Player Matchup

Charon
Charon
EmaScarlet
Charon
Level 56
God Stats
3W - 3L
1,583 SR
Queue Stats
63W - 95L
1,370 Elo+
Party 2
Rama
Rama
ReeseRagez
Rama
Level 128
God Stats
10W - 14L
1,577 SR
Queue Stats
357W - 360L
1,481 Elo+
Party 1
Surtr
Surtr
Tenchikaimei
Surtr
Level 103
God Stats
229W - 196L
1,589 SR
Queue Stats
391W - 380L
1,486 Elo+
Party 1
Janus
Janus
cpanks
Janus
Level 28
God Stats
16W - 23L
1,386 SR
Queue Stats
71W - 75L
1,469 Elo+
Party 1
Loki
Loki
green-boy630
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,078 Elo+
Party 2
Team Averages
Level 64
1,527 SR
1,377 Elo+

VS

Team Averages
Level 72
1,464 SR
1,423 Elo+
Geb
Geb
FRsalazarA
Geb
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
293W - 274L
1,462 Elo+
Party 3
Chang'e
Chang'e
Jockstrap95
Chang'e
Level 18
God Stats
11W - 9L
1,430 SR
Queue Stats
40W - 47L
1,388 Elo+
Party 4
Thanatos
Thanatos
MIGHTY Work
Thanatos
Level 46
God Stats
27W - 31L
1,460 SR
Queue Stats
91W - 85L
1,470 Elo+
Party 3
Bacchus
Bacchus
SnappetdFill
Bacchus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
298W - 285L
1,406 Elo+
Party 3
Anubis
Anubis
smokeyyoshi
Anubis
Level 69
God Stats
24W - 29L
1,428 SR
Queue Stats
43W - 49L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EmaScarlet
Charon
7
0 / 1 / 1
5,051
459
4,852
6,316
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 2 / 0
4,735
430
7,074
7,728
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,021
547
4,229
9,647
7,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
cpanks
Janus
12
1 / 0 / 1
6,110
555
3,407
4,113
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 8 / 1
4,825
439
3,443
9,088
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,717
520
4,221
9,546
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Jockstrap95
Chang'e
12
4 / 0 / 1
6,946
631
4,032
5,883
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MIGHTY Work
Thanatos
11
5 / 1 / 1
6,795
618
5,231
9,827
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SnappetdFill
Bacchus
8
1 / 0 / 1
5,427
493
4,671
10,070
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
1 / 2 / 1
6,014
547
5,339
6,019
2,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
EmaScarlet
Charon
0
1
1
0.5
W
0
1
4
2
W
Chang'e
Jockstrap95
Chang'e
4
0
1
4.5
W
Thanatos
MIGHTY Work
Thanatos
5
1
1
5.5
L
0
2
0
0
W
Bacchus
SnappetdFill
Bacchus
1
0
1
1.5
L
2
2
0
1
L
Janus
cpanks
Janus
1
0
1
1.5
L
1
8
1
0.19
W
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
23,494
36,892
Taken
41,345
18,769
Mitigated
22,536
8,121
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
EmaScarlet
Charon
4,852
1,463
0
1,273
6,316
4,678
44
4,075
2,241
15,978
0
W
4,221
392
0
3,127
9,546
6,067
0
2,589
6,957
23,538
0
W
Chang'e
Jockstrap95
Chang'e
4,032
184
280
4,761
5,883
2,083
162
1,401
4,320
49,830
0
W
Thanatos
MIGHTY Work
Thanatos
5,231
1,263
273
6,279
9,827
3,608
0
1,551
8,206
0
43,667
L
7,074
6,163
0
2,944
7,728
2,498
0
3,939
3,789
0
36,684
W
Bacchus
SnappetdFill
Bacchus
4,671
778
253
3,990
10,070
7,849
0
2,078
7,992
23,594
0
L
4,229
1,994
0
2,975
9,647
7,216
0
5,243
4,404
815
33,961
L
Janus
cpanks
Janus
3,407
63
0
375
4,113
1,345
0
1,718
2,395
39,738
0
L
3,443
1,353
0
554
9,088
3,032
0
3,288
5,800
0
18,649
W
Anubis
5,339
45
0
3,087
6,019
2,929
0
593
5,366
43,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
30,899
233
Minions Killed
283
0
Camps Cleared
0
1,034,245
Distance Traveled
1,005,462
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,051
459
18
2
0
203,422
0
W
Geb
5,717
520
37
3
0
197,338
0
W
Chang'e
6,946
631
92
8
0
197,158
1
W
Thanatos
6,795
618
60
5
0
226,665
0
L
Rama
4,735
430
55
5
0
182,843
0
W
Bacchus
5,427
493
27
2
0
212,768
0
L
Surtr
6,021
547
47
4
0
193,656
0
L
Janus
6,110
555
88
8
0
218,501
3
L
Loki
4,825
439
25
2
0
235,823
0
W
Anubis
6,014
547
67
6
0
171,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role