Player Matchup

Loki
Loki
Briefing
Loki
Level 143
God Stats
1W - 2L
1,292 SR
Queue Stats
191W - 146L
1,565 Elo+
Solo
Khepri
Khepri
C4PIT0_ML
Khepri
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 186L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
deksilva665
Cernunnos
Level 88
God Stats
18W - 13L
1,534 SR
Queue Stats
200W - 209L
1,469 Elo+
Party 1
Chang'e
Chang'e
fen44
Chang'e
Level 153
God Stats
10W - 6L
1,656 SR
Queue Stats
524W - 514L
1,493 Elo+
Solo
Discordia
Discordia
xFeelin
Discordia
Level 108
God Stats
7W - 7L
1,336 SR
Queue Stats
70W - 56L
1,557 Elo+
Solo
Team Averages
Level 118
1,464 SR
1,510 Elo+

VS

Team Averages
Level 119
1,410 SR
1,459 Elo+
Anubis
Anubis
Ligerjager66
Anubis
Level 56
God Stats
0W - 1L
1,209 SR
Queue Stats
47W - 45L
1,512 Elo+
Party 2
Martichoras
Martichoras
MMGPlays
Martichoras
Level 109
God Stats
6W - 13L
1,241 SR
Queue Stats
65W - 70L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SORVETICO
Tsukuyomi
Level 125
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 7L
1,318 Elo+
Solo
Loki
Loki
Seawhal3
Loki
Level 154
God Stats
19W - 11L
1,675 SR
Queue Stats
133W - 144L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
wolfenpr
Cthulhu
Level 149
God Stats
25W - 25L
1,609 SR
Queue Stats
146W - 152L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
8 / 2 / 2
8,786
628
10,466
11,959
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
C4PIT0_ML
Khepri
12
2 / 1 / 5
7,359
526
2,915
11,288
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
deksilva665
Cernunnos
11
0 / 3 / 4
7,043
503
4,882
9,103
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
fen44
Chang'e
13
0 / 1 / 4
7,844
560
4,682
10,208
3,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
xFeelin
Discordia
12
2 / 2 / 2
7,403
529
13,043
6,842
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 2 / 2
7,306
522
8,920
10,707
5,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
MMGPlays
Martichoras
13
5 / 2 / 0
8,456
604
8,487
8,894
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SORVETICO
Tsukuyomi
11
0 / 6 / 3
6,642
474
5,319
15,030
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
1 / 1 / 4
7,885
563
5,158
9,729
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
wolfenpr
Cthulhu
11
1 / 1 / 4
7,526
538
5,719
9,075
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
9
9
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
8
2
2
4.5
W
Khepri
C4PIT0_ML
Khepri
2
1
5
4.5
L
Anubis
2
2
2
1.5
L
Martichoras
MMGPlays
Martichoras
5
2
0
2.5
L
Tsukuyomi
SORVETICO
Tsukuyomi
0
6
3
0.25
L
Loki
1
1
4
3
W
Cernunnos
deksilva665
Cernunnos
0
3
4
0.67
W
Chang'e
fen44
Chang'e
0
1
4
2
L
Cthulhu
wolfenpr
Cthulhu
1
1
4
3
W
Discordia
xFeelin
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
33,603
49,400
Taken
53,435
22,335
Mitigated
29,824
16,887
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,466
3,044
0
4,929
11,959
4,588
574
3,415
8,544
0
68,825
W
Khepri
C4PIT0_ML
Khepri
2,915
234
461
3,865
11,288
8,635
0
5,240
6,048
15,282
0
L
Anubis
8,920
171
0
3,989
10,707
5,506
0
6,823
3,884
53,899
0
L
Martichoras
MMGPlays
Martichoras
8,487
2,775
0
2,294
8,894
3,587
1,428
2,511
6,383
0
58,121
L
Tsukuyomi
SORVETICO
Tsukuyomi
5,319
1,390
0
854
15,030
5,722
0
3,804
11,226
0
49,209
L
Loki
5,158
760
0
1,308
9,729
6,567
0
4,180
5,549
0
57,891
W
Cernunnos
deksilva665
Cernunnos
4,882
2,101
0
536
9,103
3,377
225
1,395
7,693
0
42,721
W
Chang'e
fen44
Chang'e
4,682
404
505
5,216
10,208
3,393
430
1,318
8,890
54,861
0
L
Cthulhu
wolfenpr
Cthulhu
5,719
295
329
1,835
9,075
8,442
0
3,497
5,578
22,095
0
W
Discordia
xFeelin
Discordia
13,043
334
0
1,375
6,842
2,342
0
3,323
3,519
61,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
37,815
391
Minions Killed
385
0
Camps Cleared
0
1,469,143
Distance Traveled
1,377,926
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,786
628
101
7
0
324,616
0
W
Khepri
7,359
526
25
2
0
304,664
6
L
Anubis
7,306
522
108
8
0
259,038
2
L
Martichoras
8,456
604
90
6
0
233,941
2
L
Tsukuyomi
6,642
474
64
5
0
302,055
5
L
Loki
7,885
563
100
7
0
295,707
0
W
Cernunnos
7,043
503
73
5
0
263,312
1
W
Chang'e
7,844
560
92
7
0
281,766
8
L
Cthulhu
7,526
538
23
2
0
287,185
6
W
Discordia
7,403
529
100
7
0
294,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role