Player Matchup

Chronos
Chronos
RobertogodV
Chronos
Level 61
God Stats
1W - 0L
1,297 SR
Queue Stats
108W - 108L
1,450 Elo+
Solo
Discordia
Discordia
Tzenker
Discordia
Level 52
God Stats
3W - 3L
1,592 SR
Queue Stats
106W - 92L
1,498 Elo+
Solo
Arachne
Arachne
Waterboogers
Arachne
Level 82
God Stats
20W - 5L
1,766 SR
Queue Stats
141W - 143L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
sydneyderose
Xing Tian
Level 65
God Stats
5W - 3L
1,622 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo
Danzaburou
Danzaburou
xKILLERQUEEN913x
Danzaburou
Level 68
God Stats
23W - 18L
1,489 SR
Queue Stats
343W - 299L
1,436 Elo+
Party 1
Team Averages
Level 66
1,553 SR
1,466 Elo+

VS

Team Averages
Level 112
1,489 SR
1,485 Elo+
Scylla
Scylla
CheckTheeTape
Scylla
Level 83
God Stats
3W - 1L
1,589 SR
Queue Stats
161W - 155L
1,506 Elo+
Party 2
Maui
Maui
Dwizzilla
Maui
Level 87
God Stats
19W - 25L
1,472 SR
Queue Stats
62W - 75L
1,511 Elo+
Party 2
Charybdis
Charybdis
F3AREDxCHA0S
Charybdis
Level 147
God Stats
1W - 1L
1,371 SR
Queue Stats
16W - 24L
1,339 Elo+
Solo
Thanatos
Thanatos
aHx57
Thanatos
Level 70
God Stats
9W - 14L
1,446 SR
Queue Stats
427W - 439L
1,535 Elo+
Solo
King Arthur
King Arthur
dialektike
King Arthur
Level 175
God Stats
91W - 92L
1,565 SR
Queue Stats
1,254W - 1,234L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
RobertogodV
Chronos
16
3 / 2 / 3
9,577
563
9,771
12,469
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Tzenker
Discordia
15
4 / 0 / 3
9,339
549
12,925
6,630
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Waterboogers
Arachne
13
5 / 2 / 5
8,551
503
7,226
8,983
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
sydneyderose
Xing Tian
11
0 / 0 / 12
8,340
491
4,238
9,459
7,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
xKILLERQUEEN913x
Danzaburou
15
10 / 0 / 8
10,028
590
14,705
7,832
3,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,256
427
4,082
12,372
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
0 / 5 / 0
7,326
431
1,645
16,834
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
F3AREDxCHA0S
Charybdis
14
0 / 8 / 0
8,288
488
4,747
14,359
5,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
aHx57
Thanatos
13
3 / 5 / 0
8,002
471
4,555
16,007
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
dialektike
King Arthur
16
1 / 2 / 3
9,609
565
11,105
18,374
18,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
4
4
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Maui
0
5
0
0
L
Charybdis
F3AREDxCHA0S
Charybdis
0
8
0
0
W
Chronos
RobertogodV
Chronos
3
2
3
2.25
W
Discordia
Tzenker
Discordia
4
0
3
5.5
W
Arachne
Waterboogers
Arachne
5
2
5
3.75
L
Thanatos
aHx57
Thanatos
3
5
0
0.6
L
King Arthur
dialektike
King Arthur
1
2
3
1.25
W
Xing Tian
sydneyderose
Xing Tian
0
0
12
6
W
Danzaburou
xKILLERQUEEN913x
Danzaburou
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,865
Damage
26,134
45,373
Taken
77,946
22,514
Mitigated
48,550
17,377
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,082
374
0
1,964
12,372
4,532
0
7,006
4,916
54,227
0
L
Maui
1,645
171
0
1,892
16,834
13,621
0
7,099
9,471
16,186
0
L
Charybdis
F3AREDxCHA0S
Charybdis
4,747
2,468
0
2,754
14,359
5,048
345
1,333
13,026
0
70,359
W
Chronos
RobertogodV
Chronos
9,771
3,281
0
4,711
12,469
5,204
1,173
66
12,403
79,006
0
W
Discordia
Tzenker
Discordia
12,925
826
0
750
6,630
2,376
468
2,659
3,971
80,227
0
W
Arachne
Waterboogers
Arachne
7,226
5,728
0
3,034
8,983
4,394
201
1,463
7,520
0
39,350
L
Thanatos
aHx57
Thanatos
4,555
609
0
7,759
16,007
6,470
0
3,556
12,333
0
51,029
L
King Arthur
dialektike
King Arthur
11,105
800
0
3,588
18,374
18,879
64
7,277
11,097
0
89,214
W
Xing Tian
sydneyderose
Xing Tian
4,238
383
2,180
3,412
9,459
7,325
202
1,488
7,919
17,471
0
W
Danzaburou
xKILLERQUEEN913x
Danzaburou
14,705
6,420
0
3,290
7,832
3,215
698
184
7,624
0
66,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
40,481
452
Minions Killed
452
0
Camps Cleared
0
1,706,812
Distance Traveled
1,545,179
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,256
427
84
5
0
299,751
0
L
Maui
7,326
431
31
2
0
316,326
0
L
Charybdis
8,288
488
125
7
0
282,910
4
W
Chronos
9,577
563
145
9
0
309,793
0
W
Discordia
9,339
549
121
7
0
330,878
0
W
Arachne
8,551
503
65
4
0
376,619
0
L
Thanatos
8,002
471
91
5
0
338,016
0
L
King Arthur
9,609
565
121
7
0
308,176
0
W
Xing Tian
8,340
491
20
1
0
358,004
6
W
Danzaburou
10,028
590
101
6
0
331,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role