Player Matchup

Anhur
Anhur
MinkaMinka06
Anhur
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
347W - 69L
1,459 Elo+
Party 2
Athena
Athena
Mucio07
Athena
Level 53
God Stats
2W - 1L
1,247 SR
Queue Stats
98W - 79L
1,412 Elo+
Party 1
Yemoja
Yemoja
ZyGv
Yemoja
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,451 Elo+
Party 2
Arachne
Arachne
bladetheswift
Arachne
Level 85
God Stats
2W - 2L
1,780 SR
Queue Stats
212W - 260L
1,358 Elo+
Solo
Agni
Agni
jackssauro
Agni
Level 57
God Stats
2W - 2L
1,599 SR
Queue Stats
139W - 113L
1,402 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,416 Elo+

VS

Team Averages
Level 75
1,496 SR
1,383 Elo+
Vulcan
Vulcan
 
Vulcan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jaderuss1021
Odin
Level 129
God Stats
3W - 3L
1,696 SR
Queue Stats
543W - 716L
1,353 Elo+
Solo
Hercules
Hercules
KYLE_THA_GREAT
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,224 Elo+
Solo
Chiron
Chiron
KingAli444
Chiron
Level 121
God Stats
11W - 9L
1,285 SR
Queue Stats
762W - 762L
1,457 Elo+
Solo
Hel
Hel
S-n-o-r-l-a-x-
Hel
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
7,816
782
9,041
9,344
5,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Mucio07
Athena
15
1 / 0 / 8
8,274
827
4,095
10,796
8,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yemoja
ZyGv
Yemoja
12
0 / 0 / 9
7,527
753
3,593
6,775
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
13
4 / 0 / 5
7,895
790
5,605
7,945
5,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 7
7,962
796
12,513
11,025
5,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 1 / 1
7,339
734
9,167
4,092
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
6,787
679
6,280
14,747
14,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
11
0 / 2 / 0
6,647
665
3,970
5,908
3,693
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
KingAli444
Chiron
14
1 / 1 / 1
7,307
731
12,849
7,359
3,431
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 1 / 2
7,383
738
6,783
8,635
4,645
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
9
Kills
3
3
Deaths
9
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
1
1
2.5
L
0
4
2
0.25
L
Hercules
0
2
0
0
L
Chiron
KingAli444
Chiron
1
1
1
1.5
W
3
1
6
6
W
Athena
Mucio07
Athena
1
0
8
5
L
0
1
2
1
W
Yemoja
ZyGv
Yemoja
0
0
9
4.5
W
Arachne
4
0
5
6.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
39,049
45,885
Taken
40,741
30,038
Mitigated
27,973
32,533
Healing
20,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,167
2,449
59
281
4,092
2,024
0
2,441
1,651
20,008
818
L
6,280
1,346
105
1,714
14,747
14,180
0
4,963
9,784
0
16,618
L
Hercules
3,970
740
0
402
5,908
3,693
0
2,488
3,319
0
11,240
L
Chiron
KingAli444
Chiron
12,849
3,552
2,139
2,394
7,359
3,431
0
3,897
3,366
0
25,125
W
9,041
3,337
1,339
1,624
9,344
5,054
150
3,624
5,720
0
23,383
W
Athena
Mucio07
Athena
4,095
669
2,604
2,957
10,796
8,062
41
2,358
8,438
8,404
0
L
6,783
1,378
7,993
5,265
8,635
4,645
0
6,056
2,399
16,973
0
W
Yemoja
ZyGv
Yemoja
3,593
349
11,563
3,304
6,775
5,641
100
3,101
3,674
9,273
0
W
Arachne
5,605
4,396
172
1,868
7,945
5,522
306
2,998
4,947
0
9,273
W
12,513
1,331
3,268
3,834
11,025
5,759
45
3,757
7,268
36,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
35,463
125
Minions Killed
130
0
Camps Cleared
0
1,056,820
Distance Traveled
909,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,339
734
28
3
0
142,886
0
L
Odin
6,787
679
17
2
0
185,980
0
L
Hercules
6,647
665
18
2
0
161,912
0
L
Chiron
7,307
731
39
4
0
209,878
0
W
Anhur
7,816
782
36
4
0
188,168
0
W
Athena
8,274
827
12
1
0
218,287
0
L
Hel
7,383
738
28
3
0
208,397
0
W
Yemoja
7,527
753
10
1
0
186,476
0
W
Arachne
7,895
790
11
1
0
243,093
0
W
Agni
7,962
796
56
6
0
220,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role