Player Matchup

Xing Tian
Xing Tian
Silver III
ItsDooDooBaby69
Xing Tian
Silver III
Level 125
God Stats
14W - 11L
1,496 SR
Queue Stats
61W - 56L
1,021 MMR
Party 1
Charybdis
Charybdis
Silver II
bmellz
Charybdis
Silver II
Level 156
God Stats
0W - 2L
1,568 SR
Queue Stats
77W - 58L
1,201 MMR
Party 1
Scylla
Scylla
Bronze III
slumplorde
Scylla
Bronze III
Level 119
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 4L
1,404 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,540 SR
1,208 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,521 SR
1,197 MMR
Baron Samedi
Baron Samedi
Silver I
ColbyHockey7
Baron Samedi
Silver I
Level 101
God Stats
7W - 6L
1,320 SR
Queue Stats
206W - 168L
1,131 MMR
Party 2
Ravana
Ravana
Silver I
GeneralZeppelin
Ravana
Silver I
Level 148
God Stats
5W - 3L
1,586 SR
Queue Stats
382W - 463L
1,108 MMR
Solo
Chaac
Chaac
Gold IV
x dat sword x
Chaac
Gold IV
Level 92
God Stats
4W - 6L
1,658 SR
Queue Stats
270W - 209L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsDooDooBaby69
Xing Tian
13
0 / 4 / 3
10,312
645
9,769
20,532
20,915
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
bmellz
Charybdis
15
4 / 7 / 1
12,355
772
13,908
18,649
6,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Scylla
slumplorde
Scylla
13
1 / 7 / 2
10,867
679
5,802
13,980
4,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesAtlasBaba YagaAphroditeCu Chulainn

VS

Bans
MartichorasIzanamiKuzenboHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColbyHockey7
Baron Samedi
16
6 / 1 / 12
13,263
829
21,284
11,036
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 7
12,132
758
13,625
13,960
11,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 8
13,153
822
13,373
18,314
23,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
18
18
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ColbyHockey7
Baron Samedi
6
1
12
12
W
4
2
7
3.75
L
Xing Tian
ItsDooDooBaby69
Xing Tian
0
4
3
0.38
L
Charybdis
bmellz
Charybdis
4
7
1
0.64
L
Scylla
slumplorde
Scylla
1
7
2
0.29
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
48,282
53,161
Taken
43,310
32,415
Mitigated
40,583
7,325
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ColbyHockey7
Baron Samedi
21,284
1,516
3,130
5,102
11,036
6,202
586
4,342
6,594
64,756
0
W
13,625
2,365
0
5,384
13,960
11,377
1,572
4,004
9,859
526
46,160
L
Xing Tian
ItsDooDooBaby69
Xing Tian
9,769
469
245
3,538
20,532
20,915
0
9,951
10,267
27,136
0
L
Charybdis
bmellz
Charybdis
13,908
7,592
0
2,585
18,649
6,983
0
7,979
10,670
0
53,155
L
Scylla
slumplorde
Scylla
5,802
725
0
957
13,980
4,517
0
4,039
9,941
37,876
0
W
13,373
1,088
0
5,027
18,314
23,004
356
7,207
10,939
0
51,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
38,548
157
Minions Killed
173
0
Camps Cleared
0
769,594
Distance Traveled
926,581
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,263
829
88
6
0
312,342
0
W
Ravana
12,132
758
36
2
0
301,056
0
L
Xing Tian
10,312
645
18
1
0
290,650
4
L
Charybdis
12,355
772
79
5
0
235,473
3
L
Scylla
10,867
679
60
4
0
243,471
0
W
Chaac
13,153
822
49
3
0
313,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role