,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role