Player Matchup

Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Cpt Mastema
Sylvanus
Gold IV
Level 160
God Stats
27W - 33L
1,436 SR
Queue Stats
345W - 351L
1,461 MMR
Solo
Anubis
Anubis
Gold III
LazyPhantomKai
Anubis
Gold III
Level 146
God Stats
9W - 8L
1,537 SR
Queue Stats
166W - 158L
1,455 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ShaBNM
Cu Chulainn
Gold III
Level 105
God Stats
4W - 3L
1,505 SR
Queue Stats
154W - 156L
1,462 MMR
Solo
Cernunnos
Cernunnos
Gold V
sserendipiaa
Cernunnos
Gold V
Level 89
God Stats
16W - 16L
1,658 SR
Queue Stats
75W - 86L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,527 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,616 SR
1,458 MMR
Horus
Horus
Silver III
Alan6612
Horus
Silver III
Level 126
God Stats
9W - 6L
1,869 SR
Queue Stats
80W - 87L
1,454 MMR
Solo
Amaterasu
Amaterasu
Silver II
MotherDearest448
Amaterasu
Silver II
Level 127
God Stats
0W - 2L
1,689 SR
Queue Stats
15W - 17L
1,470 MMR
Party 1
Discordia
Discordia
Bronze III
brandopowell81
Discordia
Bronze III
Level 64
God Stats
0W - 1L
1,523 SR
Queue Stats
4W - 7L
1,500 MMR
Party 1
Sol
Sol
Silver II
iJonesey
Sol
Silver II
Level 85
God Stats
7W - 9L
1,499 SR
Queue Stats
25W - 46L
1,446 MMR
Solo
Serqet
Serqet
Bronze V
pablokarmin
Serqet
Bronze V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 6
6,053
605
2,175
5,670
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Cpt Mastema
Sylvanus
10
5 / 0 / 2
6,481
648
4,143
6,142
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 0 / 3
6,657
666
5,334
4,354
1,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ShaBNM
Cu Chulainn
11
1 / 1 / 2
6,430
643
8,925
9,868
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
sserendipiaa
Cernunnos
9
0 / 0 / 3
5,406
541
3,640
4,888
1,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosMartichorasMauiThor

VS

Bans
KaliAchillesThothRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alan6612
Horus
8
0 / 0 / 0
4,982
498
1,445
6,298
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
10
1 / 2 / 0
5,709
571
4,339
12,129
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
brandopowell81
Discordia
9
0 / 4 / 0
5,124
512
2,474
4,366
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,206
521
3,792
5,324
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
9
0 / 3 / 0
5,289
529
2,632
8,561
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
1
1
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Horus
Alan6612
Horus
0
0
0
0
W
Sylvanus
Cpt Mastema
Sylvanus
5
0
2
6
W
5
0
3
6.5
L
Amaterasu
1
2
0
0.5
W
Cu Chulainn
ShaBNM
Cu Chulainn
1
1
2
2
L
Discordia
brandopowell81
Discordia
0
4
0
0
L
0
2
0
0
L
Serqet
0
3
0
0
W
Cernunnos
sserendipiaa
Cernunnos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
14,682
30,922
Taken
36,678
17,753
Mitigated
16,686
13,828
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,175
82
0
1,750
5,670
4,005
0
1,686
3,906
18,785
0
L
Horus
Alan6612
Horus
1,445
857
350
1,986
6,298
4,076
0
3,522
2,776
0
12,928
W
Sylvanus
Cpt Mastema
Sylvanus
4,143
1,478
1,727
3,847
6,142
3,406
0
1,686
4,414
29,436
12,013
W
5,334
348
0
2,463
4,354
1,856
0
1,330
2,874
45,867
0
L
Amaterasu
4,339
1,373
0
4,480
12,129
7,092
0
622
11,507
0
34,394
W
Cu Chulainn
ShaBNM
Cu Chulainn
8,925
1,902
0
1,556
9,868
6,599
10
42
9,646
0
54,108
L
Discordia
brandopowell81
Discordia
2,474
0
0
400
4,366
1,040
0
3,290
1,076
28,965
0
L
3,792
1,840
0
1,724
5,324
1,429
32
1,430
3,894
39,425
0
L
Serqet
2,632
544
0
380
8,561
3,049
0
2,565
5,996
0
40,092
W
Cernunnos
sserendipiaa
Cernunnos
3,640
1,499
0
2,485
4,888
1,887
0
1,777
2,749
0
34,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
26,310
310
Minions Killed
301
0
Camps Cleared
0
1,022,454
Distance Traveled
1,051,220
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,053
605
7
1
0
222,877
0
L
Horus
4,982
498
17
2
0
211,589
2
W
Sylvanus
6,481
648
76
8
0
225,331
2
W
Anubis
6,657
666
81
8
0
200,938
2
L
Amaterasu
5,709
571
64
6
0
212,985
0
W
Cu Chulainn
6,430
643
73
7
0
188,201
1
L
Discordia
5,124
512
71
7
0
208,317
0
L
Sol
5,206
521
83
8
0
191,220
2
L
Serqet
5,289
529
66
7
0
227,109
0
W
Cernunnos
5,406
541
73
7
0
185,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role